mirror of https://github.com/axmolengine/axmol.git
73 lines
2.1 KiB
C++
73 lines
2.1 KiB
C++
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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//
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// Bug-Child.h
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// cocos2d_tests
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//
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// Created by NiTe Luo on 5/12/14.
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//
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//
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#ifndef __Bug_Child__
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#define __Bug_Child__
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#include "BugsTest.h"
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class BugChild : public BugsTestBase
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{
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public:
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CREATE_FUNC(BugChild);
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virtual bool init() override;
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virtual std::string title() const override { return "BugChild";}
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void switchChild(cocos2d::Ref* sender);
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protected:
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cocos2d::Sprite* parent1;
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cocos2d::Sprite* parent2;
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cocos2d::Sprite* child;
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cocos2d::Menu* menu;
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};
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class BugCameraMask : public BugsTestBase
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{
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public:
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CREATE_FUNC(BugCameraMask);
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virtual bool init() override;
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virtual std::string title() const override { return "BugCameraMask";}
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void switchSpriteFlag(cocos2d::Ref* sender);
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void updateSpriteMaskLabel();
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Node* _sprite;
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cocos2d::Label* _spriteMaskLabel;
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};
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#endif /* defined(__Bug_Child__) */
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