axmol/cocos2dx/platform/win32
johnangel 778f663e76 Returning setViewName to be able to set game window title 2012-09-19 19:56:58 +02:00
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CCAccelerometer.cpp issue #1437: fixed some compile errors. 2012-08-21 17:25:03 +08:00
CCAccelerometer.h fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
CCApplication.cpp add CCApplication::setResourceRootPath() 2012-09-05 14:38:39 +08:00
CCApplication.h add CCApplication::setResourceRootPath() 2012-09-05 14:38:39 +08:00
CCCommon.cpp [Win32] fix: CCLuaLog crash when dump large message (>16K) 2012-09-07 10:41:54 +08:00
CCEGLView.cpp Returning setViewName to be able to set game window title 2012-09-19 19:56:58 +02:00
CCEGLView.h Fixing GPF when old OpenGL version is detected 2012-09-19 19:36:09 +02:00
CCFileUtils.cpp [Win32] fix: after call CCApplication::setResourceRootPath(), CCFileUtils::fullPathFromRelativePath() not check resourceDirectory 2012-09-06 09:49:38 +08:00
CCGL.h issue #1310: Made CCFileUtils as a singleton. 2012-06-08 16:22:57 +08:00
CCImage.cpp fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00
CCPlatformDefine.h [Win32] add CC_DISABLE_ASSERT check 2012-09-04 11:34:55 +08:00
CCStdC.cpp fixed #1177: Moved CCStdC.h/.cpp to relevant platform folder. 2012-05-29 15:51:13 +08:00
CCStdC.h fixed #1269: Updated include search paths for win32 and android. 2012-06-19 17:22:55 +08:00