mirror of https://github.com/axmolengine/axmol.git
7a808cd46b
By default, output compiled shader to `${CMAKE_BINARY_DIR}/runtime/axslc`, then link it to `$<TARGET_FILE_DIR::target_name>/axslc` |
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.. | ||
AXBuildHelpers.cmake | ||
AXBuildSet.cmake | ||
AXConfigDefine.cmake | ||
AXConfigDepend.cmake | ||
AXGLSLCC.cmake | ||
AXLinkHelpers.cmake | ||
AXPlatform.cmake | ||
FindChipmunk.cmake | ||
FindFontconfig.cmake | ||
FindGTK3.cmake | ||
Findflatbuffers.cmake | ||
PreventInSourceBuilds.cmake |