mirror of https://github.com/axmolengine/axmol.git
169 lines
5.1 KiB
CMake
169 lines
5.1 KiB
CMake
#/****************************************************************************
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# Copyright (c) 2013 cocos2d-x.org
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# Copyright (c) 2014 martell malone
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#
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# http://www.cocos2d-x.org
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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# ****************************************************************************/
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# this CMakeLists is to generate libcocos2d.a
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if(WINDOWS)
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ADD_DEFINITIONS(-DUNICODE -D_UNICODE)
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endif()
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if(WINDOWS AND NOT BUILD_STATIC)
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ADD_DEFINITIONS (-D_USRDLL)
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endif()
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include(2d/CMakeLists.txt)
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include(3d/CMakeLists.txt)
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include(platform/CMakeLists.txt)
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include(physics/CMakeLists.txt)
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include(math/CMakeLists.txt)
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include(renderer/CMakeLists.txt)
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include(base/CMakeLists.txt)
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include(deprecated/CMakeLists.txt)
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include(ui/CMakeLists.txt)
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include(network/CMakeLists.txt)
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include(audio/CMakeLists.txt)
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include(storage/CMakeLists.txt)
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include(editor-support/cocosbuilder/CMakeLists.txt)
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include(editor-support/cocostudio/CMakeLists.txt)
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include(editor-support/spine/CMakeLists.txt)
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include(../extensions/CMakeLists.txt)
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set(COCOS_EDITOR_SUPPORT_SRC
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${COCOS_CCB_SRC}
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${COCOS_CS_SRC}
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${COCOS_SPINE_SRC}
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)
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set(COCOS_SRC cocos2d.cpp
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${COCOS_2D_SRC}
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${COCOS_3D_SRC}
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${COCOS_PLATFORM_SRC}
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${COCOS_PHYSICS_SRC}
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${COCOS_MATH_SRC}
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${COCOS_RENDERER_SRC}
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${COCOS_BASE_SRC}
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${COCOS_AUDIO_SRC}
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${COCOS_UI_SRC}
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${COCOS_DEPRECATED_SRC}
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${COCOS_NETWORK_SRC}
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${COCOS_EDITOR_SUPPORT_SRC}
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${COCOS_EXTENSIONS_SRC}
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)
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if(MINGW)
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find_package(Freetype REQUIRED)
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find_package(WebP REQUIRED)
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#find_package(MiniZip REQUIRED)
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#${MINIZIP_INCLUDE_DIR}
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#find_package(GLFW REQUIRED)
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#${GLFW_INCLUDE_DIRS}
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find_package(ZLIB REQUIRED)
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find_package(Chipmunk REQUIRED)
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message( STATUS "ZLIB dirs: ${ZLIB_INCLUDE_DIRS}")
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message( STATUS "WEBP dirs: ${WEBP_INCLUDE_DIRS}")
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message( STATUS "FREETYPE dirs: ${FREETYPE_INCLUDE_DIRS}")
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message( STATUS "Chipmunk dirs: ${CHIPMUNK_INCLUDE_DIRS}")
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include_directories(${FREETYPE_INCLUDE_DIRS} ${WEBP_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIRS} ${CHIPMUNK_INCLUDE_DIRS})
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else()
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#todo: provide prebuild versions of minizip for android ios mac and msvc
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#done: prebuilt version for mingw-w64 (linux distros should have them also)
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# check for opensuse the buildbot system arch and ubuntu
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include_directories(
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../external/unzip)
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endif()
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#todo: provide prebuild versions of the xx libs for all platforms
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include_directories(
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../external/xxhash
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../external/xxtea)
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add_library(cocos2d ${BUILD_TYPE} ${COCOS_SRC})
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(FMOD_LIB "fmodex64")
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elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
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set(FMOD_LIB "fmodex")
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endif()
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if(MINGW)
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set(PLATFORM_SPECIFIC_LIBS z jpeg png webp tiff curl websockets glfw3 glew32 opengl32 iconv freetype bz2)
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elseif(WINDOWS)
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set(PLATFORM_SPECIFIC_LIBS libjpeg libpng libwebp libtiff libcurl_imp libwebsockets freetype250 glfw3 glew32 opengl32 libiconv libzlib)
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elseif(LINUX)
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set(PLATFORM_SPECIFIC_LIBS jpeg webp tiff freetype curl websockets
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fontconfig png pthread glfw GLEW GL X11 rt z protobuf ${FMOD_LIB})
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elseif(MACOSX)
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INCLUDE_DIRECTORIES ( /System/Library/Frameworks )
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FIND_LIBRARY(COCOA_LIBRARY Cocoa)
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FIND_LIBRARY(OPENGL_LIBRARY OpenGL )
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FIND_LIBRARY(AUDIOTOOLBOX_LIBRARY AudioToolbox)
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FIND_LIBRARY(OPENAL_LIBRARY OpenAL )
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FIND_LIBRARY(QUARTZCORE_LIBRARY QuartzCore )
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FIND_LIBRARY(APPLICATIONSERVICES_LIBRARY ApplicationServices)
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FIND_LIBRARY(IOKIT_LIBRARY IOKit)
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FIND_LIBRARY(FOUNDATION_LIBRARY Foundation)
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set(PLATFORM_SPECIFIC_LIBS
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z jpeg png webp tiff curl glfw3
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websockets
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${COCOA_LIBRARY}
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${OPENGL_LIBRARY}
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${OPENAL_LIBRARY}
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${AUDIOTOOLBOX_LIBRARY}
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${QUARTZCORE_LIBRARY}
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${APPLICATIONSERVICES_LIBRARY}
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${IOKIT_LIBRARY}
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${FOUNDATION_LIBRARY}
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)
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elseif(ANDROID)
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set(PLATFORM_SPECIFIC_LIBS GLESv2 log z android)
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else()
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message( FATAL_ERROR "Unsupported platform, CMake will exit" )
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endif()
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target_link_libraries(cocos2d chipmunk box2d tinyxml2 unzip xxhash ${PLATFORM_SPECIFIC_LIBS})
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set_target_properties(cocos2d
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PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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VERSION "${COCOS2D_X_VERSION}"
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)
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