mirror of https://github.com/axmolengine/axmol.git
64034df2ad
* Added GL_RGBA32F_EXT for GL backend to support floating point textures. * Committing genbindings changes * Added fp texture constant to mtl. Co-authored-by: solan-solan <solan-solan@users.noreply.github.com> |
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.. | ||
BufferGL.cpp | ||
BufferGL.h | ||
CommandBufferGL.cpp | ||
CommandBufferGL.h | ||
DepthStencilStateGL.cpp | ||
DepthStencilStateGL.h | ||
DeviceGL.cpp | ||
DeviceGL.h | ||
DeviceInfoGL.cpp | ||
DeviceInfoGL.h | ||
MacrosGL.h | ||
ProgramGL.cpp | ||
ProgramGL.h | ||
RenderPipelineGL.cpp | ||
RenderPipelineGL.h | ||
RenderTargetGL.cpp | ||
RenderTargetGL.h | ||
ShaderModuleGL.cpp | ||
ShaderModuleGL.h | ||
TextureGL.cpp | ||
TextureGL.h | ||
UtilsGL.cpp | ||
UtilsGL.h |