axmol/cocos/audio
James Chen 5620e30f32 fixed #17922: [android] AudioEngine may crash while audio's over and stop state is triggered at the same time. (#17923)
* fixed #17922: [android] AudioEngine may crash while audio's over and stop state is triggered at the same time.
The Pull Request #17748 didn't resolve the issue since _track->getPrevState will be wrong while in scheduler callback. We need to capture it in lambda.
My Pull Request also merges PR #17716 to make filePath captured by lambda.

* Adds missing log tag in AudioEngine-inl.cpp
2017-06-13 17:44:04 +08:00
..
android fixed #17922: [android] AudioEngine may crash while audio's over and stop state is triggered at the same time. (#17923) 2017-06-13 17:44:04 +08:00
apple Call 'update' method in 'stop/stopAll' to cleanup immediately (#17846) 2017-05-22 11:12:17 +08:00
include Merge v3.15.1 (#17897) 2017-06-05 13:37:50 +08:00
ios fixed #17395: AudioEngine alSourcePlay error code:a003 in lua-tests. (#17485) 2017-03-13 11:37:23 +08:00
linux Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
mac [ios/macOS] Fixed a compilation error after enabling ‘CD_USE_STATIC_BUFFERS’. (#16997) 2016-12-13 13:37:31 +08:00
tizen Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
win32 Call 'update' method in 'stop/stopAll' to cleanup immediately (#17846) 2017-05-22 11:12:17 +08:00
winrt Cleanup AudioEngine resource after exiting NewAudioEngineTest. (#17675) 2017-04-13 17:58:49 +08:00
AudioEngine.cpp Merge v3.15.1 (#17897) 2017-06-05 13:37:50 +08:00
CMakeLists.txt fixed #17397: Updates CMakeList.txt for win32 audio module (#17401) 2017-02-23 16:13:26 +08:00