axmol/cocos/scripting/lua-bindings/auto/api/SceneReader.lua

43 lines
1.3 KiB
Lua

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-- @module SceneReader
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-- @function [parent=#SceneReader] setTarget
-- @param self
-- @param #function func
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-- @function [parent=#SceneReader] createNodeWithSceneFile
-- @param self
-- @param #string str
-- @param #ccs.SceneReader::AttachComponentType attachcomponenttype
-- @return Node#Node ret (return value: cc.Node)
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-- @function [parent=#SceneReader] getAttachComponentType
-- @param self
-- @return SceneReader::AttachComponentType#SceneReader::AttachComponentType ret (return value: ccs.SceneReader::AttachComponentType)
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-- @function [parent=#SceneReader] getNodeByTag
-- @param self
-- @param #int int
-- @return Node#Node ret (return value: cc.Node)
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-- @function [parent=#SceneReader] destroyInstance
-- @param self
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-- @function [parent=#SceneReader] sceneReaderVersion
-- @param self
-- @return char#char ret (return value: char)
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-- @function [parent=#SceneReader] getInstance
-- @param self
-- @return SceneReader#SceneReader ret (return value: ccs.SceneReader)
return nil