mirror of https://github.com/axmolengine/axmol.git
953 lines
31 KiB
C++
953 lines
31 KiB
C++
/****************************************************************************
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Copyright (c) 2013 Zynga Inc.
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Copyright (c) 2019-present Axmol Engine contributors (see AUTHORS.md).
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https://axmol.dev/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _AX_LABEL_H_
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#define _AX_LABEL_H_
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#include "2d/Node.h"
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#include "renderer/CustomCommand.h"
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#include "renderer/QuadCommand.h"
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#include "2d/FontAtlas.h"
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#include "2d/FontFreeType.h"
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#include "base/Types.h"
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namespace ax
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{
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/**
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* @addtogroup _2d
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* @{
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*/
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#define AX_DEFAULT_FONT_LABEL_SIZE 12
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/**
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* @struct TTFConfig
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* @see `GlyphCollection`
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*/
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typedef struct _ttfConfig
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{
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std::string fontFilePath;
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std::string customGlyphs;
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GlyphCollection glyphs;
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float fontSize; // The desired render font size
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int faceSize; // The original face size of font
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int outlineSize;
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bool distanceFieldEnabled;
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bool italics;
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bool bold;
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bool underline;
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bool strikethrough;
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_ttfConfig(std::string_view filePath = {},
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float size = AX_DEFAULT_FONT_LABEL_SIZE,
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const GlyphCollection& glyphCollection = GlyphCollection::DYNAMIC,
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const char* customGlyphCollection = nullptr, /* nullable */
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bool useDistanceField = FontFreeType::isShareDistanceFieldEnabled(),
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int outline = 0,
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bool useItalics = false,
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bool useBold = false,
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bool useUnderline = false,
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bool useStrikethrough = false)
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: fontFilePath(filePath)
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, fontSize(size)
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, faceSize(FontFreeType::DEFAULT_BASE_FONT_SIZE)
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, glyphs(glyphCollection)
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, customGlyphs(customGlyphCollection ? customGlyphCollection : "")
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, distanceFieldEnabled(useDistanceField)
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, outlineSize(outline)
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, italics(useItalics)
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, bold(useBold)
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, underline(useUnderline)
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, strikethrough(useStrikethrough)
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{
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}
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} TTFConfig;
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class Sprite;
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class SpriteBatchNode;
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class DrawNode;
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class EventListenerCustom;
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class TextureAtlas;
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/**
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* @brief Label is a subclass of Node that knows how to render text labels.
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*
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* Label can be created with:
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* - A true type font file.
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* - A bitmap font file.
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* - A char map file.
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* - The built in system font.
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*
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* Bitmap Font supported editors:
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* - http://glyphdesigner.71squared.com/ (Commercial, Mac OS X)
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* - http://www.n4te.com/hiero/hiero.jnlp (Free, Java)
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* - http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java)
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* - http://www.angelcode.com/products/bmfont/ (Free, Windows only)
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* @js NA
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*/
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class AX_DLL Label : public Node, public LabelProtocol, public BlendProtocol
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{
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public:
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enum class Overflow
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{
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// In NONE mode, the dimensions is (0,0) and the content size will change dynamically to fit the label.
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NONE,
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/**
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*In CLAMP mode, when label content goes out of the bounding box, it will be clipped.
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*/
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CLAMP,
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/**
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* In SHRINK mode, the font size will change dynamically to adapt the content size.
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*/
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SHRINK,
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/**
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*In RESIZE_HEIGHT mode, you can only change the width of label and the height is changed automatically.
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*/
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RESIZE_HEIGHT
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};
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enum class LabelType
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{
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TTF,
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BMFONT,
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CHARMAP,
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STRING_TEXTURE
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};
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/// @name Creators
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/// @{
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/**
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* Allocates and initializes a Label, with default settings.
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*
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* @return An automatically released Label object.
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*/
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static Label* create();
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/**
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* Allocates and initializes a Label, base on platform-dependent API.
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*
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* @param text The initial text.
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* @param font A font file or a font family name.
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* @param fontSize The font size. This value must be > 0.
