axmol/cocos/scripting/lua-bindings/auto/api/DrawNode.lua

71 lines
1.7 KiB
Lua

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-- @module DrawNode
-- @extend Node
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-- @function [parent=#DrawNode] drawQuadraticBezier
-- @param self
-- @param #cc.Vec2 vec2
-- @param #cc.Vec2 vec2
-- @param #cc.Vec2 vec2
-- @param #unsigned int int
-- @param #color4f_table color4f
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-- @function [parent=#DrawNode] onDraw
-- @param self
-- @param #cc.Mat4 mat4
-- @param #bool bool
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-- @function [parent=#DrawNode] clear
-- @param self
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-- @function [parent=#DrawNode] drawTriangle
-- @param self
-- @param #cc.Vec2 vec2
-- @param #cc.Vec2 vec2
-- @param #cc.Vec2 vec2
-- @param #color4f_table color4f
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-- @function [parent=#DrawNode] drawDot
-- @param self
-- @param #cc.Vec2 vec2
-- @param #float float
-- @param #color4f_table color4f
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-- @function [parent=#DrawNode] drawCubicBezier
-- @param self
-- @param #cc.Vec2 vec2
-- @param #cc.Vec2 vec2
-- @param #cc.Vec2 vec2
-- @param #cc.Vec2 vec2
-- @param #unsigned int int
-- @param #color4f_table color4f
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-- @function [parent=#DrawNode] drawSegment
-- @param self
-- @param #cc.Vec2 vec2
-- @param #cc.Vec2 vec2
-- @param #float float
-- @param #color4f_table color4f
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-- @function [parent=#DrawNode] create
-- @param self
-- @return DrawNode#DrawNode ret (return value: cc.DrawNode)
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-- @function [parent=#DrawNode] draw
-- @param self
-- @param #cc.Renderer renderer
-- @param #cc.Mat4 mat4
-- @param #bool bool
return nil