axmol/tests/lua-tests/.cocos-project.json

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{
"win32_cfg": {
"project_path": "../../build",
"sln_file": "cocos2d-win32.vc2013.sln",
"project_name": "lua-tests",
"build_cfg_path": "project/proj.win32"
},
"linux_cfg": {
"project_path": "project/proj.linux",
"project_name": "lua-tests",
"cmake_path": "../../",
"build_dir": "../../build/linux-build",
"build_result_dir": "lua-tests"
},
"ios_cfg": {
"project_path": "../../build",
"project_file": "cocos2d_tests.xcodeproj",
"target_name": "lua-tests iOS"
},
"project_type": "lua",
"has_native": true,
"mac_cfg": {
"project_path": "../../build",
"project_file": "cocos2d_tests.xcodeproj",
"target_name": "lua-tests Mac"
},
"android_cfg": {
"project_path": "project/proj.android",
"studio_proj_path" : "project/proj.android-studio"
},
"engine_dir": "../../"
}