mirror of https://github.com/axmolengine/axmol.git
514 lines
16 KiB
C++
514 lines
16 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "AssetsManager.h"
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#include <thread>
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#include "base/CCDirector.h"
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#include "base/CCScheduler.h"
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#include "base/CCUserDefault.h"
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#include "network/CCDownloader.h"
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#include "platform/CCFileUtils.h"
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#ifdef MINIZIP_FROM_SYSTEM
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#include <minizip/unzip.h>
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#else // from our embedded sources
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#include "unzip.h"
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#endif
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NS_CC_EXT_BEGIN
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using namespace std;
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using namespace cocos2d;
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using namespace cocos2d::network;
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#define KEY_OF_VERSION "current-version-code"
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#define KEY_OF_DOWNLOADED_VERSION "downloaded-version-code"
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#define TEMP_PACKAGE_FILE_NAME "cocos2dx-update-temp-package.zip"
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#define BUFFER_SIZE 8192
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#define MAX_FILENAME 512
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// Implementation of AssetsManager
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AssetsManager::AssetsManager(const char* packageUrl/* =nullptr */, const char* versionFileUrl/* =nullptr */, const char* storagePath/* =nullptr */)
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: _storagePath(storagePath ? storagePath : "")
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, _version("")
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, _packageUrl(packageUrl ? packageUrl : "")
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, _versionFileUrl(versionFileUrl ? versionFileUrl : "")
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, _downloadedVersion("")
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, _downloader(new Downloader())
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, _connectionTimeout(0)
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, _delegate(nullptr)
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, _isDownloading(false)
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, _shouldDeleteDelegateWhenExit(false)
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{
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checkStoragePath();
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// convert downloader error code to AssetsManager::ErrorCode
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_downloader->onTaskError = [this](const DownloadTask& /*task*/,
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int errorCode,
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int /*errorCodeInternal*/,
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const std::string& /*errorStr*/)
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{
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_isDownloading = false;
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if (nullptr == _delegate)
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{
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return;
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}
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auto err = (DownloadTask::ERROR_OPEN_FILE_FAILED == errorCode) ? ErrorCode::CREATE_FILE : ErrorCode::NETWORK;
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_delegate->onError(err);
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};
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// progress callback
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_downloader->onTaskProgress = [this](const DownloadTask& task)
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{
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if(FileUtils::getInstance()->getFileExtension(task.requestURL) != ".zip")
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{
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// get version progress don't report
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return;
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}
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if (nullptr == _delegate)
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{
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return;
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}
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int percent = task.progressInfo.totalBytesExpected ? int(task.progressInfo.totalBytesReceived * 100 / task.progressInfo.totalBytesExpected) : 0;
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_delegate->onProgress(percent);
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CCLOG("downloading... %d%%", percent);
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};
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// get version from version file when get data success
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_downloader->onDataTaskSuccess = [this](const DownloadTask& /*task*/,
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std::vector<unsigned char>& data)
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{
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// store version info to member _version
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const char *p = (char *)data.data();
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_version.insert(_version.end(), p, p + data.size());
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if (getVersion() == _version)
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{
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if (_delegate)
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{
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_delegate->onError(ErrorCode::NO_NEW_VERSION);
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}
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CCLOG("there is not new version");
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// Set resource search path.
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setSearchPath();
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_isDownloading = false;
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return;
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}
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// start download new version assets
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// 1. Urls of package and version should be valid;
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// 2. Package should be a zip file.
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if (_versionFileUrl.empty()
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|| _packageUrl.empty()
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|| FileUtils::getInstance()->getFileExtension(_packageUrl) != ".zip"
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)
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{
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CCLOG("no version file url, or no package url, or the package is not a zip file");
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_isDownloading = false;
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return;
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}
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// Is package already downloaded?
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_downloadedVersion = UserDefault::getInstance()->getStringForKey(keyOfDownloadedVersion().c_str());
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if (_downloadedVersion == _version)
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{
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downloadAndUncompress();
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return;
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}
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// start download;
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const string outFileName = _storagePath + TEMP_PACKAGE_FILE_NAME;
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_downloader->createDownloadFileTask(_packageUrl, outFileName);
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};
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// after download package, do uncompress operation
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_downloader->onFileTaskSuccess = [this](const DownloadTask& /*task*/)
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{
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downloadAndUncompress();
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};
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}
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AssetsManager::~AssetsManager()
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{
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if (_shouldDeleteDelegateWhenExit)
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{
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delete _delegate;
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}
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CC_SAFE_DELETE(_downloader);
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}
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void AssetsManager::checkStoragePath()
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{
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if (!_storagePath.empty() && _storagePath[_storagePath.size() - 1] != '/')
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{
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_storagePath.append("/");
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}
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}
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// Multiple key names
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static std::string keyWithHash( const char* prefix, const std::string& url )
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{
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char buf[256];
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sprintf(buf,"%s%zd",prefix,std::hash<std::string>()(url));
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return buf;
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}
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// hashed version
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std::string AssetsManager::keyOfVersion() const
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{
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return keyWithHash(KEY_OF_VERSION,_packageUrl);
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}
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// hashed version
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std::string AssetsManager::keyOfDownloadedVersion() const
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{
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return keyWithHash(KEY_OF_DOWNLOADED_VERSION,_packageUrl);
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}
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bool AssetsManager::checkUpdate()
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{
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if (_versionFileUrl.empty() || _isDownloading) return false;
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// Clear _version before assign new value.
