mirror of https://github.com/axmolengine/axmol.git
835 lines
20 KiB
C++
835 lines
20 KiB
C++
#include "ParticleTest.h"
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#include "CCIntervalAction.h"
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#include "CCMenu.h"
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#include "CCLabel.h"
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#include "CCLabelAtlas.h"
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#include "touch_dispatcher/CCTouchDispatcher.h"
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#include "../testResource.h"
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#include "support/CGPointExtension.h"
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enum
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{
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kTagLabelAtlas = 1,
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};
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//------------------------------------------------------------------
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//
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// DemoFirework
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//
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//------------------------------------------------------------------
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void DemoFirework::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleFireworks::node();
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m_background->addChild(m_emitter, 10);
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_stars1) );
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setEmitterPosition();
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}
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std::string DemoFirework::title()
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{
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return "ParticleFireworks";
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}
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//------------------------------------------------------------------
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//
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// DemoFire
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//
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//------------------------------------------------------------------
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void DemoFire::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleFire::node();
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m_background->addChild(m_emitter, 10);
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_fire) );//.pvr"];
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CGPoint p = m_emitter->getPosition();
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m_emitter->setPosition( CGPointMake(p.x, 100) );
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setEmitterPosition();
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}
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std::string DemoFire::title()
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{
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return "ParticleFire";
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}
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//------------------------------------------------------------------
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//
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// DemoSun
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//
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//------------------------------------------------------------------
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void DemoSun::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleSun::node();
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m_background->addChild(m_emitter, 10);
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_fire) );
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setEmitterPosition();
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}
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std::string DemoSun::title()
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{
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return "ParticleSun";
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}
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//------------------------------------------------------------------
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//
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// DemoGalaxy
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//
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//------------------------------------------------------------------
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void DemoGalaxy::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleGalaxy::node();
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m_background->addChild(m_emitter, 10);
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_fire) );
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setEmitterPosition();
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}
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std::string DemoGalaxy::title()
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{
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return "ParticleGalaxy";
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}
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//------------------------------------------------------------------
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//
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// DemoFlower
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//
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//------------------------------------------------------------------
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void DemoFlower::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleFlower::node();
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m_background->addChild(m_emitter, 10);
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_stars1) );
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setEmitterPosition();
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}
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std::string DemoFlower::title()
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{
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return "ParticleFlower";
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}
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//------------------------------------------------------------------
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//
