mirror of https://github.com/axmolengine/axmol.git
78 lines
1.4 KiB
C++
78 lines
1.4 KiB
C++
#ifndef _EFFECT_ADVANCED_TEST_H_
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#define _EFFECT_ADVANCED_TEST_H_
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#include "cocos2d.h"
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#include "../testBasic.h"
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#include "../BaseTest.h"
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class EffectAdvanceTextLayer: public BaseTest
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{
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protected:
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TextureAtlas* _atlas;
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std::string _title;
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public:
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virtual void onEnter();
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~EffectAdvanceTextLayer(void);
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virtual std::string title();
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virtual std::string subtitle();
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void restartCallback(Object* sender);
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void nextCallback(Object* sender);
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void backCallback(Object* sender);
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};
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class Effect1 : public EffectAdvanceTextLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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};
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class Effect2 : public EffectAdvanceTextLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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};
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class Effect3 : public EffectAdvanceTextLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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};
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class Effect4 : public EffectAdvanceTextLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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};
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class Effect5 : public EffectAdvanceTextLayer
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{
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public:
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virtual void onEnter();
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virtual void onExit();
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virtual std::string title();
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};
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class Issue631 : public EffectAdvanceTextLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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};
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class EffectAdvanceScene : public TestScene
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{
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public:
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virtual void runThisTest();
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};
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#endif
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