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* @param dimensions
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* @param hAlignment The text horizontal alignment.
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* @param vAlignment The text vertical alignment.
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*
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* @warning It will generate texture by the platform-dependent code.
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*
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* @return An automatically released Label object.
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*/
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static Label* createWithSystemFont(std::string_view text,
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std::string_view font,
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float fontSize,
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const Vec2& dimensions = Vec2::ZERO,
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TextHAlignment hAlignment = TextHAlignment::LEFT,
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TextVAlignment vAlignment = TextVAlignment::TOP);
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/**
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* Allocates and initializes a Label, base on FreeType2.
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*
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* @param text The initial text.
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* @param fontFilePath A font file.
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* @param fontSize The font size. This value must be > 0.
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* @param dimensions
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* @param hAlignment The text horizontal alignment.
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* @param vAlignment The text vertical alignment.
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*
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* @return An automatically released Label object.
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*/
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static Label* createWithTTF(std::string_view text,
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std::string_view fontFilePath,
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float fontSize,
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const Vec2& dimensions = Vec2::ZERO,
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TextHAlignment hAlignment = TextHAlignment::LEFT,
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TextVAlignment vAlignment = TextVAlignment::TOP);
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/**
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* Allocates and initializes a Label, base on FreeType2.
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*
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* @param ttfConfig A pointer to a TTFConfig object.
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* @param text The initial text.
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* @param hAlignment The text horizontal alignment.
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* @param maxLineWidth The max line width.
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*
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* @return An automatically released Label object.
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* @see TTFConfig setTTFConfig setMaxLineWidth
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*/
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static Label* createWithTTF(const TTFConfig& ttfConfig,
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std::string_view text,
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TextHAlignment hAlignment = TextHAlignment::LEFT,
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int maxLineWidth = 0);
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/**
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* Allocates and initializes a Label, with a bitmap font file.
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*
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* @param bmfontPath A bitmap font file, it's a FNT format.
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* @param text The initial text.
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* @param hAlignment Text horizontal alignment.
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* @param maxLineWidth The max line width.
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*
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* @return An automatically released Label object.
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* @see setBMFontFilePath setMaxLineWidth
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*/
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static Label* createWithBMFont(std::string_view bmfontPath,
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std::string_view text,
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const TextHAlignment& hAlignment = TextHAlignment::LEFT,
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int maxLineWidth = 0);
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/**
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* Allocates and initializes a Label, with a bitmap font file.
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*
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* @param bmfontPath A bitmap font file, it's a FNT format.
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* @param text The initial text.
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* @param hAlignment Text horizontal alignment.
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* @param maxLineWidth The max line width.
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* @param imageRect
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* @param imageRotated
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*
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* @return An automatically released Label object.
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* @see setBMFontFilePath setMaxLineWidth
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*/
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static Label* createWithBMFont(std::string_view bmfontPath,
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std::string_view text,
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const TextHAlignment& hAlignment,
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int maxLineWidth,
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const Rect& imageRect,
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bool imageRotated);
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/**
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* Allocates and initializes a Label, with a bitmap font file.
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*
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* @param bmfontPath A bitmap font file, it's a FNT format.
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* @param text The initial text.
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* @param hAlignment Text horizontal alignment.
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* @param maxLineWidth The max line width.
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* @param subTextureKey Name of entry in PLIST texture atlas/sprite sheet
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*
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* @return An automatically released Label object.
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* @see setBMFontFilePath setMaxLineWidth
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*/
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static Label* createWithBMFont(std::string_view bmfontPath,
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std::string_view text,
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const TextHAlignment& hAlignment,
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int maxLineWidth,
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std::string_view subTextureKey);
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/**
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* Allocates and initializes a Label, with a bitmap font file.
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*
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* @param bmfontPath A bitmap font file, it's a FNT format.
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* @param text The initial text.
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* @param hAlignment Text horizontal alignment.
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* @param maxLineWidth The max line width.
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* @param imageOffset Offset into larger texture
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*
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* @return An automatically released Label object.