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// DemoBigFlower
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//
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//------------------------------------------------------------------
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void DemoBigFlower::onEnter()
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{
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__super::onEnter();
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m_emitter = new CCQuadParticleSystem();
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m_emitter->initWithTotalParticles(50);
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//m_emitter->autorelease();
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m_background->addChild(m_emitter, 10);
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m_emitter->release(); // win32 : use this line or remove this line and use autorelease()
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_star1_scale) );
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m_emitter->setDuration(-1);
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// gravity
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m_emitter->setGravity(CGPointZero);
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// angle
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m_emitter->setAngle(90);
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m_emitter->setAngleVar(360);
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// speed of particles
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m_emitter->setSpeed(160);
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m_emitter->setSpeedVar(20);
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// radial
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m_emitter->setRadialAccel(-120);
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m_emitter->setRadialAccelVar(0);
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// tagential
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m_emitter->setTangentialAccel(30);
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m_emitter->setTangentialAccelVar(0);
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// emitter position
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m_emitter->setPosition( CGPointMake(160,240) );
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m_emitter->setPosVar(CGPointZero);
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// life of particles
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m_emitter->setLife(4);
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m_emitter->setLifeVar(1);
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// spin of particles
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m_emitter->setStartSpin(0);
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m_emitter->setStartSizeVar(0);
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m_emitter->setEndSpin(0);
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m_emitter->setEndSpinVar(0);
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// color of particles
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ccColor4F startColor = {0.5f, 0.5f, 0.5f, 1.0f};
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m_emitter->setStartColor(startColor);
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ccColor4F startColorVar = {0.5f, 0.5f, 0.5f, 1.0f};
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m_emitter->setStartColorVar(startColorVar);
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ccColor4F endColor = {0.1f, 0.1f, 0.1f, 0.2f};
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m_emitter->setEndColor(endColor);
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ccColor4F endColorVar = {0.1f, 0.1f, 0.1f, 0.2f};
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m_emitter->setEndColorVar(endColorVar);
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// size, in pixels
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m_emitter->setStartSize(80.0f);
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m_emitter->setStartSizeVar(40.0f);
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m_emitter->setEndSize(kParticleStartSizeEqualToEndSize);
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// emits per second
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m_emitter->setEmissionRate(m_emitter->getTotalParticles()/m_emitter->getLife());
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// additive
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m_emitter->setIsBlendAdditive(true);
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setEmitterPosition();
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}
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std::string DemoBigFlower::title()
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{
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return "ParticleBigFlower";
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}
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//------------------------------------------------------------------
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//
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// DemoRotFlower
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//
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//------------------------------------------------------------------
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void DemoRotFlower::onEnter()
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{
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__super::onEnter();
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m_emitter = new CCQuadParticleSystem();
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m_emitter->initWithTotalParticles(300);
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//m_emitter->autorelease();
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m_background->addChild(m_emitter, 10);
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m_emitter->release(); // win32 : Remove this line
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_star2_scale) );
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// duration
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m_emitter->setDuration(-1);
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// gravity
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m_emitter->setGravity(CGPointZero);
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// angle
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m_emitter->setAngle(90);
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m_emitter->setAngleVar(360);
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// speed of particles
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m_emitter->setSpeed(160);
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m_emitter->setSpeedVar(20);
