Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A radical fork of Cocos2d-x-4.0)
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natural-law 78a93db918 issue #182 2010-10-21 02:29:09 +00:00
Box2D Makefile.ARM: CXX_FLAGS += -fvisibility=default 2010-10-18 02:36:00 +00:00
Cocos2dSimpleGame issue #182 2010-10-21 02:24:46 +00:00
CocosDenshion issue #168 2010-10-21 02:21:24 +00:00
HelloWorld commit vcproj.user files 2010-10-18 08:03:16 +00:00
Helloworld-win32 fixed #183 run test ok. 2010-10-13 06:46:06 +00:00
TestAudioEngine SimpleAudioEngine::getSharedSimpleAudioEngine -> getSharedEngine 2010-10-13 13:59:06 +00:00
chipmunk Makefile.ARM: CXX_FLAGS += -fvisibility=default 2010-10-18 02:36:00 +00:00
cocos2dx issue #182 2010-10-21 02:29:09 +00:00
template issue #185 2010-10-19 09:12:16 +00:00
test_uphone commit vcproj.user files 2010-10-18 08:03:16 +00:00
test_win32 replace svnexport by xcopy in copy_res.bat. 2010-10-18 09:17:14 +00:00
CHANGELOG issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.artwork issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.box2d issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.chipmunk issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.cocos2d-x issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
cocos2dx-uphone.sln issue #168 2010-10-21 02:21:24 +00:00
cocos2dx-win32.sln issue #176 add test code in test_win32, which same with test_uphone . 2010-10-12 09:15:44 +00:00
doxygen.config issue #170 2010-09-29 03:06:31 +00:00
include.bat fixed #120, make include directory 2010-09-04 01:36:29 +00:00