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* @see setBMFontFilePath setMaxLineWidth
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*/
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#ifndef AX_CORE_PROFILE
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AX_DEPRECATED(2.1) static Label* createWithBMFont(std::string_view bmfontPath,
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std::string_view text,
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const TextHAlignment& hAlignment,
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int maxLineWidth,
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const Vec2& imageOffset);
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#endif
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/**
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* Allocates and initializes a Label, with char map configuration.
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*
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* @param charMapFile A char map file, it's a PNG format.
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* @param itemWidth The width in points of each element.
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* @param itemHeight The height in points of each element.
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* @param startCharMap The starting char of the char map.
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*
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* @return An automatically released Label object.
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*/
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static Label* createWithCharMap(std::string_view charMapFile, int itemWidth, int itemHeight, int startCharMap);
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/**
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* Allocates and initializes a Label, with char map configuration.
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*
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* @param texture A pointer to an existing Texture2D object.
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* @param itemWidth The width in points of each element.
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* @param itemHeight The height in points of each element.
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* @param startCharMap The starting char of the char map.
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*
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* @return An automatically released Label object.
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*/
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static Label* createWithCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
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/**
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* Allocates and initializes a Label, with char map configuration.
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*
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* @param plistFile A configuration file of char map.
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*
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* @return An automatically released Label object.
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*/
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static Label* createWithCharMap(std::string_view plistFile);
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// end of creators group
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/// @}
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/// @{
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/// @name Font methods
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/**
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* Sets a new TTF configuration to Label.
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* @see `TTFConfig`
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*/
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virtual bool setTTFConfig(const TTFConfig& ttfConfig);
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/**
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* Returns the TTF configuration object used by the Label.
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* @see `TTFConfig`
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*/
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virtual const TTFConfig& getTTFConfig() const { return _fontConfig; }
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/** Sets a new bitmap font to Label */
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virtual bool setBMFontFilePath(std::string_view bmfontFilePath, float fontSize = 0);
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/** Sets a new bitmap font to Label */
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virtual bool setBMFontFilePath(std::string_view bmfontFilePath,
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const Rect& imageRect,
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bool imageRotated,
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float fontSize = 0);
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/** Sets a new bitmap font to Label */
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virtual bool setBMFontFilePath(std::string_view bmfontFilePath, std::string_view subTextureKey, float fontSize = 0);
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#ifndef AX_CORE_PROFILE
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/** Sets a new bitmap font to Label */
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AX_DEPRECATED(2.1) virtual bool setBMFontFilePath(std::string_view bmfontFilePath,
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const Vec2& imageOffset,
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float fontSize = 0);
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#endif
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/** Returns the bitmap font used by the Label.*/
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std::string_view getBMFontFilePath() const { return _bmFontPath; }
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/**
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* Sets a new char map configuration to Label.
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*
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* @see `createWithCharMap(std::string_view,int,int,int)`
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*/
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virtual bool setCharMap(std::string_view charMapFile, int itemWidth, int itemHeight, int startCharMap);
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/**
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* Sets a new char map configuration to Label.
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*
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* @see `createWithCharMap(Texture2D*,int,int,int)`
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*/
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virtual bool setCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
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/**
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* Sets a new char map configuration to Label.
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*
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* @see `createWithCharMap(std::string_view)`
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*/
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virtual bool setCharMap(std::string_view plistFile);
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/**
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* Sets a new system font to Label.
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*
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* @param font A font file or a font family name.
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* @warning
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*/
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virtual void setSystemFontName(std::string_view font);
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/** Returns the system font used by the Label.*/
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virtual std::string_view getSystemFontName() const { return _systemFont; }
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/* Sets the system font size of Label.*/
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virtual void setSystemFontSize(float fontSize);
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/** Returns the bitmap font path used by the Label.*/
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virtual float getSystemFontSize() const { return _systemFontSize; }
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/**
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* @warning This method is not recommended for game developers.
