axmol/extensions/scripting/lua-bindings/auto/lua_axis_physics3d_auto.hpp

264 lines
562 B
C++

#include "base/ccConfig.h"
#if AX_USE_3D_PHYSICS && AX_ENABLE_BULLET_INTEGRATION
#ifndef __axis_physics3d_h__
#define __axis_physics3d_h__
#include "tolua++.h"
int register_all_axis_physics3d(lua_State* tolua_S);
#endif // __axis_physics3d_h__
#endif //#if AX_USE_3D_PHYSICS && AX_ENABLE_BULLET_INTEGRATION