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// radial
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m_emitter->setRadialAccel(-120);
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m_emitter->setRadialAccelVar(0);
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// tagential
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m_emitter->setTangentialAccel(30);
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m_emitter->setTangentialAccelVar(0);
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// emitter position
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m_emitter->setPosition( CGPointMake(160,240) );
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m_emitter->setPosVar(CGPointZero);
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// life of particles
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m_emitter->setLife(3);
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m_emitter->setLifeVar(1);
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// spin of particles
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m_emitter->setStartSpin(0);
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m_emitter->setStartSpinVar(0);
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m_emitter->setEndSpin(0);
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m_emitter->setEndSpinVar(2000);
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// color of particles
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ccColor4F startColor = {0.5f, 0.5f, 0.5f, 1.0f};
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m_emitter->setStartColor(startColor);
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ccColor4F startColorVar = {0.5f, 0.5f, 0.5f, 1.0f};
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m_emitter->setStartColorVar(startColorVar);
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ccColor4F endColor = {0.1f, 0.1f, 0.1f, 0.2f};
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m_emitter->setEndColor(endColor);
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ccColor4F endColorVar = {0.1f, 0.1f, 0.1f, 0.2f};
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m_emitter->setEndColorVar(endColorVar);
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// size, in pixels
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m_emitter->setStartSize(30.0f);
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m_emitter->setStartSizeVar(00.0f);
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m_emitter->setEndSize(kParticleStartSizeEqualToEndSize);
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// emits per second
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m_emitter->setEmissionRate(m_emitter->getTotalParticles()/m_emitter->getLife());
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// additive
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m_emitter->setIsBlendAdditive(false);
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setEmitterPosition();
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}
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std::string DemoRotFlower::title()
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{
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return "ParticleRotFlower";
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}
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//------------------------------------------------------------------
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//
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// DemoMeteor
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//
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//------------------------------------------------------------------
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void DemoMeteor::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleMeteor::node();
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m_background->addChild(m_emitter, 10);
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_fire) );
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setEmitterPosition();
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}
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std::string DemoMeteor::title()
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{
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return "ParticleMeteor";
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}
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//------------------------------------------------------------------
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//
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// DemoSpiral
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//
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//------------------------------------------------------------------
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void DemoSpiral::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleSpiral::node();
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m_background->addChild(m_emitter, 10);
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_fire) );
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setEmitterPosition();
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}
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std::string DemoSpiral::title()
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{
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return "ParticleSpiral";
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}
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//------------------------------------------------------------------
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//
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// DemoExplosion
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//
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//------------------------------------------------------------------
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void DemoExplosion::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleExplosion::node();
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m_background->addChild(m_emitter, 10);
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_star1_scale) );
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m_emitter->setIsAutoRemoveOnFinish(true);
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setEmitterPosition();
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}
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std::string DemoExplosion::title()
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{
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return "ParticleExplosion";
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}
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//------------------------------------------------------------------