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_version.clear();
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_isDownloading = true;
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_downloader->createDownloadDataTask(_versionFileUrl);
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return true;
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}
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void AssetsManager::downloadAndUncompress()
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{
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std::thread([this]()
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{
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do
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{
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// Uncompress zip file.
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if (! uncompress())
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{
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Director::getInstance()->getScheduler()->performFunctionInCocosThread([&, this]{
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UserDefault::getInstance()->setStringForKey(this->keyOfDownloadedVersion().c_str(),"");
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UserDefault::getInstance()->flush();
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if (this->_delegate)
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this->_delegate->onError(ErrorCode::UNCOMPRESS);
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});
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break;
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}
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Director::getInstance()->getScheduler()->performFunctionInCocosThread([&, this] {
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// Record new version code.
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UserDefault::getInstance()->setStringForKey(this->keyOfVersion().c_str(), this->_version);
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// Unrecord downloaded version code.
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UserDefault::getInstance()->setStringForKey(this->keyOfDownloadedVersion().c_str(), "");
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UserDefault::getInstance()->flush();
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// Set resource search path.
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this->setSearchPath();
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// Delete unloaded zip file.
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string zipfileName = this->_storagePath + TEMP_PACKAGE_FILE_NAME;
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if (remove(zipfileName.c_str()) != 0)
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{
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CCLOG("can not remove downloaded zip file %s", zipfileName.c_str());
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}
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if (this->_delegate) this->_delegate->onSuccess();
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});
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} while (0);
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_isDownloading = false;
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}).detach();
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}
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void AssetsManager::update()
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{
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// all operation in checkUpdate, nothing need to do
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// keep this function for compatibility
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}
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bool AssetsManager::uncompress()
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{
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// Open the zip file
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string outFileName = _storagePath + TEMP_PACKAGE_FILE_NAME;
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unzFile zipfile = unzOpen(outFileName.c_str());
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if (! zipfile)
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{
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CCLOG("can not open downloaded zip file %s", outFileName.c_str());
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return false;
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}
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// Get info about the zip file
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unz_global_info global_info;
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if (unzGetGlobalInfo(zipfile, &global_info) != UNZ_OK)
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{
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CCLOG("can not read file global info of %s", outFileName.c_str());
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unzClose(zipfile);
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return false;
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}
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// Buffer to hold data read from the zip file
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char readBuffer[BUFFER_SIZE];
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CCLOG("start uncompressing");
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// Loop to extract all files.
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uLong i;
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for (i = 0; i < global_info.number_entry; ++i)
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{
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// Get info about current file.
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unz_file_info fileInfo;
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char fileName[MAX_FILENAME];
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if (unzGetCurrentFileInfo(zipfile,
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&fileInfo,
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fileName,
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MAX_FILENAME,
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nullptr,
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0,
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nullptr,
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0) != UNZ_OK)
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{
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CCLOG("can not read file info");
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unzClose(zipfile);
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return false;
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}
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const string fullPath = _storagePath + fileName;
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// Check if this entry is a directory or a file.
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const size_t filenameLength = strlen(fileName);
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if (fileName[filenameLength-1] == '/')
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{
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// Entry is a directory, so create it.
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// If the directory exists, it will failed silently.
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if (!FileUtils::getInstance()->createDirectory(fullPath))
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{
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CCLOG("can not create directory %s", fullPath.c_str());
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unzClose(zipfile);
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return false;
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}
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}
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else
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{
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//There are not directory entry in some case.
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//So we need to test whether the file directory exists when uncompressing file entry
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//, if does not exist then create directory
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const string fileNameStr(fileName);
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size_t startIndex=0;
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size_t index=fileNameStr.find('/',startIndex);
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while(index != std::string::npos)
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{
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const string dir=_storagePath+fileNameStr.substr(0,index);
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FILE *out = fopen(dir.c_str(), "r");
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if(!out)
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{
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if (!FileUtils::getInstance()->createDirectory(dir))
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{
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CCLOG("can not create directory %s", dir.c_str());
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unzClose(zipfile);
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return false;
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}
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else
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{
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CCLOG("create directory %s",dir.c_str());
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}
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}
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else
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{
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fclose(out);
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}
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startIndex=index+1;
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index=fileNameStr.find('/',startIndex);
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}
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// Entry is a file, so extract it.
