mirror of https://github.com/axmolengine/axmol.git
617 lines
11 KiB
C++
617 lines
11 KiB
C++
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011 Zynga Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCActionInstant.h"
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#include "CCNode.h"
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#include "CCSprite.h"
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#include "CCScriptSupport.h"
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#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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#elif _MSC_VER >= 1400 //vs 2005 or higher
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#pragma warning (push)
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#pragma warning (disable: 4996)
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#endif
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NS_CC_BEGIN
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//
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// InstantAction
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//
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bool ActionInstant::isDone() const
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{
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return true;
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}
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void ActionInstant::step(float dt) {
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CC_UNUSED_PARAM(dt);
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update(1);
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}
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void ActionInstant::update(float time) {
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CC_UNUSED_PARAM(time);
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// nothing
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}
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//
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// Show
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//
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Show* Show::create()
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{
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Show* pRet = new Show();
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if (pRet) {
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pRet->autorelease();
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}
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return pRet;
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}
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void Show::update(float time) {
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CC_UNUSED_PARAM(time);
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_target->setVisible(true);
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}
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ActionInstant* Show::reverse() const
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{
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return Hide::create();
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}
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Show * Show::clone() const
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{
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// no copy constructor
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auto a = new Show();
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a->autorelease();
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return a;
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}
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//
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// Hide
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//
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Hide * Hide::create()
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{
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Hide *pRet = new Hide();
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if (pRet) {
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pRet->autorelease();
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}
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return pRet;
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}
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void Hide::update(float time) {
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CC_UNUSED_PARAM(time);
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_target->setVisible(false);
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}
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ActionInstant *Hide::reverse() const
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{
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return Show::create();
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}
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Hide * Hide::clone() const
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{
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// no copy constructor
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auto a = new Hide();
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a->autorelease();
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return a;
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}
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//
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// ToggleVisibility
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//
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ToggleVisibility * ToggleVisibility::create()
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{
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ToggleVisibility *pRet = new ToggleVisibility();
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if (pRet)
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{
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pRet->autorelease();
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}
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return pRet;
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}
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void ToggleVisibility::update(float time)
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{
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CC_UNUSED_PARAM(time);
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_target->setVisible(!_target->isVisible());
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}
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ToggleVisibility * ToggleVisibility::reverse() const
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{
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return ToggleVisibility::create();
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}
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ToggleVisibility * ToggleVisibility::clone() const
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{
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// no copy constructor
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auto a = new ToggleVisibility();
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a->autorelease();
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return a;
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}
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//
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// Remove Self
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//
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RemoveSelf * RemoveSelf::create(bool isNeedCleanUp /*= true*/)
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{
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RemoveSelf *pRet = new RemoveSelf();
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if (pRet && pRet->init(isNeedCleanUp)) {
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pRet->autorelease();
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}
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return pRet;
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}
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bool RemoveSelf::init(bool isNeedCleanUp) {
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_isNeedCleanUp = isNeedCleanUp;
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return true;
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}
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void RemoveSelf::update(float time) {
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CC_UNUSED_PARAM(time);
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_target->removeFromParentAndCleanup(_isNeedCleanUp);
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}
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RemoveSelf *RemoveSelf::reverse() const
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{
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return RemoveSelf::create(_isNeedCleanUp);
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}
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RemoveSelf * RemoveSelf::clone() const
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{
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// no copy constructor
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auto a = new RemoveSelf();
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a->init(_isNeedCleanUp);
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a->autorelease();
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return a;
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}
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//
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// FlipX
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//
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FlipX *FlipX::create(bool x)
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{
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FlipX *pRet = new FlipX();
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if (pRet && pRet->initWithFlipX(x)) {
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pRet->autorelease();
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return pRet;
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}
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CC_SAFE_DELETE(pRet);
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return NULL;
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}
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bool FlipX::initWithFlipX(bool x) {
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_flipX = x;
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return true;
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}
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void FlipX::update(float time) {
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CC_UNUSED_PARAM(time);
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static_cast<Sprite*>(_target)->setFlippedX(_flipX);
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}
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FlipX* FlipX::reverse() const
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{
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return FlipX::create(!_flipX);
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}
