mirror of https://github.com/axmolengine/axmol.git
1141 lines
33 KiB
C++
1141 lines
33 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "support/tinyxml2/tinyxml2.h"
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#include "CCDataReaderHelper.h"
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#include "CCArmatureDataManager.h"
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#include "CCTransformHelp.h"
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#include "CCArmatureDefine.h"
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#include "../datas/CCDatas.h"
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static const char *VERSION = "version";
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static const float VERSION_2_0 = 2.0f;
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static const char *ARMATURES = "armatures";
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static const char *ARMATURE = "armature";
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static const char *BONE = "b";
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static const char *DISPLAY = "d";
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static const char *ANIMATIONS = "animations";
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static const char *ANIMATION = "animation";
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static const char *MOVEMENT = "mov";
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static const char *FRAME = "f";
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static const char *TEXTURE_ATLAS = "TextureAtlas";
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static const char *SUB_TEXTURE = "SubTexture";
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static const char *A_NAME = "name";
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static const char *A_DURATION = "dr";
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static const char *A_DURATION_TO = "to";
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static const char *A_DURATION_TWEEN = "drTW";
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static const char *A_LOOP = "lp";
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static const char *A_MOVEMENT_SCALE = "sc";
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static const char *A_MOVEMENT_DELAY = "dl";
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static const char *A_DISPLAY_INDEX = "dI";
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static const char *A_VERT = "vert";
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static const char *A_FRAG = "frag";
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static const char *A_PLIST = "plist";
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static const char *A_PARENT = "parent";
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static const char *A_SKEW_X = "kX";
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static const char *A_SKEW_Y = "kY";
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static const char *A_SCALE_X = "cX";
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static const char *A_SCALE_Y = "cY";
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static const char *A_Z = "z";
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static const char *A_EVENT = "evt";
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static const char *A_SOUND = "sd";
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static const char *A_SOUND_EFFECT = "sdE";
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static const char *A_TWEEN_EASING = "twE";
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//static const char *A_TWEEN_ROTATE = "twR";
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static const char *A_IS_ARMATURE = "isArmature";
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static const char *A_DISPLAY_TYPE = "displayType";
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static const char *A_MOVEMENT = "mov";
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static const char *A_X = "x";
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static const char *A_Y = "y";
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static const char *A_COCOS2DX_X = "cocos2d_x";
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static const char *A_COCOS2DX_Y = "cocos2d_y";
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static const char *A_WIDTH = "width";
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static const char *A_HEIGHT = "height";
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static const char *A_PIVOT_X = "pX";
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static const char *A_PIVOT_Y = "pY";
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static const char *A_COCOS2D_PIVOT_X = "cocos2d_pX";
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static const char *A_COCOS2D_PIVOT_Y = "cocos2d_pY";
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static const char *A_ALPHA = "a";
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static const char *A_RED = "r";
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static const char *A_GREEN = "g";
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static const char *A_BLUE = "b";
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static const char *A_ALPHA_OFFSET = "aM";
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static const char *A_RED_OFFSET = "rM";
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static const char *A_GREEN_OFFSET = "gM";
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static const char *A_BLUE_OFFSET = "bM";
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static const char *A_COLOR_TRANSFORM = "colorTransform";
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//static const char *A_ROTATION = "rotation";
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//static const char *A_USE_COLOR_INFO = "uci";
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static const char *CONTOUR = "con";
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static const char *CONTOUR_VERTEX = "con_vt";
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//static const char *MOVEMENT_EVENT_FRAME = "movementEventFrame";
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//static const char *SOUND_FRAME = "soundFrame";
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static const char *FL_NAN = "NaN";
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static const char *FRAME_DATA = "frame_data";
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static const char *MOVEMENT_BONE_DATA = "mov_bone_data";
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static const char *MOVEMENT_DATA = "mov_data";
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static const char *ANIMATION_DATA = "animation_data";
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static const char *DISPLAY_DATA = "display_data";
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static const char *BONE_DATA = "bone_data";
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static const char *ARMATURE_DATA = "armature_data";
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static const char *CONTOUR_DATA = "contour_data";
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static const char *TEXTURE_DATA = "texture_data";
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static const char *VERTEX_POINT = "vertex";
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static const char *COLOR_INFO = "color";
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namespace cocos2d { namespace extension { namespace armature {
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std::vector<std::string> s_arrConfigFileList;
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float s_PositionReadScale = 1;
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static float s_FlashToolVersion = VERSION_2_0;
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void DataReaderHelper::setPositionReadScale(float scale)
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{
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s_PositionReadScale = scale;
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}
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float DataReaderHelper::getPositionReadScale()
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{
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return s_PositionReadScale;
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}
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void DataReaderHelper::clear()
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{
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s_arrConfigFileList.clear();
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}
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void DataReaderHelper::addDataFromFile(const char *filePath)
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{
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/*
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* Check if file is already added to ArmatureDataManager, if then return.