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*/
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virtual void requestSystemFontRefresh() { _systemFontDirty = true; }
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// end of font methods
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/// @}
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/** Sets the text that this Label is to display.*/
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virtual void setString(std::string_view text) override;
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/** Return the text the Label is currently displaying.*/
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virtual std::string_view getString() const override { return _utf8Text; }
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/**
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* Return the number of lines of text.
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*/
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int getStringNumLines();
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/**
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* Return length of string.
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*/
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int getStringLength();
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/**
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* Sets the text color of Label.
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*
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* The text color is different from the color of Node.
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*
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* @warning Limiting use to only when the Label created with true type font or system font.
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*/
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virtual void setTextColor(const Color4B& color);
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/** Returns the text color of the Label.*/
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const Color4B& getTextColor() const { return _textColor; }
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/**
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* Enable shadow effect to Label.
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*
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* @todo Support blur for shadow effect.
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*/
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virtual void enableShadow(const Color4B& shadowColor = Color4B::BLACK,
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const Vec2& offset = Vec2(2, -2),
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int blurRadius = 0);
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/**
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* Enable outline effect to Label.
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* @warning Limiting use to only when the Label created with true type font or system font.
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*/
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virtual void enableOutline(const Color4B& outlineColor, int outlineSize = -1);
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/**
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* Enable glow effect to Label.
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* @warning Limiting use to only when the Label created with true type font.
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*/
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virtual void enableGlow(const Color4B& glowColor);
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/**
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* Enable italics rendering
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*/
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void enableItalics();
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/**
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* Enable bold rendering
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*/
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void enableBold();
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/**
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* Enable underline
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*/
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void enableUnderline();
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/**
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* Enables strikethrough.
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* Underline and Strikethrough cannot be enabled at the same time.
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* Strikethrough is like an underline but at the middle of the glyph
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*/
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void enableStrikethrough();
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/**
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* Disable all effect applied to Label.
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* @warning Please use disableEffect(LabelEffect::ALL) instead of this API.
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*/
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virtual void disableEffect();
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/**
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* Disable effect to Label.
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*
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* @see `LabelEffect`
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*/
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virtual void disableEffect(LabelEffect effect);
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/**
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* Return whether the shadow effect is enabled.
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*/
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bool isShadowEnabled() const { return _shadowEnabled; }
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/**
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* Return shadow effect offset value.
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*/
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Vec2 getShadowOffset() const { return _shadowOffset; }
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/**
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* Return the shadow effect blur radius.
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*/
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float getShadowBlurRadius() const { return _shadowBlurRadius; }
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/**
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* Return the shadow effect color value.
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*/
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Color4F getShadowColor() const { return _shadowColor4F; }
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/**
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* Return the outline effect size value.
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*/
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float getOutlineSize() const { return _outlineSize; }
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/**
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* Return current effect type.
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*/
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LabelEffect getLabelEffectType() const { return _currLabelEffect; }
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/**
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* Return current effect color value.
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*/
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Color4F getEffectColor() const { return _effectColorF; }
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/** Sets the Label's text horizontal alignment.*/
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void setAlignment(TextHAlignment hAlignment) { setAlignment(hAlignment, _vAlignment); }
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/** Returns the Label's text horizontal alignment.*/
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TextHAlignment getTextAlignment() const { return _hAlignment; }
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/** Sets the Label's text alignment.*/
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void setAlignment(TextHAlignment hAlignment, TextVAlignment vAlignment);
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/** Sets the Label's text horizontal alignment.*/
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void setHorizontalAlignment(TextHAlignment hAlignment) { setAlignment(hAlignment, _vAlignment); }
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/** Returns the Label's text horizontal alignment.*/
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TextHAlignment getHorizontalAlignment() const { return _hAlignment; }
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/** Sets the Label's text vertical alignment.*/
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void setVerticalAlignment(TextVAlignment vAlignment) { setAlignment(_hAlignment, vAlignment); }
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/** Returns the Label's text vertical alignment.*/
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TextVAlignment getVerticalAlignment() const { return _vAlignment; }
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/**
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* Specify what happens when a line is too long for Label.
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*
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* @param breakWithoutSpace Lines are automatically broken between words if this value is false.
