axmol/cocos2dx/base_nodes
Ricardo Quesada 5d499d351d Some more changes to make the code more c++ friendly:
- nodeToParentTransform -> getNodeToParentTransform() (the same for its friends)
   - Deprecates the old methods
   - adds 'consts' to those methods
- boundingBox() -> getBoundingBox()
   - the new one is const
   - Deprecates the old method.
- Adds overrides keywords in CCNodeRGBA and CCArmature
- AffineMatrix are mutables
2013-07-16 18:16:04 -07:00
..
CCAtlasNode.cpp getInstance() / destroyInstance() are used... 2013-07-11 15:24:23 -07:00
CCAtlasNode.h issue #2129:fix conflicts 2013-07-05 17:32:50 +08:00
CCGLBufferedNode.cpp issue : Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
CCGLBufferedNode.h ios and mac projects unified in one simple xcode project 2013-07-02 18:20:38 -07:00
CCNode.cpp Some more changes to make the code more c++ friendly: 2013-07-16 18:16:04 -07:00
CCNode.h Some more changes to make the code more c++ friendly: 2013-07-16 18:16:04 -07:00