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*/
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for(unsigned int i = 0; i < s_arrConfigFileList.size(); i++)
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{
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if (s_arrConfigFileList[i].compare(filePath) == 0)
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{
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return;
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}
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}
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s_arrConfigFileList.push_back(filePath);
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std::string filePathStr = filePath;
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size_t startPos = filePathStr.find_last_of(".");
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std::string str = &filePathStr[startPos];
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if (str.compare(".xml") == 0)
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{
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DataReaderHelper::addDataFromXML(filePathStr.c_str());
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}
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else if(str.compare(".json") == 0 || str.compare(".ExportJson") == 0)
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{
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DataReaderHelper::addDataFromJson(filePathStr.c_str());
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}
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}
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void DataReaderHelper::addDataFromXML(const char *xmlPath)
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{
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/*
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* Need to get the full path of the xml file, or the Tiny XML can't find the xml at IOS
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*/
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std::string fullPath = FileUtils::sharedFileUtils()->fullPathForFilename(xmlPath);
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/*
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* Need to read the tiny xml into memory first, or the Tiny XML can't find the xml at IOS
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*/
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unsigned long size;
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const char *pFileContent = (char *)FileUtils::sharedFileUtils()->getFileData(fullPath.c_str() , "r", &size);
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if (pFileContent)
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{
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addDataFromCache(pFileContent);
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}
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}
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void DataReaderHelper::addDataFromXMLPak(const char *xmlPakPath)
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{
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// #if CS_TOOL_PLATFORM
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//
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// char *_pFileContent = NULL;
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// JsonReader::getFileBuffer(xmlPakPath, &_pFileContent);
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//
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// if (_pFileContent)
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// {
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// addDataFromCache(_pFileContent);
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// }
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// #endif
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}
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void DataReaderHelper::addDataFromCache(const char *pFileContent)
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{
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tinyxml2::XMLDocument document;
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document.Parse(pFileContent);
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tinyxml2::XMLElement *root = document.RootElement();
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CCAssert(root, "XML error or XML is empty.");
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root->QueryFloatAttribute(VERSION, &s_FlashToolVersion);
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/*
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* Begin decode armature data from xml
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*/
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tinyxml2::XMLElement *armaturesXML = root->FirstChildElement(ARMATURES);
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tinyxml2::XMLElement *armatureXML = armaturesXML->FirstChildElement(ARMATURE);
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while(armatureXML)
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{
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ArmatureData *armatureData = DataReaderHelper::decodeArmature(armatureXML);
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ArmatureDataManager::sharedArmatureDataManager()->addArmatureData(armatureData->name.c_str(), armatureData);
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armatureXML = armatureXML->NextSiblingElement(ARMATURE);
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}
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/*
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* Begin decode animation data from xml
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*/
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tinyxml2::XMLElement *animationsXML = root->FirstChildElement(ANIMATIONS);