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*/
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void setLineBreakWithoutSpace(bool breakWithoutSpace);
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/**
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* Makes the Label at most this line untransformed width.
|
|
* The Label's max line width be used for force line breaks if the value not equal zero.
|
|
*/
|
|
void setMaxLineWidth(float maxLineWidth);
|
|
float getMaxLineWidth() { return _maxLineWidth; }
|
|
|
|
/**
|
|
* Set the ttf/ttc font face size to determine how big to generate SDF bitmap
|
|
* since axmol-2.1.0
|
|
*/
|
|
void setTTFFaceSize(int faceSize);
|
|
|
|
/** Gets ttf/ttc font face size, since axmol-2.1.0 */
|
|
int getTTFFaceSize() const;
|
|
|
|
/**
|
|
* Change font size of label type BMFONT
|
|
* Note: This function only scale the BMFONT letter to mimic the font size change effect.
|
|
*
|
|
* @param fontSize The desired font size in float.
|
|
*/
|
|
void setBMFontSize(float fontSize);
|
|
|
|
/**
|
|
* Return the user define BMFont size.
|
|
*
|
|
* @return The BMFont size in float value.
|
|
*/
|
|
float getBMFontSize() const;
|
|
|
|
/**
|
|
* Toggle wrap option of the label.
|
|
* Note: System font doesn't support manually toggle wrap.
|
|
*
|
|
* @param enable Set true to enable wrap and false to disable wrap.
|
|
*/
|
|
void enableWrap(bool enable);
|
|
|
|
/**
|
|
* Query the wrap is enabled or not.
|
|
* Note: System font will always return true.
|
|
*/
|
|
bool isWrapEnabled() const;
|
|
|
|
/**
|
|
* Change the label's Overflow type, currently only TTF and BMFont support all the valid Overflow type.
|
|
* Char Map font supports all the Overflow type except for SHRINK, because we can't measure it's font size.
|
|
* System font only support Overflow::Normal and Overflow::RESIZE_HEIGHT.
|
|
*
|
|
* @param overflow see `Overflow`
|
|
*/
|
|
void setOverflow(Overflow overflow);
|
|
|
|
/**
|
|
* Query the label's Overflow type.
|
|
*
|
|
* @return see `Overflow`
|
|
*/
|
|
Overflow getOverflow() const;
|
|
/**
|
|
* Makes the Label exactly this untransformed width.
|
|
*
|
|
* The Label's width be used for text align if the value not equal zero.
|
|
*/
|
|
void setWidth(float width) { setDimensions(width, _labelHeight); }
|
|
float getWidth() const { return _labelWidth; }
|
|
|
|
/**
|
|
* Makes the Label exactly this untransformed height.
|
|
*
|
|
* The Label's height be used for text align if the value not equal zero.
|
|
* The text will display incomplete if the size of Label is not large enough to display all text.
|
|
*/
|
|
void setHeight(float height) { setDimensions(_labelWidth, height); }
|
|
float getHeight() const { return _labelHeight; }
|
|
|
|
/** Sets the untransformed size of the Label in a more efficient way. */
|
|
void setDimensions(float width, float height);
|
|
const Vec2& getDimensions() const { return _labelDimensions; }
|
|
|
|
/** Update content immediately.*/
|
|
virtual void updateContent();
|
|
|
|
/**
|
|
* Provides a way to treat each character like a Sprite.
|
|
* @warning No support system font.
|
|
*/
|
|
virtual Sprite* getLetter(int lettetIndex);
|
|
|
|
/** Clips upper and lower margin to reduce height of Label.*/
|
|
void setClipMarginEnabled(bool clipEnabled) { _clipEnabled = clipEnabled; }
|
|
|
|
bool isClipMarginEnabled() const { return _clipEnabled; }
|
|
|
|
/** Sets the line height of the Label.
|
|
* @warning Not support system font.
|
|
* @since v3.2.0
|
|
*/
|
|
void setLineHeight(float height);
|
|
|
|
/**
|
|
* Returns the line height of this Label.