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//
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// DemoSmoke
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//
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//------------------------------------------------------------------
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void DemoSmoke::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleSmoke::node();
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m_background->addChild(m_emitter, 10);
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CGPoint p = m_emitter->getPosition();
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m_emitter->setPosition( CGPointMake( p.x, 100) );
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setEmitterPosition();
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}
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std::string DemoSmoke::title()
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{
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return "ParticleSmoke";
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}
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//------------------------------------------------------------------
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//
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// DemoSnow
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//
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//------------------------------------------------------------------
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void DemoSnow::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleSnow::node();
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m_background->addChild(m_emitter, 10);
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CGPoint p = m_emitter->getPosition();
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m_emitter->setPosition( CGPointMake( p.x, p.y-110) );
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m_emitter->setLife(3);
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m_emitter->setLifeVar(1);
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// gravity
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m_emitter->setGravity(CGPointMake(0,-10));
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// speed of particles
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m_emitter->setSpeed(130);
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m_emitter->setSpeedVar(30);
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ccColor4F startColor = m_emitter->getStartColor();
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startColor.r = 0.9f;
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startColor.g = 0.9f;
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startColor.b = 0.9f;
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m_emitter->setStartColor(startColor);
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ccColor4F startColorVar = m_emitter->getStartColorVar();
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startColorVar.b = 0.1f;
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m_emitter->setStartColorVar(startColorVar);
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m_emitter->setEmissionRate(m_emitter->getTotalParticles()/m_emitter->getLife());
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_snow) );
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setEmitterPosition();
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}
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std::string DemoSnow::title()
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{
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return "ParticleSnow";
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}
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//------------------------------------------------------------------
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//
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// DemoRain
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//
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//------------------------------------------------------------------
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void DemoRain::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleRain::node();
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m_background->addChild(m_emitter, 10);
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CGPoint p = m_emitter->getPosition();
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m_emitter->setPosition( CGPointMake( p.x, p.y-100) );
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m_emitter->setLife(4);
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_fire) );
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setEmitterPosition();
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}
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std::string DemoRain::title()
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{
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return "ParticleRain";
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}
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//------------------------------------------------------------------
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//
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// DemoModernArt
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//
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//------------------------------------------------------------------
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void DemoModernArt::onEnter()
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{
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__super::onEnter();
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m_emitter = new CCPointParticleSystem();
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m_emitter->initWithTotalParticles(1000);
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//m_emitter->autorelease();
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m_background->addChild(m_emitter, 10);
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m_emitter->release();
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CGSize s = CCDirector::getSharedDirector()->getWinSize();
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// duration
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m_emitter->setDuration(-1);
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// gravity
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m_emitter->setGravity(CGPointMake(0,0));
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// angle
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m_emitter->setAngle(0);
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m_emitter->setAngleVar(360);
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// radial