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tinyxml2::XMLElement *animationXML = animationsXML->FirstChildElement(ANIMATION);
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while(animationXML)
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{
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AnimationData *animationData = DataReaderHelper::decodeAnimation(animationXML);
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ArmatureDataManager::sharedArmatureDataManager()->addAnimationData(animationData->name.c_str(), animationData);
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animationXML = animationXML->NextSiblingElement(ANIMATION);
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}
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/*
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* Begin decode texture data from xml
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*/
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tinyxml2::XMLElement *texturesXML = root->FirstChildElement(TEXTURE_ATLAS);
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tinyxml2::XMLElement *textureXML = texturesXML->FirstChildElement(SUB_TEXTURE);
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while(textureXML)
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{
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TextureData *textureData = DataReaderHelper::decodeTexture(textureXML);
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ArmatureDataManager::sharedArmatureDataManager()->addTextureData(textureData->name.c_str(), textureData);
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textureXML = textureXML->NextSiblingElement(SUB_TEXTURE);
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}
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}
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ArmatureData *DataReaderHelper::decodeArmature(tinyxml2::XMLElement *armatureXML)
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{
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const char *name = armatureXML->Attribute(A_NAME);
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ArmatureData *armatureData = ArmatureData::create();
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armatureData->name = name;
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tinyxml2::XMLElement *boneXML = armatureXML->FirstChildElement(BONE);
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while( boneXML )
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{
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/*
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* If this bone have parent, then get the parent bone xml
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*/
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const char *parentName = boneXML->Attribute(A_PARENT);
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tinyxml2::XMLElement *parentXML = NULL;
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if (parentName)
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{
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parentXML = armatureXML->FirstChildElement(BONE);
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std::string name = parentName;
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while (parentXML)
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{
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if (name.compare(parentXML->Attribute(A_NAME)) == 0)
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{
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break;
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}
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parentXML = parentXML->NextSiblingElement(BONE);
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}
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}
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BoneData *boneData = decodeBone(boneXML, parentXML);
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armatureData->addBoneData(boneData);
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boneXML = boneXML->NextSiblingElement(BONE);
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}
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return armatureData;
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}
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BoneData *DataReaderHelper::decodeBone(tinyxml2::XMLElement *boneXML, tinyxml2::XMLElement *parentXml)
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{
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std::string name = boneXML->Attribute(A_NAME);
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CCAssert(name.length() != 0, "");
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BoneData *boneData = BoneData::create();
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boneData->name = name;
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if( boneXML->Attribute(A_PARENT) != NULL )
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{
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boneData->parentName = boneXML->Attribute(A_PARENT);
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}
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tinyxml2::XMLElement *displayXML = boneXML->FirstChildElement(DISPLAY);
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while(displayXML)
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{
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DisplayData *displayData = decodeBoneDisplay(displayXML);
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boneData->addDisplayData(displayData);
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displayXML = displayXML->NextSiblingElement(DISPLAY);
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}
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return boneData;
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}
