mirror of https://github.com/axmolengine/axmol.git
400 lines
11 KiB
C++
400 lines
11 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2009 Valentin Milea
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Copyright (c) 2011 Zynga Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCActionManager.h"
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#include "CCNode.h"
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#include "CCScheduler.h"
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#include "ccMacros.h"
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#include "ccCArray.h"
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#include "uthash.h"
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#include "CCSet.h"
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NS_CC_BEGIN
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//
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// singleton stuff
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//
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typedef struct _hashElement
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{
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struct _ccArray *actions;
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Node *target;
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int actionIndex;
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Action *currentAction;
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bool currentActionSalvaged;
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bool paused;
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UT_hash_handle hh;
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} tHashElement;
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ActionManager::ActionManager(void)
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: _targets(nullptr),
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_currentTarget(nullptr),
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_currentTargetSalvaged(false)
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{
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}
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ActionManager::~ActionManager(void)
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{
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CCLOGINFO("deallocing ActionManager: %p", this);
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removeAllActions();
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}
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// private
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void ActionManager::deleteHashElement(tHashElement *element)
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{
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ccArrayFree(element->actions);
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HASH_DEL(_targets, element);
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element->target->release();
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free(element);
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}
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void ActionManager::actionAllocWithHashElement(tHashElement *element)
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{
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// 4 actions per Node by default
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if (element->actions == nullptr)
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{
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element->actions = ccArrayNew(4);
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}else
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if (element->actions->num == element->actions->max)
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{
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ccArrayDoubleCapacity(element->actions);
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}
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}
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void ActionManager::removeActionAtIndex(ssize_t index, tHashElement *element)
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{
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Action *action = (Action*)element->actions->arr[index];
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if (action == element->currentAction && (! element->currentActionSalvaged))
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{
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element->currentAction->retain();
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element->currentActionSalvaged = true;
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}
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ccArrayRemoveObjectAtIndex(element->actions, index, true);
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// update actionIndex in case we are in tick. looping over the actions
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if (element->actionIndex >= index)
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{
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element->actionIndex--;
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}
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if (element->actions->num == 0)
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{
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if (_currentTarget == element)
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{
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_currentTargetSalvaged = true;
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}
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else
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{
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deleteHashElement(element);
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}
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}
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}
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// pause / resume
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void ActionManager::pauseTarget(Node *target)
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{
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tHashElement *element = nullptr;
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HASH_FIND_PTR(_targets, &target, element);
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if (element)
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{
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element->paused = true;
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}
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}
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void ActionManager::resumeTarget(Node *target)
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{
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tHashElement *element = nullptr;
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HASH_FIND_PTR(_targets, &target, element);
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if (element)
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{
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element->paused = false;
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}
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}
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Vector<Node*> ActionManager::pauseAllRunningActions()
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{
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Vector<Node*> idsWithActions;
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for (tHashElement *element=_targets; element != nullptr; element = (tHashElement *)element->hh.next)
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{
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if (! element->paused)
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{
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element->paused = true;
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idsWithActions.pushBack(element->target);
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}
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}
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return idsWithActions;
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}
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void ActionManager::resumeTargets(const Vector<Node*>& targetsToResume)
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{
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std::for_each(targetsToResume.begin(), targetsToResume.end(), [this](Node* node){
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this->resumeTarget(node);
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});
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}
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// run
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void ActionManager::addAction(Action *action, Node *target, bool paused)
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{
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CCASSERT(action != nullptr, "");
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CCASSERT(target != nullptr, "");
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tHashElement *element = nullptr;
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// we should convert it to Object*, because we save it as Object*
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Object *tmp = target;
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HASH_FIND_PTR(_targets, &tmp, element);
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if (! element)
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{
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element = (tHashElement*)calloc(sizeof(*element), 1);
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element->paused = paused;
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target->retain();
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element->target = target;
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HASH_ADD_PTR(_targets, target, element);
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}
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actionAllocWithHashElement(element);
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CCASSERT(! ccArrayContainsObject(element->actions, action), "");
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ccArrayAppendObject(element->actions, action);
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action->startWithTarget(target);
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}
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// remove
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void ActionManager::removeAllActions()
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{
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for (tHashElement *element = _targets; element != nullptr; )
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{
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auto target = element->target;
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element = (tHashElement*)element->hh.next;
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removeAllActionsFromTarget(target);
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}
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}
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void ActionManager::removeAllActionsFromTarget(Node *target)
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{
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// explicit null handling
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if (target == nullptr)
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{
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return;
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}
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tHashElement *element = nullptr;
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HASH_FIND_PTR(_targets, &target, element);
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if (element)
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{