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FlipX * FlipX::clone() const
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{
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// no copy constructor
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auto a = new FlipX();
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a->initWithFlipX(_flipX);
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a->autorelease();
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return a;
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}
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//
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// FlipY
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//
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FlipY * FlipY::create(bool y)
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{
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FlipY *pRet = new FlipY();
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if (pRet && pRet->initWithFlipY(y)) {
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pRet->autorelease();
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return pRet;
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}
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CC_SAFE_DELETE(pRet);
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return NULL;
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}
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bool FlipY::initWithFlipY(bool y) {
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_flipY = y;
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return true;
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}
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void FlipY::update(float time) {
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CC_UNUSED_PARAM(time);
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static_cast<Sprite*>(_target)->setFlippedY(_flipY);
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}
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FlipY* FlipY::reverse() const
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{
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return FlipY::create(!_flipY);
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}
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FlipY * FlipY::clone() const
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{
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// no copy constructor
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auto a = new FlipY();
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a->initWithFlipY(_flipY);
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a->autorelease();
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return a;
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}
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//
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// Place
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//
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Place* Place::create(const Point& pos)
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{
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Place *pRet = new Place();
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if (pRet && pRet->initWithPosition(pos)) {
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pRet->autorelease();
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return pRet;
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}
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CC_SAFE_DELETE(pRet);
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return NULL;
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}
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bool Place::initWithPosition(const Point& pos) {
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_position = pos;
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return true;
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}
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Place * Place::clone() const
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{
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// no copy constructor
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auto a = new Place();
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a->initWithPosition(_position);
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a->autorelease();
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return a;
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}
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Place * Place::reverse() const
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{
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// no reverse, just clone
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return this->clone();
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}
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void Place::update(float time) {
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CC_UNUSED_PARAM(time);
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_target->setPosition(_position);
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}
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//
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// CallFunc
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//
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CallFunc * CallFunc::create(const std::function<void()> &func)
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{
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CallFunc *pRet = new CallFunc();
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if (pRet && pRet->initWithFunction(func) ) {
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pRet->autorelease();
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return pRet;
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}
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CC_SAFE_DELETE(pRet);
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return NULL;
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}
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CallFunc * CallFunc::create(Object* selectorTarget, SEL_CallFunc selector)
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{
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CallFunc *pRet = new CallFunc();
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if (pRet && pRet->initWithTarget(selectorTarget)) {
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pRet->_callFunc = selector;
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pRet->autorelease();
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return pRet;
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}
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CC_SAFE_DELETE(pRet);
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return NULL;
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}
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bool CallFunc::initWithFunction(const std::function<void()> &func)
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{
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_function = func;
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return true;
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}
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bool CallFunc::initWithTarget(Object* selectorTarget) {
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if (selectorTarget)
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{
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selectorTarget->retain();
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}
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if (_selectorTarget)
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{
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_selectorTarget->release();
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}
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_selectorTarget = selectorTarget;
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return true;
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}
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CallFunc::~CallFunc(void)
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{
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CC_SAFE_RELEASE(_selectorTarget);
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}
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CallFunc * CallFunc::clone() const
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{
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// no copy constructor
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auto a = new CallFunc();
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if( _selectorTarget) {
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a->initWithTarget(_selectorTarget);
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a->_callFunc = _callFunc;
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}
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else if( _function ){
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a->initWithFunction(_function);
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}
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a->autorelease();
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return a;
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}
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CallFunc * CallFunc::reverse() const
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{
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// no reverse here, just return a clone
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return this->clone();
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}
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void CallFunc::update(float time) {
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CC_UNUSED_PARAM(time);
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this->execute();
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}
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void CallFunc::execute() {
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if (_callFunc) {
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(_selectorTarget->*_callFunc)();
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} else if( _function ){
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_function();
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}
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}
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//
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// CallFuncN
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//
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CallFuncN * CallFuncN::create(const std::function<void(Node*)> &func)
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{
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auto ret = new CallFuncN();
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if (ret && ret->initWithFunction(func) ) {
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ret->autorelease();
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return ret;
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}
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CC_SAFE_DELETE(ret);
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return NULL;