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DisplayData *DataReaderHelper::decodeBoneDisplay(tinyxml2::XMLElement *displayXML)
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{
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int _isArmature = 0;
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DisplayData *displayData;
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if( displayXML->QueryIntAttribute(A_IS_ARMATURE, &(_isArmature)) == tinyxml2::XML_SUCCESS )
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{
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if(!_isArmature)
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{
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displayData = SpriteDisplayData::create();
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displayData->displayType = CS_DISPLAY_SPRITE;
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}
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else
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{
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displayData = ArmatureDisplayData::create();
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displayData->displayType = CS_DISPLAY_ARMATURE;
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}
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}
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else
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{
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displayData = SpriteDisplayData::create();
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displayData->displayType = CS_DISPLAY_SPRITE;
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}
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if(displayXML->Attribute(A_NAME) != NULL )
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{
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if(!_isArmature)
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{
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((SpriteDisplayData *)displayData)->displayName = displayXML->Attribute(A_NAME);
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}
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else
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{
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((ArmatureDisplayData *)displayData)->displayName = displayXML->Attribute(A_NAME);
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}
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}
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return displayData;
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}
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AnimationData *DataReaderHelper::decodeAnimation(tinyxml2::XMLElement *animationXML)
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{
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const char *name = animationXML->Attribute(A_NAME);
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AnimationData *aniData = AnimationData::create();
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ArmatureData *armatureData = ArmatureDataManager::sharedArmatureDataManager()->getArmatureData(name);
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aniData->name = name;
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tinyxml2::XMLElement *movementXML = animationXML->FirstChildElement(MOVEMENT);
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while( movementXML )
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{
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MovementData *movementData = decodeMovement(movementXML, armatureData);
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aniData->addMovement(movementData);
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movementXML = movementXML->NextSiblingElement(MOVEMENT);
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}
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return aniData;
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}
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MovementData *DataReaderHelper::decodeMovement(tinyxml2::XMLElement *movementXML, ArmatureData *armatureData)
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{
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const char *movName = movementXML->Attribute(A_NAME);
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MovementData *movementData = MovementData::create();
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movementData->name = movName;
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int duration, durationTo, durationTween, loop, tweenEasing = 0;
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if( movementXML->QueryIntAttribute(A_DURATION, &(duration)) == tinyxml2::XML_SUCCESS)
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{
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movementData->duration = duration;
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}
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if( movementXML->QueryIntAttribute(A_DURATION_TO, &(durationTo)) == tinyxml2::XML_SUCCESS)
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{
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movementData->durationTo = durationTo;
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}
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if( movementXML->QueryIntAttribute(A_DURATION_TWEEN, &(durationTween)) == tinyxml2::XML_SUCCESS)
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{
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movementData->durationTween = durationTween;
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}
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if( movementXML->QueryIntAttribute(A_LOOP, &(loop)) == tinyxml2::XML_SUCCESS)
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{
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movementData->loop = loop != 0;
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}
