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CCNewDrawNode.cpp
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
CCNewDrawNode.h
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Merge branch 'develop' into newRenderer
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2013-12-02 10:55:31 -08:00 |
CCNewParticleSystemQuad.cpp
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Merge branch 'develop' into newRenderer
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2013-12-02 10:55:31 -08:00 |
CCNewParticleSystemQuad.h
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Merge branch 'develop' into newRenderer
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2013-12-02 10:55:31 -08:00 |
CCNewRenderTexture.cpp
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Add NewRenderTexture to convert RenderTexture to use new renderer
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2013-12-02 17:23:52 -08:00 |
CCNewRenderTexture.h
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Add NewRenderTexture to convert RenderTexture to use new renderer
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2013-12-02 17:23:52 -08:00 |
CCNewSprite.cpp
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
CCNewSprite.h
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Merge branch 'develop' into newRenderer
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2013-12-02 10:55:31 -08:00 |
CCNewSpriteBatchNode.cpp
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
CCNewSpriteBatchNode.h
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Merge branch 'develop' into newRenderer
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2013-12-02 10:55:31 -08:00 |
CCNewTextureAtlas.cpp
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Merge branch 'develop' into newRenderer
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2013-12-02 10:55:31 -08:00 |
CCNewTextureAtlas.h
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Merge branch 'develop' into newRenderer
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2013-12-02 10:55:31 -08:00 |
CustomCommand.cpp
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
CustomCommand.h
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
Frustum.cpp
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add Frustum, AABB, ViewTransform
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2013-11-27 10:34:30 +08:00 |
Frustum.h
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add Frustum, AABB, ViewTransform
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2013-11-27 10:34:30 +08:00 |
GroupCommand.cpp
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
GroupCommand.h
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
MaterialManager.cpp
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use placeholder logic to generate material id
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2013-11-06 14:24:56 -08:00 |
MaterialManager.h
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use placeholder logic to generate material id
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2013-11-06 14:24:56 -08:00 |
NewClippingNode.cpp
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
NewClippingNode.h
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Merge branch 'develop' into newRenderer
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2013-12-02 10:55:31 -08:00 |
QuadCommand.cpp
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
QuadCommand.h
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
RenderCommand.cpp
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Cleanup the code a bit before implement sprite batching
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2013-11-07 10:09:53 -08:00 |
RenderCommand.h
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
RenderCommandPool.h
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add RenderCommandPool head file
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2013-12-03 11:52:51 +08:00 |
RenderMaterial.cpp
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use placeholder logic to generate material id
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2013-11-06 14:24:56 -08:00 |
RenderMaterial.h
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use placeholder logic to generate material id
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2013-11-06 14:24:56 -08:00 |
Renderer.cpp
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1. protected render command construction/destruction function.
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2013-12-03 14:08:47 +08:00 |
Renderer.h
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Clean up renderer code
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2013-11-22 10:24:52 -08:00 |