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// Open current file.
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if (unzOpenCurrentFile(zipfile) != UNZ_OK)
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{
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CCLOG("can not open file %s", fileName);
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unzClose(zipfile);
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return false;
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}
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// Create a file to store current file.
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FILE *out = fopen(fullPath.c_str(), "wb");
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if (! out)
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{
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CCLOG("can not open destination file %s", fullPath.c_str());
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unzCloseCurrentFile(zipfile);
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unzClose(zipfile);
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return false;
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}
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// Write current file content to destinate file.
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int error = UNZ_OK;
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do
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{
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error = unzReadCurrentFile(zipfile, readBuffer, BUFFER_SIZE);
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if (error < 0)
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{
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CCLOG("can not read zip file %s, error code is %d", fileName, error);
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unzCloseCurrentFile(zipfile);
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unzClose(zipfile);
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return false;
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}
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if (error > 0)
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{
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fwrite(readBuffer, error, 1, out);
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}
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} while(error > 0);
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fclose(out);
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}
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unzCloseCurrentFile(zipfile);
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// Goto next entry listed in the zip file.
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if ((i+1) < global_info.number_entry)
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{
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if (unzGoToNextFile(zipfile) != UNZ_OK)
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{
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CCLOG("can not read next file");
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unzClose(zipfile);
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return false;
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}
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}
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}
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CCLOG("end uncompressing");
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unzClose(zipfile);
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return true;
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}
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void AssetsManager::setSearchPath()
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{
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vector<string> searchPaths = FileUtils::getInstance()->getSearchPaths();
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vector<string>::iterator iter = searchPaths.begin();
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searchPaths.insert(iter, _storagePath);
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FileUtils::getInstance()->setSearchPaths(searchPaths);
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}
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const char* AssetsManager::getPackageUrl() const
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{
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return _packageUrl.c_str();
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}
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void AssetsManager::setPackageUrl(const char *packageUrl)
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{
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_packageUrl = packageUrl;
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}
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const char* AssetsManager::getStoragePath() const
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{
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return _storagePath.c_str();
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}
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void AssetsManager::setStoragePath(const char *storagePath)
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{
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_storagePath = storagePath;
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checkStoragePath();
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}
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const char* AssetsManager::getVersionFileUrl() const
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{
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return _versionFileUrl.c_str();
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}
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void AssetsManager::setVersionFileUrl(const char *versionFileUrl)
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{
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_versionFileUrl = versionFileUrl;
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}
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string AssetsManager::getVersion()
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{
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return UserDefault::getInstance()->getStringForKey(keyOfVersion().c_str());
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}
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void AssetsManager::deleteVersion()
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{
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UserDefault::getInstance()->setStringForKey(keyOfVersion().c_str(), "");
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}
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void AssetsManager::setDelegate(AssetsManagerDelegateProtocol *delegate)
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{
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_delegate = delegate;
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}
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void AssetsManager::setConnectionTimeout(unsigned int timeout)
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{
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_connectionTimeout = timeout;
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}
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unsigned int AssetsManager::getConnectionTimeout()
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{
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return _connectionTimeout;
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}
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AssetsManager* AssetsManager::create(const char* packageUrl, const char* versionFileUrl, const char* storagePath, ErrorCallback errorCallback, ProgressCallback progressCallback, SuccessCallback successCallback )
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{
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class DelegateProtocolImpl : public AssetsManagerDelegateProtocol
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{
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public :
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DelegateProtocolImpl(ErrorCallback& aErrorCallback, ProgressCallback& aProgressCallback, SuccessCallback& aSuccessCallback)
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: errorCallback(aErrorCallback), progressCallback(aProgressCallback), successCallback(aSuccessCallback)
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{}
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virtual void onError(AssetsManager::ErrorCode errorCode) { errorCallback(int(errorCode)); }
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virtual void onProgress(int percent) { progressCallback(percent); }
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virtual void onSuccess() { successCallback(); }
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private :
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ErrorCallback errorCallback;
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ProgressCallback progressCallback;
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SuccessCallback successCallback;
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};
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auto* manager = new (std::nothrow) AssetsManager(packageUrl,versionFileUrl,storagePath);
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auto* delegate = new (std::nothrow) DelegateProtocolImpl(errorCallback,progressCallback,successCallback);
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manager->setDelegate(delegate);
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manager->_shouldDeleteDelegateWhenExit = true;
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manager->autorelease();
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return manager;
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}
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NS_CC_EXT_END
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