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const char *_easing = movementXML->Attribute(A_TWEEN_EASING);
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if(_easing != NULL)
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{
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std::string str = _easing;
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if(str.compare(FL_NAN) != 0)
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{
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if( movementXML->QueryIntAttribute(A_TWEEN_EASING, &(tweenEasing)) == tinyxml2::XML_SUCCESS)
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{
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movementData->tweenEasing = (TweenType)tweenEasing;
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}
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}
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else
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{
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movementData->tweenEasing = TWEEN_EASING_MAX;
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}
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}
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tinyxml2::XMLElement *movBoneXml = movementXML->FirstChildElement(BONE);
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while(movBoneXml)
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{
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const char *boneName = movBoneXml->Attribute(A_NAME);
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if (movementData->getMovementBoneData(boneName))
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{
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movBoneXml = movBoneXml->NextSiblingElement();
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continue;
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}
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BoneData *boneData = (BoneData *)armatureData->getBoneData(boneName);
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std::string parentName = boneData->parentName;
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tinyxml2::XMLElement *parentXml = NULL;
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if (parentName.length() != 0)
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{
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parentXml = movementXML->FirstChildElement(BONE);
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while (parentXml)
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{
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if (parentName.compare(parentXml->Attribute(A_NAME)) == 0)
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{
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break;
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}
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parentXml = parentXml->NextSiblingElement(BONE);
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}
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}
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MovementBoneData *_moveBoneData = decodeMovementBone(movBoneXml, parentXml, boneData);
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movementData->addMovementBoneData(_moveBoneData);
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movBoneXml = movBoneXml->NextSiblingElement(BONE);
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}
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return movementData;
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}
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MovementBoneData *DataReaderHelper::decodeMovementBone(tinyxml2::XMLElement *movBoneXml, tinyxml2::XMLElement *parentXml, BoneData *boneData)
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{
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MovementBoneData *movBoneData = MovementBoneData::create();
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float scale, delay;
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if( movBoneXml )
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{
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if( movBoneXml->QueryFloatAttribute(A_MOVEMENT_SCALE, &scale) == tinyxml2::XML_SUCCESS )
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{
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movBoneData->scale = scale;
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}
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if( movBoneXml->QueryFloatAttribute(A_MOVEMENT_DELAY, &delay) == tinyxml2::XML_SUCCESS )
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{
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if(delay > 0)
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{
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delay -= 1;
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}
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movBoneData->delay = delay;
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}
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}
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int length = 0;
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int i = 0;
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int parentTotalDuration = 0;
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int currentDuration = 0;
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tinyxml2::XMLElement *parentFrameXML = NULL;
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std::vector<tinyxml2::XMLElement *> parentXmlList;
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/*
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* get the parent frame xml list, we need get the origin data
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*/
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if( parentXml != NULL )
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{
