axmol/cocos2dx/platform/third_party/android/skia/text/SkTextLayout.h

51 lines
1.0 KiB
C++

#ifndef SkTextLayout_DEFINED
#define SkTextLayout_DEFINED
#include "SkPaint.h"
#include "SkRefCnt.h"
class SkTextStyle : public SkRefCnt {
public:
SkTextStyle();
SkTextStyle(const SkTextStyle&);
explicit SkTextStyle(const SkPaint&);
virtual ~SkTextStyle();
const SkPaint& paint() const { return fPaint; }
SkPaint& paint() { return fPaint; }
// todo: bidi-override, language
private:
SkPaint fPaint;
};
class SkTextLayout {
public:
SkTextLayout();
~SkTextLayout();
void setText(const char text[], size_t length);
void setBounds(const SkRect& bounds);
SkTextStyle* getDefaultStyle() const { return fDefaultStyle; }
SkTextStyle* setDefaultStyle(SkTextStyle*);
// SkTextStyle* setStyle(SkTextStyle*, size_t offset, size_t length);
void draw(SkCanvas* canvas);
private:
SkTDArray<char> fText;
SkTextStyle* fDefaultStyle;
SkRect fBounds;
// cache
struct Line;
struct GlyphRun;
SkTDArray<Line*> fLines;
};
#endif