mirror of https://github.com/axmolengine/axmol.git
131 lines
3.4 KiB
C++
131 lines
3.4 KiB
C++
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// TestAudioEngine-win32Dlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "TestAudioEngine.win32.h"
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#include "TestAudioEngine.win32Dlg.h"
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#include "SimpleAudioEngine.h"
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const static char kszMusic[] = "music.mid";
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const static char kszEffect1[] = "effect1.wav";
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const static char kszEffect2[] = "effect2.wav";
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static int s_nEffect1;
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static int s_nEffect2;
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#endif
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// CTestAudioEnginewin32Dlg dialog
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CTestAudioEnginewin32Dlg::CTestAudioEnginewin32Dlg(CWnd* pParent /*=NULL*/)
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: CDialog(CTestAudioEnginewin32Dlg::IDD, pParent)
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{
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m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
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}
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void CTestAudioEnginewin32Dlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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}
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BEGIN_MESSAGE_MAP(CTestAudioEnginewin32Dlg, CDialog)
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ON_WM_PAINT()
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ON_WM_QUERYDRAGICON()
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//}}AFX_MSG_MAP
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ON_BN_CLICKED(IDC_MUSIC, &CTestAudioEnginewin32Dlg::OnBnClickedMusic)
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ON_BN_CLICKED(IDC_MUSIC_STOP, &CTestAudioEnginewin32Dlg::OnBnClickedMusicStop)
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ON_BN_CLICKED(IDC_EFFECT1, &CTestAudioEnginewin32Dlg::OnBnClickedEffect1)
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ON_BN_CLICKED(IDC_EFFECT2, &CTestAudioEnginewin32Dlg::OnBnClickedEffect2)
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// ON_WM_CLOSE()
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ON_WM_DESTROY()
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END_MESSAGE_MAP()
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// CTestAudioEnginewin32Dlg message handlers
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BOOL CTestAudioEnginewin32Dlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// Set the icon for this dialog. The framework does this automatically
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// when the application's main window is not a dialog
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SetIcon(m_hIcon, TRUE); // Set big icon
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SetIcon(m_hIcon, FALSE); // Set small icon
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// TODO: Add extra initialization here
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return TRUE; // return TRUE unless you set the focus to a control
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}
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// If you add a minimize button to your dialog, you will need the code below
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// to draw the icon. For MFC applications using the document/view model,
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// this is automatically done for you by the framework.
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void CTestAudioEnginewin32Dlg::OnPaint()
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{
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if (IsIconic())
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{
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CPaintDC dc(this); // device context for painting
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SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
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// Center icon in client rectangle
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int cxIcon = GetSystemMetrics(SM_CXICON);
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int cyIcon = GetSystemMetrics(SM_CYICON);
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CRect rect;
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GetClientRect(&rect);
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int x = (rect.Width() - cxIcon + 1) / 2;
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int y = (rect.Height() - cyIcon + 1) / 2;
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// Draw the icon
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dc.DrawIcon(x, y, m_hIcon);
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}
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else
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{
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CDialog::OnPaint();
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}
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}
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// The system calls this function to obtain the cursor to display while the user drags
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// the minimized window.
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HCURSOR CTestAudioEnginewin32Dlg::OnQueryDragIcon()
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{
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return static_cast<HCURSOR>(m_hIcon);
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}
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void CTestAudioEnginewin32Dlg::OnBnClickedMusic()
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{
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SimpleAudioEngine::sharedEngine()->playBackgroundMusic(kszMusic, true);
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}
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void CTestAudioEnginewin32Dlg::OnBnClickedMusicStop()
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{
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SimpleAudioEngine::sharedEngine()->stopBackgroundMusic();
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}
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void CTestAudioEnginewin32Dlg::OnBnClickedEffect1()
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{
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s_nEffect1 = SimpleAudioEngine::sharedEngine()->playEffect(kszEffect1);
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}
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void CTestAudioEnginewin32Dlg::OnBnClickedEffect2()
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{
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s_nEffect2 = SimpleAudioEngine::sharedEngine()->playEffect(kszEffect2);
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}
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void CTestAudioEnginewin32Dlg::OnDestroy()
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{
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CDialog::OnDestroy();
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SimpleAudioEngine::sharedEngine()->stopBackgroundMusic();
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SimpleAudioEngine::sharedEngine()->unloadEffectAll();
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}
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