axmol/tests/cpp-tests/Classes/TileMapTest
Ricardo Quesada f7d65fbe8a Squashed commit of the following:
commit 3a8ccb54b58f01daaa5b17efcd0e1ab4b7ccf914
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jul 1 11:05:02 2016 -0700

    Add support for Hex tiled maps

    Based on original patch by https://github.com/JustVic
    Original patch:
    https://github.com/cocos2d/cocos2d-x/pull/13288
    fix: tiled hex maps

    Hexagonal TileMaps Support

    fix: odd, even works as expected

    still problems with rendering order

    fix: fixes layer position in Hex

    fix render ordering
2016-07-01 15:51:00 -07:00
..
TileMapTest.cpp Squashed commit of the following: 2016-07-01 15:51:00 -07:00
TileMapTest.h Squashed commit of the following: 2016-07-01 15:51:00 -07:00
TileMapTest2.cpp fix tons of warnings 2015-07-15 12:04:48 +08:00
TileMapTest2.h fix tons of warnings 2015-07-15 12:04:48 +08:00