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backend
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Optimize `OpenGL` State Management (#1269)
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2023-07-18 21:16:21 +08:00 |
shaders
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More easy for dev
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2023-07-17 20:51:28 +08:00 |
CMakeLists.txt
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Optimize `OpenGL` State Management (#1269)
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2023-07-18 21:16:21 +08:00 |
CallbackCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
CallbackCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Colorizer.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Colorizer.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
CustomCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
CustomCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
GroupCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
GroupCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Material.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Material.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
MeshCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
MeshCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Pass.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Pass.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
PipelineDescriptor.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
QuadCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
QuadCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
RenderCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
RenderCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
RenderCommandPool.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
RenderConsts.h.in
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More easy for dev
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2023-07-17 20:51:28 +08:00 |
RenderState.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
RenderState.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Renderer.cpp
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Optimize `OpenGL` State Management (#1269)
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2023-07-18 21:16:21 +08:00 |
Renderer.h
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Optimize `OpenGL` State Management (#1269)
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2023-07-18 21:16:21 +08:00 |
Shaders.cpp
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More easy for dev
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2023-07-17 20:51:28 +08:00 |
Shaders.h
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More easy for dev
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2023-07-17 20:51:28 +08:00 |
Technique.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Technique.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Texture2D.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
Texture2D.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
TextureAtlas.cpp
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Update Sprite::getQuad() to return const reference (#1260)
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2023-07-09 19:00:12 +08:00 |
TextureAtlas.h
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Update Sprite::getQuad() to return const reference (#1260)
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2023-07-09 19:00:12 +08:00 |
TextureCache.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
TextureCache.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
TextureCube.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
TextureCube.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
TrianglesCommand.cpp
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |
TrianglesCommand.h
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Remove CC prefix from code file name (#1230)
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2023-06-11 13:08:08 +08:00 |