mirror of https://github.com/axmolengine/axmol.git
143 lines
3.9 KiB
C++
143 lines
3.9 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __cocos2d_libs__CCTouchEventListener__
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#define __cocos2d_libs__CCTouchEventListener__
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#include "base/CCEventListener.h"
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#include <vector>
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/**
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* @addtogroup base
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* @{
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*/
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NS_CC_BEGIN
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class Touch;
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/** @class EventListenerTouchOneByOne
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* @brief Single touch event listener.
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* @js cc._EventListenerTouchOneByOne
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*/
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class CC_DLL EventListenerTouchOneByOne : public EventListener
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{
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public:
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static const std::string LISTENER_ID;
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/** Create a one by one touch event listener.
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*/
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static EventListenerTouchOneByOne* create();
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/**
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* Destructor.
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* @js NA
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*/
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virtual ~EventListenerTouchOneByOne();
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/** Whether or not to swall touches.
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*
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* @param needSwallow True if needs to swall touches.
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*/
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void setSwallowTouches(bool needSwallow);
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/** Is swall touches or not.
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*
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* @return True if needs to swall touches.
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*/
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bool isSwallowTouches();
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/// Overrides
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virtual EventListenerTouchOneByOne* clone() override;
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virtual bool checkAvailable() override;
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//
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public:
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typedef std::function<bool(Touch*, Event*)> ccTouchBeganCallback;
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typedef std::function<void(Touch*, Event*)> ccTouchCallback;
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ccTouchBeganCallback onTouchBegan;
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ccTouchCallback onTouchMoved;
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ccTouchCallback onTouchEnded;
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ccTouchCallback onTouchCancelled;
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CC_CONSTRUCTOR_ACCESS:
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EventListenerTouchOneByOne();
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bool init();
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private:
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std::vector<Touch*> _claimedTouches;
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bool _needSwallow;
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friend class EventDispatcher;
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};
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/** @class EventListenerTouchAllAtOnce
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* @brief Multiple touches event listener.
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*/
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class CC_DLL EventListenerTouchAllAtOnce : public EventListener
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{
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public:
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static const std::string LISTENER_ID;
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/** Create a all at once event listener.
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*
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* @return An autoreleased EventListenerTouchAllAtOnce object.
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*/
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static EventListenerTouchAllAtOnce* create();
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/** Destructor.
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* @js NA
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*/
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virtual ~EventListenerTouchAllAtOnce();
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/// Overrides
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virtual EventListenerTouchAllAtOnce* clone() override;
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virtual bool checkAvailable() override;
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//
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public:
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typedef std::function<void(const std::vector<Touch*>&, Event*)> ccTouchesCallback;
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ccTouchesCallback onTouchesBegan;
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ccTouchesCallback onTouchesMoved;
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ccTouchesCallback onTouchesEnded;
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ccTouchesCallback onTouchesCancelled;
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CC_CONSTRUCTOR_ACCESS:
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EventListenerTouchAllAtOnce();
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bool init();
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private:
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friend class EventDispatcher;
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};
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NS_CC_END
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// end of base group
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/// @}
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#endif /* defined(__cocos2d_libs__CCTouchEventListener__) */
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