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if (ccArrayContainsObject(element->actions, element->currentAction) && (! element->currentActionSalvaged))
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{
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element->currentAction->retain();
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element->currentActionSalvaged = true;
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}
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ccArrayRemoveAllObjects(element->actions);
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if (_currentTarget == element)
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{
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_currentTargetSalvaged = true;
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}
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else
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{
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deleteHashElement(element);
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}
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}
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else
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{
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// CCLOG("cocos2d: removeAllActionsFromTarget: Target not found");
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}
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}
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void ActionManager::removeAction(Action *action)
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{
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// explicit null handling
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if (action == nullptr)
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{
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return;
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}
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tHashElement *element = nullptr;
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Object *target = action->getOriginalTarget();
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HASH_FIND_PTR(_targets, &target, element);
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if (element)
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{
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auto i = ccArrayGetIndexOfObject(element->actions, action);
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if (i != CC_INVALID_INDEX)
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{
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removeActionAtIndex(i, element);
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}
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}
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else
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{
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CCLOG("cocos2d: removeAction: Target not found");
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}
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}
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void ActionManager::removeActionByTag(int tag, Node *target)
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{
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CCASSERT(tag != Action::INVALID_TAG, "");
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CCASSERT(target != nullptr, "");
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tHashElement *element = nullptr;
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HASH_FIND_PTR(_targets, &target, element);
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if (element)
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{
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auto limit = element->actions->num;
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for (int i = 0; i < limit; ++i)
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{
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Action *action = (Action*)element->actions->arr[i];
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if (action->getTag() == (int)tag && action->getOriginalTarget() == target)
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{
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removeActionAtIndex(i, element);
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break;
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}
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}
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}
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}
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// get
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// XXX: Passing "const O *" instead of "const O&" because HASH_FIND_IT requries the address of a pointer
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// and, it is not possible to get the address of a reference
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Action* ActionManager::getActionByTag(int tag, const Node *target) const
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{
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CCASSERT(tag != Action::INVALID_TAG, "");
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tHashElement *element = nullptr;
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HASH_FIND_PTR(_targets, &target, element);
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if (element)
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{
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if (element->actions != nullptr)
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{
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auto limit = element->actions->num;
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for (int i = 0; i < limit; ++i)
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{
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Action *action = (Action*)element->actions->arr[i];
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if (action->getTag() == (int)tag)
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{
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return action;
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}
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}
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}
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CCLOG("cocos2d : getActionByTag(tag = %d): Action not found", tag);
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}
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else
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{
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// CCLOG("cocos2d : getActionByTag: Target not found");
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}
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return nullptr;
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}
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// XXX: Passing "const O *" instead of "const O&" because HASH_FIND_IT requries the address of a pointer
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// and, it is not possible to get the address of a reference
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ssize_t ActionManager::getNumberOfRunningActionsInTarget(const Node *target) const
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{
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tHashElement *element = nullptr;
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HASH_FIND_PTR(_targets, &target, element);
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if (element)
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{
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return element->actions ? element->actions->num : 0;
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}
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return 0;
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}
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// main loop
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void ActionManager::update(float dt)
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{
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for (tHashElement *elt = _targets; elt != nullptr; )
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{
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_currentTarget = elt;
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_currentTargetSalvaged = false;
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if (! _currentTarget->paused)
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{
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// The 'actions' MutableArray may change while inside this loop.
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for (_currentTarget->actionIndex = 0; _currentTarget->actionIndex < _currentTarget->actions->num;
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_currentTarget->actionIndex++)
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{
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_currentTarget->currentAction = (Action*)_currentTarget->actions->arr[_currentTarget->actionIndex];
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if (_currentTarget->currentAction == nullptr)
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{
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continue;
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}
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_currentTarget->currentActionSalvaged = false;
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_currentTarget->currentAction->step(dt);
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if (_currentTarget->currentActionSalvaged)
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{
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// The currentAction told the node to remove it. To prevent the action from
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// accidentally deallocating itself before finishing its step, we retained
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// it. Now that step is done, it's safe to release it.
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_currentTarget->currentAction->release();
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} else
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if (_currentTarget->currentAction->isDone())
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{
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_currentTarget->currentAction->stop();
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Action *action = _currentTarget->currentAction;
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// Make currentAction nil to prevent removeAction from salvaging it.
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_currentTarget->currentAction = nullptr;
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removeAction(action);
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}
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_currentTarget->currentAction = nullptr;
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}
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}
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// elt, at this moment, is still valid
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// so it is safe to ask this here (issue #490)
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elt = (tHashElement*)(elt->hh.next);
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// only delete currentTarget if no actions were scheduled during the cycle (issue #481)
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if (_currentTargetSalvaged && _currentTarget->actions->num == 0)
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{
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deleteHashElement(_currentTarget);
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}
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}
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// issue #635
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_currentTarget = nullptr;
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}
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NS_CC_END
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