axmol/plugin/samples/HelloPlugins/Classes/TestUser/TestUserScene.h

31 lines
778 B
C++

#ifndef __TEST_USER_SCENE_H__
#define __TEST_USER_SCENE_H__
#include "cocos2d.h"
class TestUser : public cocos2d::Layer
{
public:
// Here's a difference. Method 'init' in cocos2d-x returns bool, instead of returning 'id' in cocos2d-iphone
virtual bool init();
// there's no 'id' in cpp, so we recommend returning the class instance pointer
static cocos2d::Scene* scene();
// a selector callback
void menuBackCallback(Object* pSender);
void testLogin(Object* pSender);
void testLogout(Object* pSender);
void caseChanged(Object* pSender);
// implement the "static node()" method manually
CREATE_FUNC(TestUser);
private:
cocos2d::MenuItemToggle* _caseItem;
int _selectedCase;
};
#endif // __TEST_USER_SCENE_H__