|
|
* @warning Not support system font.
|
|
* @since v3.2.0
|
|
*/
|
|
float getLineHeight() const;
|
|
|
|
void setLineSpacing(float height);
|
|
float getLineSpacing() const;
|
|
|
|
/**
|
|
Returns type of label
|
|
|
|
@warning Not support system font.
|
|
@return the type of label
|
|
@since v3.18.0
|
|
*/
|
|
LabelType getLabelType() const { return _currentLabelType; }
|
|
|
|
/**
|
|
Returns font size
|
|
*/
|
|
float getRenderingFontSize() const;
|
|
|
|
/**
|
|
* Sets the additional kerning of the Label.
|
|
*
|
|
* @warning Not support system font.
|
|
* @since v3.2.0
|
|
*/
|
|
void setAdditionalKerning(float space);
|
|
|
|
/**
|
|
* Returns the additional kerning of the Label.
|
|
*
|
|
* @warning Not support system font.
|
|
* @since v3.2.0
|
|
*/
|
|
float getAdditionalKerning() const;
|
|
|
|
bool setProgramState(backend::ProgramState* programState, bool ownPS = false) override;
|
|
|
|
FontAtlas* getFontAtlas() { return _fontAtlas; }
|
|
|
|
virtual const BlendFunc& getBlendFunc() const override { return _blendFunc; }
|
|
virtual void setBlendFunc(const BlendFunc& blendFunc) override;
|
|
|
|
virtual bool isOpacityModifyRGB() const override { return _isOpacityModifyRGB; }
|
|
virtual void setOpacityModifyRGB(bool isOpacityModifyRGB) override;
|
|
virtual void updateDisplayedColor(const Color3B& parentColor) override;
|
|
virtual void updateDisplayedOpacity(uint8_t parentOpacity) override;
|
|
|
|
virtual std::string getDescription() const override;
|
|
|
|
virtual const Vec2& getContentSize() const override;
|
|
virtual Rect getBoundingBox() const override;
|
|
|
|
virtual void visit(Renderer* renderer, const Mat4& parentTransform, uint32_t parentFlags) override;
|
|
virtual void draw(Renderer* renderer, const Mat4& transform, uint32_t flags) override;
|
|
|
|
virtual void setCameraMask(unsigned short mask, bool applyChildren = true) override;
|
|
|
|
virtual void removeAllChildrenWithCleanup(bool cleanup) override;
|
|
virtual void removeChild(Node* child, bool cleanup = true) override;
|
|
virtual void setGlobalZOrder(float globalZOrder) override;
|
|
|
|
/**
|
|
* Constructor of Label.
|
|
* @js NA
|
|
*/
|
|
Label(TextHAlignment hAlignment = TextHAlignment::LEFT, TextVAlignment vAlignment = TextVAlignment::TOP);
|
|
|
|
/**
|
|
* Destructor of Label.