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m_emitter->setRadialAccel(70);
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m_emitter->setRadialAccelVar(10);
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// tagential
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m_emitter->setTangentialAccel(80);
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m_emitter->setTangentialAccelVar(0);
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// speed of particles
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m_emitter->setSpeed(50);
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m_emitter->setSpeedVar(10);
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// emitter position
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m_emitter->setPosition( CGPointMake( s.width/2, s.height/2) );
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m_emitter->setPosVar(CGPointZero);
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// life of particles
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m_emitter->setLife(2.0f);
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m_emitter->setLifeVar(0.3f);
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// emits per frame
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m_emitter->setEmissionRate(m_emitter->getTotalParticles()/m_emitter->getLife());
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// color of particles
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ccColor4F startColor = {0.5f, 0.5f, 0.5f, 1.0f};
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m_emitter->setStartColor(startColor);
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ccColor4F startColorVar = {0.5f, 0.5f, 0.5f, 1.0f};
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m_emitter->setStartColorVar(startColorVar);
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ccColor4F endColor = {0.1f, 0.1f, 0.1f, 0.2f};
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m_emitter->setEndColor(endColor);
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ccColor4F endColorVar = {0.1f, 0.1f, 0.1f, 0.2f};
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m_emitter->setEndColorVar(endColorVar);
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// size, in pixels
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m_emitter->setStartSize(1.0f);
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m_emitter->setStartSizeVar(1.0f);
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m_emitter->setEndSize(32.0f);
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m_emitter->setEndSizeVar(8.0f);
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// texture
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_fire_scale) );
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// additive
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m_emitter->setIsBlendAdditive(false);
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setEmitterPosition();
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}
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std::string DemoModernArt::title()
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{
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return "Varying size";
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}
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//------------------------------------------------------------------
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//
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// DemoRing
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//
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//------------------------------------------------------------------
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void DemoRing::onEnter()
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{
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__super::onEnter();
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m_emitter = CCParticleFlower::node();
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m_background->addChild(m_emitter, 10);
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m_emitter->setTexture( CCTextureCache::sharedTextureCache()->addImage(s_star1_scale) );
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m_emitter->setLifeVar(0);
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m_emitter->setLife(10);
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m_emitter->setSpeed(100);
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m_emitter->setSpeedVar(0);
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m_emitter->setEmissionRate(10000);
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setEmitterPosition();
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}
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std::string DemoRing::title()
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{
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return "Ring Demo";
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}
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//------------------------------------------------------------------
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//
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// ParallaxParticle
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//
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//------------------------------------------------------------------
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void ParallaxParticle::onEnter()
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{
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__super::onEnter();
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//
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// m_background->getParent()->removeChild(m_background, true);
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//
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// CCParallaxNode* p = CCParallaxNode::node();
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// addChild(p, 5);
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//
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// CCSprite *p1 = CCSprite::spriteWithFile(s_back3);
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// CCSprite *p2 = CCSprite::spriteWithFile(s_back3);
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//
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// p->addChild( p1, 1, CGPointMake(0.5f,1), CGPointMake(0,250) );
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|
// p->addChild(p2, 2, CGPointMake(1.5f,1), CGPointMake(0,50) );
|
|
//
|
|
// m_emitter = CCParticleFlower::node();
|
|
//
|
|
// p1->addChild(m_emitter, 10);
|
|
// m_emitter->setPosition( CGPointMake(250,200) );
|
|
//
|
|
// CCParticleSun* par = CCParticleSun::node();
|
|
// p2->addChild(par, 10);
|
|
//
|
|