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parentFrameXML = parentXml->FirstChildElement(FRAME);
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while (parentFrameXML)
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{
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parentXmlList.push_back(parentFrameXML);
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parentFrameXML = parentFrameXML->NextSiblingElement(FRAME);
|
|
}
|
|
|
|
parentFrameXML = NULL;
|
|
|
|
length = parentXmlList.size();
|
|
}
|
|
|
|
|
|
int totalDuration = 0;
|
|
|
|
std::string name = movBoneXml->Attribute(A_NAME);
|
|
|
|
movBoneData->name = name;
|
|
|
|
tinyxml2::XMLElement *frameXML = movBoneXml->FirstChildElement(FRAME);
|
|
|
|
while( frameXML )
|
|
{
|
|
if(parentXml)
|
|
{
|
|
/*
|
|
* in this loop we get the corresponding parent frame xml
|
|
*/
|
|
while(i < length && (parentFrameXML ? (totalDuration < parentTotalDuration || totalDuration >= parentTotalDuration + currentDuration) : true))
|
|
{
|
|
parentFrameXML = parentXmlList[i];
|
|
parentTotalDuration += currentDuration;
|
|
parentFrameXML->QueryIntAttribute(A_DURATION, ¤tDuration);
|
|
i++;
|
|
|
|
}
|
|
}
|
|
|
|
FrameData *frameData = decodeFrame( frameXML, parentFrameXML, boneData);
|
|
movBoneData->addFrameData(frameData);
|
|
|
|
totalDuration += frameData->duration;
|
|
|
|
frameXML = frameXML->NextSiblingElement(FRAME);
|
|
}
|
|
|
|
|
|
return movBoneData;
|
|
}
|
|
|
|
FrameData *DataReaderHelper::decodeFrame(tinyxml2::XMLElement *frameXML, tinyxml2::XMLElement *parentFrameXml, BoneData *boneData)
|
|
{
|
|
float _x, _y, _scale_x, _scale_y, _skew_x, _skew_y = 0;
|
|
int _duration, _displayIndex, _zOrder, _tweenEasing = 0;
|
|
|
|
FrameData *frameData = FrameData::create();
|
|
|
|
|
|
if(frameXML->Attribute(A_MOVEMENT) != NULL)
|
|
{
|
|
frameData->_movement = frameXML->Attribute(A_MOVEMENT);
|
|
}
|
|
if(frameXML->Attribute(A_EVENT) != NULL)
|
|
{
|
|
frameData->_event = frameXML->Attribute(A_EVENT);
|
|
}
|
|
if(frameXML->Attribute(A_SOUND) != NULL)
|
|
{
|
|
frameData->_sound = frameXML->Attribute(A_SOUND);
|
|
}
|
|
if(frameXML->Attribute(A_SOUND_EFFECT) != NULL)
|
|
{
|
|
frameData->_soundEffect = frameXML->Attribute(A_SOUND_EFFECT);
|
|
}
|
|
|
|
|
|
|
|
if (s_FlashToolVersion >= VERSION_2_0)
|
|
{
|
|
if(frameXML->QueryFloatAttribute(A_COCOS2DX_X, &_x) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
frameData->x = _x;
|
|
frameData->x *= s_PositionReadScale;
|
|
}
|
|
if(frameXML->QueryFloatAttribute(A_COCOS2DX_Y, &_y) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
frameData->y = -_y;
|
|
frameData->y *= s_PositionReadScale;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(frameXML->QueryFloatAttribute(A_X, &_x) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
frameData->x = _x;
|
|
frameData->x *= s_PositionReadScale;
|
|
}
|
|
if(frameXML->QueryFloatAttribute(A_Y, &_y) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
frameData->y = -_y;
|
|
frameData->y *= s_PositionReadScale;
|
|
}
|
|
}
|
|
|
|
if( frameXML->QueryFloatAttribute(A_SCALE_X, &_scale_x) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->scaleX = _scale_x;
|
|
}
|
|
if( frameXML->QueryFloatAttribute(A_SCALE_Y, &_scale_y) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->scaleY = _scale_y;
|
|
}
|
|
if( frameXML->QueryFloatAttribute(A_SKEW_X, &_skew_x) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->skewX = CC_DEGREES_TO_RADIANS(_skew_x);
|
|
}
|
|
if( frameXML->QueryFloatAttribute(A_SKEW_Y, &_skew_y) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->skewY = CC_DEGREES_TO_RADIANS(-_skew_y);
|
|
}
|
|
if( frameXML->QueryIntAttribute(A_DURATION, &_duration) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->duration = _duration;
|
|
}
|
|
if( frameXML->QueryIntAttribute(A_DISPLAY_INDEX, &_displayIndex) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->displayIndex = _displayIndex;
|
|
}
|
|
if( frameXML->QueryIntAttribute(A_Z, &_zOrder) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->zOrder = _zOrder;
|
|
}
|
|
|
|
|
|
tinyxml2::XMLElement *colorTransformXML = frameXML->FirstChildElement(A_COLOR_TRANSFORM);
|
|
if (colorTransformXML)
|
|
{
|
|
int alpha, red, green, blue = 100;
|
|
int alphaOffset, redOffset, greenOffset, blueOffset = 0;
|
|
|
|
colorTransformXML->QueryIntAttribute(A_ALPHA, &alpha);
|
|
colorTransformXML->QueryIntAttribute(A_RED, &red);
|
|
colorTransformXML->QueryIntAttribute(A_GREEN, &green);
|
|
colorTransformXML->QueryIntAttribute(A_BLUE, &blue) ;
|
|
|
|
colorTransformXML->QueryIntAttribute(A_ALPHA_OFFSET, &alphaOffset);
|
|
colorTransformXML->QueryIntAttribute(A_RED_OFFSET, &redOffset);
|
|
colorTransformXML->QueryIntAttribute(A_GREEN_OFFSET, &greenOffset);
|
|
colorTransformXML->QueryIntAttribute(A_BLUE_OFFSET, &blueOffset) ;
|
|
|
|
frameData->a = 2.55 * alphaOffset + alpha;
|
|
frameData->r = 2.55 * redOffset + red;
|
|
frameData->g = 2.55 * greenOffset + green;
|
|
frameData->b = 2.55 * blueOffset + blue;
|
|
|
|
frameData->isUseColorInfo = true;
|
|
}
|
|
|
|
|
|
const char *_easing = frameXML->Attribute(A_TWEEN_EASING);
|
|
if(_easing != NULL)
|
|
{
|
|
std::string str = _easing;
|
|
if(str.compare(FL_NAN) != 0)
|
|
{
|
|
if( frameXML->QueryIntAttribute(A_TWEEN_EASING, &(_tweenEasing)) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
frameData->tweenEasing = (TweenType)_tweenEasing;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
frameData->tweenEasing = TWEEN_EASING_MAX;
|
|
}
|
|
}
|
|
|
|
if(parentFrameXml)
|
|
{
|
|
/*
|
|
* recalculate frame data from parent frame data, use for translate matrix
|
|
*/
|
|
BaseData helpNode;
|
|
if (s_FlashToolVersion >= VERSION_2_0)
|
|
{
|
|
parentFrameXml->QueryFloatAttribute(A_COCOS2DX_X, &helpNode.x);
|
|
parentFrameXml->QueryFloatAttribute(A_COCOS2DX_Y, &helpNode.y);
|
|
}
|
|
else
|
|
{
|
|
parentFrameXml->QueryFloatAttribute(A_X, &helpNode.x);
|
|
parentFrameXml->QueryFloatAttribute(A_Y, &helpNode.y);
|
|
}
|
|
|
|
|
|
parentFrameXml->QueryFloatAttribute(A_SKEW_X, &helpNode.skewX);
