axmol/cocos/2d/CCTMXXMLParser.h

330 lines
9.9 KiB
C++

/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2009-2010 Ricardo Quesada
Copyright (c) 2011 Zynga Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __CC_TM_XML_PARSER__
#define __CC_TM_XML_PARSER__
#include "CCArray.h"
#include "CCDictionary.h"
#include "CCGeometry.h"
#include "platform/CCSAXParser.h"
#include <string>
NS_CC_BEGIN
class TMXObjectGroup;
/** @file
* Internal TMX parser
*
* IMPORTANT: These classed should not be documented using doxygen strings
* since the user should not use them.
*
*/
/**
* @addtogroup tilemap_parallax_nodes
* @{
*/
enum {
TMXLayerAttribNone = 1 << 0,
TMXLayerAttribBase64 = 1 << 1,
TMXLayerAttribGzip = 1 << 2,
TMXLayerAttribZlib = 1 << 3,
};
enum {
TMXPropertyNone,
TMXPropertyMap,
TMXPropertyLayer,
TMXPropertyObjectGroup,
TMXPropertyObject,
TMXPropertyTile
};
typedef enum ccTMXTileFlags_ {
kTMXTileHorizontalFlag = 0x80000000,
kTMXTileVerticalFlag = 0x40000000,
kTMXTileDiagonalFlag = 0x20000000,
kFlipedAll = (kTMXTileHorizontalFlag|kTMXTileVerticalFlag|kTMXTileDiagonalFlag),
kFlippedMask = ~(kFlipedAll)
} ccTMXTileFlags;
// Bits on the far end of the 32-bit global tile ID (GID's) are used for tile flags
/** @brief TMXLayerInfo contains the information about the layers like:
- Layer name
- Layer size
- Layer opacity at creation time (it can be modified at runtime)
- Whether the layer is visible (if it's not visible, then the CocosNode won't be created)
This information is obtained from the TMX file.
*/
class CC_DLL TMXLayerInfo : public Object
{
public:
/**
* @js ctor
*/
TMXLayerInfo();
/**
* @js NA
* @lua NA
*/
virtual ~TMXLayerInfo();
void setProperties(Dictionary *properties);
Dictionary* getProperties();
Dictionary *_properties;
std::string _name;
Size _layerSize;
unsigned int *_tiles;
bool _visible;
unsigned char _opacity;
bool _ownTiles;
unsigned int _minGID;
unsigned int _maxGID;
Point _offset;
};
/** @brief TMXTilesetInfo contains the information about the tilesets like:
- Tileset name
- Tileset spacing
- Tileset margin
- size of the tiles
- Image used for the tiles
- Image size
This information is obtained from the TMX file.
*/
class CC_DLL TMXTilesetInfo : public Object
{
public:
std::string _name;
unsigned int _firstGid;
Size _tileSize;
unsigned int _spacing;
unsigned int _margin;
//! filename containing the tiles (should be spritesheet / texture atlas)
std::string _sourceImage;
//! size in pixels of the image
Size _imageSize;
public:
/**
* @js ctor
*/
TMXTilesetInfo();
/**
* @js NA
* @lua NA
*/
virtual ~TMXTilesetInfo();
Rect rectForGID(unsigned int gid);
};
/** @brief TMXMapInfo contains the information about the map like:
- Map orientation (hexagonal, isometric or orthogonal)
- Tile size
- Map size
And it also contains:
- Layers (an array of TMXLayerInfo objects)
- Tilesets (an array of TMXTilesetInfo objects)
- ObjectGroups (an array of TMXObjectGroupInfo objects)
This information is obtained from the TMX file.