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}
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// XXX deprecated
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CallFuncN * CallFuncN::create(Object* selectorTarget, SEL_CallFuncN selector)
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{
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CallFuncN *pRet = new CallFuncN();
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if (pRet && pRet->initWithTarget(selectorTarget, selector))
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{
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pRet->autorelease();
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return pRet;
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}
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CC_SAFE_DELETE(pRet);
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return NULL;
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}
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void CallFuncN::execute() {
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if (_callFuncN) {
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(_selectorTarget->*_callFuncN)(_target);
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}
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else if (_functionN) {
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_functionN(_target);
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}
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}
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bool CallFuncN::initWithFunction(const std::function<void (Node *)> &func)
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{
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_functionN = func;
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return true;
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}
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bool CallFuncN::initWithTarget(Object* selectorTarget, SEL_CallFuncN selector)
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{
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if (CallFunc::initWithTarget(selectorTarget)) {
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_callFuncN = selector;
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return true;
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}
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return false;
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}
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CallFuncN * CallFuncN::clone() const
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{
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// no copy constructor
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auto a = new CallFuncN();
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if( _selectorTarget) {
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a->initWithTarget(_selectorTarget, _callFuncN);
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}
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else if( _function ){
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a->initWithFunction(_functionN);
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}
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a->autorelease();
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return a;
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}
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//
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// CallFuncND
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//
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__CCCallFuncND * __CCCallFuncND::create(Object* selectorTarget, SEL_CallFuncND selector, void* d)
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{
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__CCCallFuncND* pRet = new __CCCallFuncND();
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if (pRet && pRet->initWithTarget(selectorTarget, selector, d)) {
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pRet->autorelease();
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return pRet;
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}
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CC_SAFE_DELETE(pRet);
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return NULL;
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}
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bool __CCCallFuncND::initWithTarget(Object* selectorTarget, SEL_CallFuncND selector, void* d)
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{
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if (CallFunc::initWithTarget(selectorTarget))
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{
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_data = d;
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_callFuncND = selector;
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return true;
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}
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return false;
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}
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void __CCCallFuncND::execute()
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{
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if (_callFuncND)
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{
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(_selectorTarget->*_callFuncND)(_target, _data);
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}
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}
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__CCCallFuncND * __CCCallFuncND::clone() const
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{
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// no copy constructor
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auto a = new __CCCallFuncND();
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if( _selectorTarget)
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{
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a->initWithTarget(_selectorTarget, _callFuncND, _data);
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}
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a->autorelease();
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return a;
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}
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//
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// CallFuncO
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//
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__CCCallFuncO::__CCCallFuncO() :
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_object(NULL)
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{
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}
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__CCCallFuncO::~__CCCallFuncO()
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{
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CC_SAFE_RELEASE(_object);
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}
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void __CCCallFuncO::execute()
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{
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if (_callFuncO) {
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(_selectorTarget->*_callFuncO)(_object);
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}
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}
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__CCCallFuncO * __CCCallFuncO::create(Object* selectorTarget, SEL_CallFuncO selector, Object* object)
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{
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__CCCallFuncO *pRet = new __CCCallFuncO();
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if (pRet && pRet->initWithTarget(selectorTarget, selector, object)) {
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pRet->autorelease();
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return pRet;
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}
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CC_SAFE_DELETE(pRet);
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return NULL;
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}
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bool __CCCallFuncO::initWithTarget(Object* selectorTarget, SEL_CallFuncO selector, Object* object)
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{
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if (CallFunc::initWithTarget(selectorTarget))
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{
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_object = object;
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CC_SAFE_RETAIN(_object);
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_callFuncO = selector;
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return true;
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}
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return false;
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}
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__CCCallFuncO * __CCCallFuncO::clone() const
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{
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// no copy constructor
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auto a = new __CCCallFuncO();
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if( _selectorTarget)
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{
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a->initWithTarget(_selectorTarget, _callFuncO, _object);
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}
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a->autorelease();
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return a;
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}
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Object* __CCCallFuncO::getObject() const
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{
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return _object;
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}
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void __CCCallFuncO::setObject(Object* obj)
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{
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if (obj != _object)
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{
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CC_SAFE_RELEASE(_object);
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_object = obj;
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CC_SAFE_RETAIN(_object);
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}
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}
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NS_CC_END
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#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
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#pragma GCC diagnostic warning "-Wdeprecated-declarations"
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#elif _MSC_VER >= 1400 //vs 2005 or higher
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#pragma warning (pop)
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#endif
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