|
|
parentFrameXml->QueryFloatAttribute(A_SKEW_Y, &helpNode.skewY);
|
|
|
|
helpNode.y = -helpNode.y;
|
|
helpNode.skewX = CC_DEGREES_TO_RADIANS(helpNode.skewX);
|
|
helpNode.skewY = CC_DEGREES_TO_RADIANS(-helpNode.skewY);
|
|
|
|
TransformHelp::transformFromParent(*frameData, helpNode);
|
|
}
|
|
return frameData;
|
|
}
|
|
|
|
TextureData *DataReaderHelper::decodeTexture(tinyxml2::XMLElement *textureXML)
|
|
{
|
|
TextureData *textureData = TextureData::create();
|
|
|
|
if( textureXML->Attribute(A_NAME) != NULL)
|
|
{
|
|
textureData->name = textureXML->Attribute(A_NAME);
|
|
}
|
|
|
|
float px, py, width, height = 0;
|
|
|
|
if(s_FlashToolVersion >= VERSION_2_0)
|
|
{
|
|
textureXML->QueryFloatAttribute(A_COCOS2D_PIVOT_X, &px);
|
|
textureXML->QueryFloatAttribute(A_COCOS2D_PIVOT_Y, &py);
|
|
}
|
|
else
|
|
{
|
|
textureXML->QueryFloatAttribute(A_PIVOT_X, &px);
|
|
textureXML->QueryFloatAttribute(A_PIVOT_Y, &py);
|
|
}
|
|
|
|
textureXML->QueryFloatAttribute(A_WIDTH, &width);
|
|
textureXML->QueryFloatAttribute(A_HEIGHT, &height);
|
|
|
|
float anchorPointX = px / width;
|
|
float anchorPointY = (height - py) / height;
|
|
|
|
textureData->pivotX = anchorPointX;
|
|
textureData->pivotY = anchorPointY;
|
|
|
|
tinyxml2::XMLElement *contourXML = textureXML->FirstChildElement(CONTOUR);
|
|
|
|
while (contourXML)
|
|
{
|
|
ContourData *contourData = decodeContour(contourXML);
|
|
textureData->addContourData(contourData);
|
|
|
|
contourXML = contourXML->NextSiblingElement(CONTOUR);
|
|
}
|
|
|
|
return textureData;
|
|
}
|
|
|
|
ContourData *DataReaderHelper::decodeContour(tinyxml2::XMLElement *contourXML)
|
|
{
|
|
ContourData *contourData = ContourData::create();
|
|
|
|
tinyxml2::XMLElement *vertexDataXML = contourXML->FirstChildElement(CONTOUR_VERTEX);
|
|
|
|
while (vertexDataXML)
|
|
{
|
|
ContourVertex2 *vertex = new ContourVertex2(0, 0);
|
|
vertex->autorelease();
|
|
|
|
vertexDataXML->QueryFloatAttribute(A_X, &vertex->x);
|
|
vertexDataXML->QueryFloatAttribute(A_Y, &vertex->y);
|
|
|
|
vertex->y = -vertex->y;
|
|
contourData->vertexList.addObject(vertex);
|
|
|
|
vertexDataXML = vertexDataXML->NextSiblingElement(CONTOUR_VERTEX);
|
|
}
|
|
|
|
return contourData;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DataReaderHelper::addDataFromJson(const char *filePath)
|
|
{
|
|
unsigned long size;
|
|
std::string fullPath = FileUtils::sharedFileUtils()->fullPathForFilename(filePath);
|
|
const char *pFileContent = (char *)FileUtils::sharedFileUtils()->getFileData(fullPath.c_str() , "r", &size);
|
|
|
|
addDataFromJsonCache(pFileContent);
|
|
}
|
|
|
|
void DataReaderHelper::addDataFromJsonCache(const char *fileContent)
|
|
{
|
|
cs::CSJsonDictionary json;
|
|
json.initWithDescription(fileContent);
|
|
|
|
// Decode armatures
|
|
int length = json.getArrayItemCount(ARMATURE_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
cs::CSJsonDictionary *armatureDic = json.getSubItemFromArray(ARMATURE_DATA, i);
|
|
ArmatureData *armatureData = decodeArmature(*armatureDic);
|
|
ArmatureDataManager::sharedArmatureDataManager()->addArmatureData(armatureData->name.c_str(), armatureData);
|
|
|
|
delete armatureDic;
|
|
}
|
|
|
|
// Decode animations
|
|
length = json.getArrayItemCount(ANIMATION_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
cs::CSJsonDictionary *animationDic = json.getSubItemFromArray(ANIMATION_DATA, i);
|
|
AnimationData *animationData = decodeAnimation(*animationDic);
|
|
ArmatureDataManager::sharedArmatureDataManager()->addAnimationData(animationData->name.c_str(), animationData);
|
|
|
|
delete animationDic;
|
|
}
|
|
|
|
// Decode textures
|
|
length = json.getArrayItemCount(TEXTURE_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
cs::CSJsonDictionary *textureDic = json.getSubItemFromArray(TEXTURE_DATA, i);
|
|
TextureData *textureData = decodeTexture(*textureDic);
|
|
ArmatureDataManager::sharedArmatureDataManager()->addTextureData(textureData->name.c_str(), textureData);
|
|
|
|
delete textureDic;
|
|
}
|
|
}
|
|
|
|
ArmatureData *DataReaderHelper::decodeArmature(cs::CSJsonDictionary &json)
|
|
{
|
|
ArmatureData *armatureData = ArmatureData::create();
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
armatureData->name = name;
|
|
}
|
|
|
|
int length = json.getArrayItemCount(BONE_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
cs::CSJsonDictionary *dic = json.getSubItemFromArray(BONE_DATA, i);
|
|
armatureData->addBoneData(decodeBone(*dic));
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return armatureData;
|
|
}
|
|
|
|
BoneData *DataReaderHelper::decodeBone(cs::CSJsonDictionary &json)
|
|
{
|
|
BoneData *boneData = BoneData::create();
|
|
|
|
decodeNode(boneData, json);
|
|
|
|
const char *str = json.getItemStringValue(A_NAME);
|
|
if(str != NULL)
|
|
{
|
|
boneData->name = str;
|
|
}
|
|
|
|
str = json.getItemStringValue(A_PARENT);
|
|
if(str != NULL)
|
|
{
|
|
boneData->parentName = str;
|
|
}
|
|
|
|
int length = json.getArrayItemCount(DISPLAY_DATA);
|
|
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
cs::CSJsonDictionary *dic = json.getSubItemFromArray(DISPLAY_DATA, i);
|
|
boneData->addDisplayData(decodeBoneDisplay(*dic));
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return boneData;
|
|
}
|
|
|
|
DisplayData *DataReaderHelper::decodeBoneDisplay(cs::CSJsonDictionary &json)
|
|
{
|
|
DisplayType displayType = (DisplayType)json.getItemIntValue(A_DISPLAY_TYPE, CS_DISPLAY_SPRITE);
|
|
|
|
DisplayData *displayData = NULL;
|
|
|
|
switch (displayType)
|
|
{
|
|
case CS_DISPLAY_SPRITE:
|
|
{
|
|
displayData = SpriteDisplayData::create();
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
((SpriteDisplayData *)displayData)->displayName = name;
|
|
}
|
|
}
|
|
|
|
break;
|
|
case CS_DISPLAY_ARMATURE:
|
|
{
|
|
displayData = ArmatureDisplayData::create();
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
((ArmatureDisplayData *)displayData)->displayName = name;
|
|
}
|
|
}
|
|
break;
|
|
case CS_DISPLAY_PARTICLE:
|
|
{
|
|
