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ProjectConfig
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move simulator
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network
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move simulator
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platform
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called initGLContextAttrs() before create glview
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protobuf-lite
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move runtime source to libsimulator project
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runtime
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When reading csd/csb and the simulator's resolution is changed, change the root node's size to fit the simulator windows size. It will make sure the layout component feature works.
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AppEvent.cpp
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AppEvent.h
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AppLang.cpp
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AppLang.h
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DeviceEx.h
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PlayerEditBoxServiceProtocol.h
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PlayerFileDialogServiceProtocol.h
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PlayerMacros.h
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PlayerMenuServiceProtocol.cpp
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PlayerMenuServiceProtocol.h
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PlayerMessageBoxServiceProtocol.h
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PlayerProtocol.cpp
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PlayerProtocol.h
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PlayerServiceProtocol.cpp
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PlayerServiceProtocol.h
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PlayerSettings.cpp
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PlayerSettings.h
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move files
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PlayerTaskServiceProtocol.cpp
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move files
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2015-01-08 21:12:44 +08:00 |
PlayerTaskServiceProtocol.h
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move files
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PlayerUtils.cpp
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PlayerUtils.h
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move files
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cocos2dx_extra.h
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move simulator
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