CCAnimation3D.cpp
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Improve code quality
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2020-08-18 14:29:09 +08:00 |
CCBillBoard.cpp
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Refine director access [ci build]
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2021-02-05 23:09:14 +08:00 |
CCBundle3D.cpp
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |
CCBundle3DData.h
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Improve win dll support
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2020-10-06 16:46:38 +08:00 |
CCMesh.cpp
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Improve code quality
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2020-08-18 14:29:09 +08:00 |
CCMeshVertexIndexData.cpp
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Improve code quality
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2020-08-18 14:29:09 +08:00 |
CCMotionStreak3D.cpp
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Refine director access [ci build]
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2021-02-05 23:09:14 +08:00 |
CCObjLoader.cpp
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Improve code quality
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2020-08-18 14:29:09 +08:00 |
CCSkybox.cpp
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Refine director access [ci build]
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2021-02-05 23:09:14 +08:00 |
CCSprite3D.cpp
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Refine director access [ci build]
|
2021-02-05 23:09:14 +08:00 |
CCSprite3D.h
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Refactor programState management (#236)
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2020-10-16 16:23:14 +08:00 |
CCSprite3DMaterial.cpp
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Improve code quality
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2020-08-18 14:29:09 +08:00 |
CCTerrain.cpp
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |
CCTerrain.h
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Use struct `Vec2` instead `Size`
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2021-10-23 23:27:14 +08:00 |