displayData = ParticleDisplayData::create();
|
|
const char *plist = json.getItemStringValue(A_PLIST);
|
|
if(plist != NULL)
|
|
{
|
|
((ParticleDisplayData *)displayData)->plist = plist;
|
|
}
|
|
}
|
|
break;
|
|
case CS_DISPLAY_SHADER:
|
|
{
|
|
displayData = ShaderDisplayData::create();
|
|
const char *vert = json.getItemStringValue(A_VERT);
|
|
if(vert != NULL)
|
|
{
|
|
((ShaderDisplayData *)displayData)->vert = vert;
|
|
}
|
|
|
|
const char *frag = json.getItemStringValue(A_FRAG);
|
|
if(frag != NULL)
|
|
{
|
|
((ShaderDisplayData *)displayData)->frag = vert;
|
|
}
|
|
|
|
}
|
|
break;
|
|
default:
|
|
displayData = SpriteDisplayData::create();
|
|
break;
|
|
}
|
|
|
|
displayData->displayType = displayType;
|
|
|
|
return displayData;
|
|
}
|
|
|
|
AnimationData *DataReaderHelper::decodeAnimation(cs::CSJsonDictionary &json)
|
|
{
|
|
AnimationData *aniData = AnimationData::create();
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
aniData->name = name;
|
|
}
|
|
|
|
int length = json.getArrayItemCount(MOVEMENT_DATA);
|
|
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
cs::CSJsonDictionary *dic = json.getSubItemFromArray(MOVEMENT_DATA, i);
|
|
aniData->addMovement(decodeMovement(*dic));
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return aniData;
|
|
}
|
|
|
|
MovementData *DataReaderHelper::decodeMovement(cs::CSJsonDictionary &json)
|
|
{
|
|
MovementData *movementData = MovementData::create();
|
|
|
|
movementData->loop = json.getItemBoolvalue(A_LOOP, true);
|
|
movementData->durationTween = json.getItemIntValue(A_DURATION_TWEEN, 0);
|
|
movementData->durationTo = json.getItemIntValue(A_DURATION_TO, 0);
|
|
movementData->duration = json.getItemIntValue(A_DURATION, 0);
|
|
movementData->tweenEasing = (TweenType)json.getItemIntValue(A_TWEEN_EASING, Linear);
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
movementData->name = name;
|
|
}
|
|
|
|
int length = json.getArrayItemCount(MOVEMENT_BONE_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
cs::CSJsonDictionary *dic = json.getSubItemFromArray(MOVEMENT_BONE_DATA, i);
|
|
movementData->addMovementBoneData(decodeMovementBone(*dic));
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return movementData;
|
|
}
|
|
|
|
MovementBoneData *DataReaderHelper::decodeMovementBone(cs::CSJsonDictionary &json)
|
|
{
|
|
MovementBoneData *movementBoneData = MovementBoneData::create();
|
|
|
|
movementBoneData->delay = json.getItemFloatValue(A_MOVEMENT_DELAY, 0);
|
|
movementBoneData->scale = json.getItemFloatValue(A_MOVEMENT_SCALE, 1);
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
movementBoneData->name = name;
|
|
}
|
|
|
|
int length = json.getArrayItemCount(FRAME_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
cs::CSJsonDictionary *dic = json.getSubItemFromArray(FRAME_DATA, i);
|
|
FrameData *frameData = decodeFrame(*dic);
|
|
movementBoneData->addFrameData(frameData);
|
|
//movementBoneData->duration += frameData->duration;
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return movementBoneData;
|
|
}
|
|
|
|
FrameData *DataReaderHelper::decodeFrame(cs::CSJsonDictionary &json)
|
|
{
|
|
FrameData *frameData = FrameData::create();
|
|
|
|
decodeNode(frameData, json);
|
|
|
|
frameData->duration = json.getItemIntValue(A_DURATION, 1);
|
|
frameData->tweenEasing = (TweenType)json.getItemIntValue(A_TWEEN_EASING, Linear);
|
|
frameData->displayIndex = json.getItemIntValue(A_DISPLAY_INDEX, 0);
|
|
|
|
const char *event = json.getItemStringValue(A_EVENT);
|
|
if (event != NULL)
|
|
{
|
|
frameData->_event = event;
|
|
}
|
|
|
|
return frameData;
|
|
}
|
|
|
|
TextureData *DataReaderHelper::decodeTexture(cs::CSJsonDictionary &json)
|
|
{
|
|
TextureData *textureData = TextureData::create();
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
textureData->name = name;
|
|
}
|
|
|
|
textureData->width = json.getItemFloatValue(A_WIDTH, 0);
|
|
textureData->height = json.getItemFloatValue(A_HEIGHT, 0);
|
|
textureData->pivotX = json.getItemFloatValue(A_PIVOT_X, 0);
|
|
textureData->pivotY = json.getItemFloatValue(A_PIVOT_Y, 0);
|
|
|
|
int length = json.getArrayItemCount(CONTOUR_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
cs::CSJsonDictionary *dic = json.getSubItemFromArray(CONTOUR_DATA, i);
|
|
textureData->contourDataList.addObject(decodeContour(*dic));
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return textureData;
|
|
}
|
|
|
|
ContourData *DataReaderHelper::decodeContour(cs::CSJsonDictionary &json)
|
|
{
|
|
ContourData *contourData = ContourData::create();
|
|
|
|
int length = json.getArrayItemCount(VERTEX_POINT);
|
|
for (int i = length - 1; i >= 0; i--)
|
|
{
|
|
cs::CSJsonDictionary *dic = json.getSubItemFromArray(VERTEX_POINT, i);
|
|
|
|
ContourVertex2 *vertex = new ContourVertex2(0, 0);
|
|
|
|
vertex->x = dic->getItemFloatValue(A_X, 0);
|
|
vertex->y = dic->getItemFloatValue(A_Y, 0);
|
|
|
|
contourData->vertexList.addObject(vertex);
|
|
vertex->release();
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return contourData;
|
|
}
|
|
|
|
void DataReaderHelper::decodeNode(BaseData *node, cs::CSJsonDictionary &json)
|
|
{
|
|
node->x = json.getItemFloatValue(A_X, 0) * s_PositionReadScale;
|
|
node->y = json.getItemFloatValue(A_Y, 0) * s_PositionReadScale;
|
|
node->zOrder = json.getItemIntValue(A_Z, 0);
|
|
|
|
node->skewX = json.getItemFloatValue(A_SKEW_X, 0);
|
|
node->skewY = json.getItemFloatValue(A_SKEW_Y, 0);
|
|
node->scaleX = json.getItemFloatValue(A_SCALE_X, 1);
|
|
node->scaleY = json.getItemFloatValue(A_SCALE_Y, 1);
|
|
|
|
cs::CSJsonDictionary *colorDic = json.getSubItemFromArray(COLOR_INFO, 0);
|
|
|
|
if (colorDic)
|
|
{
|
|
node->a = colorDic->getItemIntValue(A_ALPHA, 255);
|
|
node->r = colorDic->getItemIntValue(A_RED, 255);
|
|
node->g = colorDic->getItemIntValue(A_GREEN, 255);
|
|
node->b = colorDic->getItemIntValue(A_BLUE, 255);
|
|
|
|
node->isUseColorInfo = true;
|
|
|
|
delete colorDic;
|
|
}
|
|
|
|
}
|
|
|
|
}}} // namespace cocos2d { namespace extension { namespace armature {
|