|
|
* @js NA
|
|
* @lua NA
|
|
*/
|
|
virtual ~Label();
|
|
|
|
bool initWithTTF(std::string_view text,
|
|
std::string_view fontFilePath,
|
|
float fontSize,
|
|
const Vec2& dimensions = Vec2::ZERO,
|
|
TextHAlignment hAlignment = TextHAlignment::LEFT,
|
|
TextVAlignment vAlignment = TextVAlignment::TOP);
|
|
|
|
bool initWithTTF(const TTFConfig& ttfConfig,
|
|
std::string_view text,
|
|
TextHAlignment hAlignment = TextHAlignment::LEFT,
|
|
int maxLineWidth = 0);
|
|
|
|
protected:
|
|
struct LetterInfo
|
|
{
|
|
char32_t utf32Char;
|
|
bool valid;
|
|
float positionX;
|
|
float positionY;
|
|
int atlasIndex;
|
|
int lineIndex;
|
|
};
|
|
|
|
struct BatchCommand
|
|
{
|
|
BatchCommand();
|
|
BatchCommand(const BatchCommand& rhs) = delete;
|
|
BatchCommand(BatchCommand&& rhs) = default;
|
|
~BatchCommand();
|
|
|
|
BatchCommand& operator=(const BatchCommand& rhs) = delete;
|
|
BatchCommand& operator=(BatchCommand&& rhs) = default;
|
|
|
|
void setProgramState(backend::ProgramState* state);
|
|
|
|
std::array<CustomCommand*, 3> getCommandArray();
|
|
|
|
CustomCommand textCommand;
|
|
CustomCommand outLineCommand;
|
|
CustomCommand shadowCommand;
|
|
};
|
|
|
|
virtual void setFontAtlas(FontAtlas* atlas, bool distanceFieldEnabled = false, bool useA8Shader = false);
|
|
bool getFontLetterDef(char32_t character, FontLetterDefinition& letterDef) const;
|
|
|
|
void computeStringNumLines();
|
|
|
|
void drawSelf(bool visibleByCamera, Renderer* renderer, uint32_t flags);
|
|
|
|
bool multilineTextWrapByChar();
|
|
bool multilineTextWrapByWord();
|
|
bool multilineTextWrap(const std::function<int(const std::u32string&, int, int)>& lambda);
|
|
void shrinkLabelToContentSize(const std::function<bool(void)>& lambda);
|
|
bool isHorizontalClamp();
|
|
bool isVerticalClamp();
|
|
void rescaleWithOriginalFontSize();
|
|
|
|
void updateLabelLetters();
|
|
virtual bool alignText();
|
|
void computeAlignmentOffset();
|
|
bool computeHorizontalKernings(const std::u32string& stringToRender);
|
|
|
|
void recordLetterInfo(const ax::Vec2& point, char32_t utf32Char, int letterIndex, int lineIndex);
|
|
void recordPlaceholderInfo(int letterIndex, char32_t utf16Char);
|
|
|
|
bool updateQuads();
|
|
|
|
void createSpriteForSystemFont(const FontDefinition& fontDef);
|
|
void createShadowSpriteForSystemFont(const FontDefinition& fontDef);
|
|
|
|
virtual void updateShaderProgram();
|
|
virtual void updateFontScale();
|
|
#ifndef AX_CORE_PROFILE
|
|
/* DEPRECATED: use updateFontScale instead */
|
|
AX_DEPRECATED(2.1) virtual void updateBMFontScale() { updateFontScale(); }
|
|
#endif
|
|
void scaleFontSize(float fontSize);
|
|
bool setTTFConfigInternal(const TTFConfig& ttfConfig);
|
|
bool updateTTFConfigInternal();
|
|
void setBMFontSizeInternal(float fontSize);
|
|
bool isHorizontalClamped(float letterPositionX, int lineIndex);
|
|
void restoreFontSize();
|
|
void updateLetterSpriteScale(Sprite* sprite);
|
|
int getFirstCharLen(const std::u32string& utf32Text, int startIndex, int textLen) const;
|
|
int getFirstWordLen(const std::u32string& utf32Text, int startIndex, int textLen) const;
|
|
|
|
void reset();
|
|
|
|
FontDefinition _getFontDefinition() const;
|
|
|
|
virtual void updateColor() override;
|
|
|
|
void updateUniformLocations();
|
|
void setVertexLayout();
|
|
void updateBlendState();
|
|
void updateEffectUniforms(BatchCommand& batch,
|
|
TextureAtlas* textureAtlas,
|
|
Renderer* renderer,
|
|
const Mat4& transform);
|
|
void updateBuffer(TextureAtlas* textureAtlas, CustomCommand& customCommand);
|
|
|
|
void updateBatchCommand(BatchCommand& batch);
|
|
|
|
bool _contentDirty;
|
|
bool _useDistanceField;
|
|
bool _useA8Shader;
|
|
bool _shadowDirty;
|
|
|
|
bool _shadowEnabled;
|
|
bool _bmRotated;
|
|
bool _systemFontDirty;
|
|
bool _clipEnabled;
|
|
|
|
bool _blendFuncDirty;
|
|
/// whether or not the label was inside bounds the previous frame
|
|
bool _insideBounds;
|
|
bool _isOpacityModifyRGB;
|
|
bool _enableWrap;
|
|
|
|
bool _boldEnabled;
|
|
bool _strikethroughEnabled;
|
|
bool _lineBreakWithoutSpaces;
|
|
uint8_t _shadowOpacity;
|
|
|
|
Color3B _shadowColor3B;
|
|
|
|
LabelType _currentLabelType;
|
|
int _numberOfLines;
|
|
float _outlineSize;
|
|
float _systemFontSize;
|
|
|
|
int _lengthOfString;
|
|
int _uniformEffectColor;
|
|
int _uniformEffectType; // 0: None, 1: Outline, 2: Shadow; Only used when outline is enabled.