*/
class CC_DLL TMXMapInfo : public Object, public SAXDelegator
{
public:
/** creates a TMX Format with a tmx file */
static TMXMapInfo * create(const char *tmxFile);
/** creates a TMX Format with an XML string and a TMX resource path */
static TMXMapInfo * createWithXML(const char* tmxString, const char* resourcePath);
/** creates a TMX Format with a tmx file */
CC_DEPRECATED_ATTRIBUTE static TMXMapInfo * formatWithTMXFile(const char *tmxFile) { return TMXMapInfo::create(tmxFile); };
/** creates a TMX Format with an XML string and a TMX resource path */
CC_DEPRECATED_ATTRIBUTE static TMXMapInfo * formatWithXML(const char* tmxString, const char* resourcePath) { return TMXMapInfo::createWithXML(tmxString, resourcePath); };
/**
* @js ctor
*/
TMXMapInfo();
/**
* @js NA
* @lua NA
*/
virtual ~TMXMapInfo();
/** initializes a TMX format with a tmx file */
bool initWithTMXFile(const char *tmxFile);
/** initializes a TMX format with an XML string and a TMX resource path */
bool initWithXML(const char* tmxString, const char* resourcePath);
/** initializes parsing of an XML file, either a tmx (Map) file or tsx (Tileset) file */
bool parseXMLFile(const char *xmlFilename);
/* initializes parsing of an XML string, either a tmx (Map) string or tsx (Tileset) string */
bool parseXMLString(const char *xmlString);
Dictionary* getTileProperties() { return _tileProperties; };
void setTileProperties(Dictionary* tileProperties) {
CC_SAFE_RETAIN(tileProperties);
CC_SAFE_RELEASE(_tileProperties);
_tileProperties = tileProperties;
};
/// map orientation
inline int getOrientation() const { return _orientation; };
inline void setOrientation(int orientation) { _orientation = orientation; };
/// map width & height
inline const Size& getMapSize() const { return _mapSize; };
inline void setMapSize(const Size& mapSize) { _mapSize = mapSize; };
/// tiles width & height
inline const Size& getTileSize() const { return _tileSize; };
inline void setTileSize(const Size& tileSize) { _tileSize = tileSize; };
/// Layers
inline Array* getLayers() const { return _layers; };
inline void setLayers(Array* layers) {
CC_SAFE_RETAIN(layers);
CC_SAFE_RELEASE(_layers);
_layers = layers;
};
/// tilesets
inline Array* getTilesets() const { return _tilesets; };
inline void setTilesets(Array* tilesets) {
CC_SAFE_RETAIN(tilesets);
CC_SAFE_RELEASE(_tilesets);
_tilesets = tilesets;
};
/// ObjectGroups
inline Array* getObjectGroups() const { return _objectGroups; };
inline void setObjectGroups(Array* groups) {
CC_SAFE_RETAIN(groups);
CC_SAFE_RELEASE(_objectGroups);
_objectGroups = groups;
};
/// parent element
inline int getParentElement() const { return _parentElement; };
inline void setParentElement(int element) { _parentElement = element; };
/// parent GID
inline unsigned int getParentGID() const { return _parentGID; };
inline void setParentGID(unsigned int gid) { _parentGID = gid; };
/// layer attribs
inline int getLayerAttribs() const { return _layerAttribs; };
inline void setLayerAttribs(int layerAttribs) { _layerAttribs = layerAttribs; };
/// is storing characters?
inline bool isStoringCharacters() const { return _storingCharacters; };
CC_DEPRECATED_ATTRIBUTE inline bool getStoringCharacters() const { return isStoringCharacters(); };
inline void setStoringCharacters(bool storingCharacters) { _storingCharacters = storingCharacters; };
/// properties
inline Dictionary* getProperties() const { return _properties; };
inline void setProperties(Dictionary* properties) {
CC_SAFE_RETAIN(properties);
CC_SAFE_RELEASE(_properties);
_properties = properties;
};
// implement pure virtual methods of SAXDelegator
/**
* @js NA
* @lua NA
*/
void startElement(void *ctx, const char *name, const char **atts);
/**
* @js NA
* @lua NA
*/
void endElement(void *ctx, const char *name);
/**
* @js NA
* @lua NA
*/
void textHandler(void *ctx, const char *ch, int len);
inline const char* getCurrentString(){ return _currentString.c_str(); }
inline void setCurrentString(const char *currentString){ _currentString = currentString; }
inline const char* getTMXFileName(){ return _TMXFileName.c_str(); }
inline void setTMXFileName(const char *fileName){ _TMXFileName = fileName; }
private:
void internalInit(const char* tmxFileName, const char* resourcePath);
protected:
/// map orientation
int _orientation;
/// map width & height
Size _mapSize;
/// tiles width & height
Size _tileSize;
/// Layers
Array* _layers;
/// tilesets
Array* _tilesets;
/// ObjectGroups
Array* _objectGroups;
/// parent element
int _parentElement;
/// parent GID
unsigned int _parentGID;
/// layer attribs
int _layerAttribs;
/// is storing characters?
bool _storingCharacters;
/// properties
Dictionary* _properties;
//! tmx filename
std::string _TMXFileName;
// tmx resource path
std::string _resources;
//! current string
std::string _currentString;
//! tile properties
Dictionary* _tileProperties;
unsigned int _currentFirstGID;
};
// end of tilemap_parallax_nodes group
/// @}
NS_CC_END
#endif