// CCIntervalAction* move = CCMoveBy::actionWithDuration(4, CGPointMake(300,0));
|
|
// CCIntervalAction* move_back = move->reverse();
|
|
// CCIntervalAction* seq = dynamic_cast<CCIntervalAction*>(CCSequence::actions( move, move_back, NULL));
|
|
// p->runAction( CCRepeatForever::actionWithAction( seq ) );
|
|
}
|
|
|
|
std::string ParallaxParticle::title()
|
|
{
|
|
return "Parallax + Particles";
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
//
|
|
// ParticleDemo
|
|
//
|
|
//------------------------------------------------------------------
|
|
|
|
enum
|
|
{
|
|
IDC_NEXT = 100,
|
|
IDC_BACK,
|
|
IDC_RESTART,
|
|
IDC_TOGGLE
|
|
};
|
|
|
|
static int sceneIdx = -1;
|
|
|
|
#define MAX_LAYER 16
|
|
|
|
CCLayer* createParticleLayer(int nIndex)
|
|
{
|
|
switch(nIndex)
|
|
{
|
|
case 0: return new DemoFlower();
|
|
case 1: return new DemoGalaxy();
|
|
case 2: return new DemoFirework();
|
|
case 3: return new DemoSpiral();
|
|
case 4: return new DemoSun();
|
|
case 5: return new DemoMeteor();
|
|
case 6: return new DemoFire();
|
|
case 7: return new DemoSmoke();
|
|
case 8: return new DemoExplosion();
|
|
case 9: return new DemoSnow();
|
|
case 10: return new DemoRain();
|
|
case 11: return new DemoBigFlower();
|
|
case 12: return new DemoRotFlower();
|
|
case 13: return new DemoModernArt();
|
|
case 14: return new DemoRing();
|
|
case 15: return new ParallaxParticle();
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
CCLayer* nextParticleAction()
|
|
{
|
|
sceneIdx++;
|
|
sceneIdx = sceneIdx % MAX_LAYER;
|
|
|
|
CCLayer* pLayer = createParticleLayer(sceneIdx);
|
|
pLayer->autorelease();
|
|
|
|
return pLayer;
|
|
}
|
|
|
|
CCLayer* backParticleAction()
|
|
{
|
|
sceneIdx--;
|
|
int total = MAX_LAYER;
|
|
if( sceneIdx < 0 )
|
|
sceneIdx += total;
|
|
|
|
CCLayer* pLayer = createParticleLayer(sceneIdx);
|
|
pLayer->autorelease();
|
|
|
|
return pLayer;
|
|
}
|
|
|
|
CCLayer* restartParticleAction()
|
|
{
|
|
CCLayer* pLayer = createParticleLayer(sceneIdx);
|
|
pLayer->autorelease();
|
|
|
|
return pLayer;
|
|
}
|
|
|
|
|
|
ParticleDemo::ParticleDemo(void)
|
|
{
|
|
initWithColor( ccc4(127,127,127,255) );
|
|
|
|
m_emitter = NULL;
|
|
|
|
setIsTouchEnabled( true );
|
|
|
|
CGSize s = CCDirector::getSharedDirector()->getWinSize();
|
|
CCLabel* label = CCLabel::labelWithString(title().c_str(), "Arial", 28);
|
|
addChild(label, 100, 1000);
|
|
label->setPosition( CGPointMake(s.width/2, s.height-50) );
|
|
|
|
CCLabel *tapScreen = CCLabel::labelWithString("(Tap the Screen)", "Arial", 20);
|
|
tapScreen->setPosition( CGPointMake(s.width/2, s.height-80) );
|
|
addChild(tapScreen, 100);
|
|
|
|
CCMenuItemImage* item1 = CCMenuItemImage::itemFromNormalImage(s_pPathB1, s_pPathB2, this, menu_selector(ParticleDemo::backCallback) );
|
|
CCMenuItemImage* item2 = CCMenuItemImage::itemFromNormalImage(s_pPathR1, s_pPathR2, this, menu_selector(ParticleDemo::restartCallback) );
|
|
CCMenuItemImage* item3 = CCMenuItemImage::itemFromNormalImage(s_pPathF1, s_pPathF2, this, menu_selector(ParticleDemo::nextCallback) );
|
|
|
|
CCMenuItemToggle* item4 = CCMenuItemToggle::itemWithTarget( this,
|
|
menu_selector(ParticleDemo::toggleCallback),
|
|
CCMenuItemFont::itemFromString( "Free Movement" ),
|
|
CCMenuItemFont::itemFromString( "Grouped Movement" ),
|
|
NULL );
|
|
|
|
CCMenu *menu = CCMenu::menuWithItems(item1, item2, item3, item4, NULL);
|
|
|
|
menu->setPosition( CGPointZero );
|
|
item1->setPosition( CGPointMake( s.width/2 - 100,30) );
|
|
item2->setPosition( CGPointMake( s.width/2, 30) );
|
|
item3->setPosition( CGPointMake( s.width/2 + 100,30) );
|
|
item4->setPosition( CGPointMake( 0, 100) );
|
|
item4->setAnchorPoint( CGPointMake(0,0) );
|
|
|
|
addChild( menu, 100 );
|
|
|
|
CCLabel* labelAtlas = CCLabel::labelWithString("0000", "fonts", 16);
|
|
addChild(labelAtlas, 100, kTagLabelAtlas);
|
|
labelAtlas->setPosition( CGPointMake(254,50) );
|
|
|
|
// moving background
|
|
m_background = CCSprite::spriteWithFile(s_back3);
|
|
addChild(m_background, 5);
|
|
m_background->setPosition( CGPointMake(s.width/2, s.height-180) );
|
|
|
|
CCIntervalAction* move = CCMoveBy::actionWithDuration(4, CGPointMake(300,0) );
|
|
CCIntervalAction* move_back = move->reverse();
|
|
CCIntervalAction* seq = dynamic_cast<CCIntervalAction*>(CCSequence::actions( move, move_back, NULL ));
|
|
m_background->runAction( CCRepeatForever::actionWithAction(seq) );
|
|
|
|
|
|
schedule( schedule_selector(ParticleDemo::step) );
|
|
}
|
|
|
|
ParticleDemo::~ParticleDemo(void)
|
|
{
|
|
//m_emitter->release();
|
|
}
|
|
|
|
void ParticleDemo::onEnter(void)
|
|
{
|
|
__super::onEnter();
|
|
|
|
CCLabel* pLabel = dynamic_cast<CCLabel*>(this->getChildByTag(1000));
|
|
pLabel->setString(title().c_str());
|
|
}
|
|
|
|
std::string ParticleDemo::title()
|
|
{
|
|
return "No title";
|
|
}
|
|
|
|
void ParticleDemo::registerWithTouchDispatcher()
|
|
{
|
|
CCTouchDispatcher::getSharedDispatcher()->addTargetedDelegate(this, 0, false);
|
|
}
|
|
|
|
bool ParticleDemo::ccTouchBegan(CCTouch* touch, UIEvent* event)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void ParticleDemo::ccTouchMoved(CCTouch* touch, UIEvent* event)
|
|
{
|
|
return ccTouchEnded(touch, event);
|
|
}
|
|
|
|
void ParticleDemo::ccTouchEnded(CCTouch* touch, UIEvent* event)
|
|
{
|
|
CGPoint location = touch->locationInView( touch->view() );
|
|
CGPoint convertedLocation = CCDirector::getSharedDirector()->convertToGL(location);
|
|
|
|
CGPoint pos = m_background->convertToWorldSpace(CGPointZero);
|
|
m_emitter->setPosition( ccpSub(convertedLocation, pos) );
|
|
}
|
|
|
|
void ParticleDemo::step(ccTime dt)
|
|
{
|
|
// CCLabel* atlas = (CCLabel*)getChildByTag(kTagLabelAtlas);
|
|
//
|
|
// char str[5] = {0};
|
|
// //std::string str;
|
|
// sprintf(str, "%4d", m_emitter->getParticleCount());
|
|
// //str.format("%4d", m_emitter->getParticleCount());
|
|
// atlas->setString(str);
|
|
}
|
|
|
|
void ParticleDemo::toggleCallback(NSObject* pSender)
|
|
{
|
|
if( m_emitter->getPositionType() == kCCPositionTypeGrouped )
|
|
m_emitter->setPositionType( kCCPositionTypeFree );
|
|
else
|
|
m_emitter->setPositionType( kCCPositionTypeGrouped );
|
|
}
|
|
|
|
void ParticleDemo::restartCallback(NSObject* pSender)
|
|
{
|
|
m_emitter->resetSystem();
|
|
}
|
|
|
|
void ParticleDemo::nextCallback(NSObject* pSender)
|
|
{
|
|
CCScene* s = new ParticleTestScene();
|
|
s->addChild( nextParticleAction() );
|
|
CCDirector::getSharedDirector()->replaceScene(s);
|
|
}
|
|
|
|
void ParticleDemo::backCallback(NSObject* pSender)
|
|
{
|
|
CCScene* s = new ParticleTestScene();
|
|
s->addChild( backParticleAction() );
|
|
CCDirector::getSharedDirector()->replaceScene(s);
|
|
}
|
|
|
|
void ParticleDemo::setEmitterPosition()
|
|
{
|
|
m_emitter->setPosition( CGPointMake(200, 70) );
|
|
}
|
|
|
|
void ParticleTestScene::runThisTest()
|
|
{
|
|
addChild(nextParticleAction());
|
|
|
|
CCDirector::getSharedDirector()->replaceScene(this);
|
|
}
|