|
|
int _uniformTextColor;
|
|
|
|
// layout relevant properties.
|
|
float _lineHeight;
|
|
float _lineSpacing;
|
|
float _additionalKerning;
|
|
float _maxLineWidth;
|
|
|
|
float _labelWidth;
|
|
float _labelHeight;
|
|
TextHAlignment _hAlignment;
|
|
TextVAlignment _vAlignment;
|
|
|
|
float _textDesiredHeight;
|
|
float _letterOffsetY;
|
|
float _tailoredTopY;
|
|
float _tailoredBottomY;
|
|
|
|
LabelEffect _currLabelEffect;
|
|
float _shadowBlurRadius;
|
|
float _bmFontSize;
|
|
float _fontScale; // The bmFontScale or ttfFontScale(SDF rendering mode)
|
|
|
|
Overflow _overflow;
|
|
float _originalFontSize;
|
|
Color4B _textColor;
|
|
|
|
BlendFunc _blendFunc;
|
|
|
|
Vec2 _labelDimensions;
|
|
Vec2 _shadowOffset;
|
|
mutable Vec2 _scaledContentSize; // !SDF scale
|
|
|
|
Sprite* _textSprite;
|
|
Sprite* _shadowNode;
|
|
int* _horizontalKernings;
|
|
FontAtlas* _fontAtlas;
|
|
//! used for optimization
|
|
Sprite* _reusedLetter;
|
|
DrawNode* _underlineNode;
|
|
|
|
Rect _bmRect;
|
|
Rect _reusedRect;
|
|
|
|
Color4F _effectColorF;
|
|
Color4F _textColorF;
|
|
Color4F _shadowColor4F;
|
|
Mat4 _shadowTransform;
|
|
|
|
std::u32string _utf32Text;
|
|
std::string _utf8Text;
|
|
|
|
std::string _bmFontPath;
|
|
std::string _bmSubTextureKey;
|
|
std::string _systemFont;
|
|
|
|
TTFConfig _fontConfig;
|
|
|
|
Vector<SpriteBatchNode*> _batchNodes;
|
|
std::vector<LetterInfo> _lettersInfo;
|
|
|
|
std::vector<float> _linesWidth;
|
|
std::vector<float> _linesOffsetX;
|
|
|
|
QuadCommand _quadCommand;
|
|
|
|
std::vector<BatchCommand> _batchCommands;
|
|
|
|
std::unordered_map<int, Sprite*> _letters;
|
|
|
|
EventListenerCustom* _purgeTextureListener;
|
|
EventListenerCustom* _resetTextureListener;
|
|
|
|
#if AX_LABEL_DEBUG_DRAW
|
|
DrawNode* _debugDrawNode;
|
|
#endif
|
|
|
|
backend::UniformLocation _mvpMatrixLocation;
|
|
backend::UniformLocation _textureLocation;
|
|
backend::UniformLocation _textColorLocation;
|
|
backend::UniformLocation _effectColorLocation;
|
|
backend::UniformLocation _effectTypeLocation;
|
|
|
|
private:
|
|
AX_DISALLOW_COPY_AND_ASSIGN(Label);
|
|
};
|
|
|
|
// end group
|
|
/// @}
|
|
|
|
}
|
|
|
|
#endif /*_AX_LABEL_H */
|