..
backend
Bump new shader workflow
2023-07-08 18:47:06 +08:00
shaders
For bot happy
2023-07-07 04:05:56 +08:00
CMakeLists.txt
Rename option `AX_USE_COMPAT_GL` to `AX_USE_ANGLE`
2023-07-03 20:35:55 +08:00
CallbackCommand.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
CallbackCommand.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Colorizer.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Colorizer.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
CustomCommand.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
CustomCommand.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
GroupCommand.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
GroupCommand.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Material.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Material.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
MeshCommand.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
MeshCommand.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Pass.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Pass.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
PipelineDescriptor.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
QuadCommand.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
QuadCommand.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
RenderCommand.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
RenderCommand.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
RenderCommandPool.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
RenderState.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
RenderState.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Renderer.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Renderer.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Shaders.cpp
Bump new shader workflow
2023-07-08 18:47:06 +08:00
Shaders.h
Bump new shader workflow
2023-07-08 18:47:06 +08:00
Technique.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Technique.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Texture2D.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
Texture2D.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
TextureAtlas.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
TextureAtlas.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
TextureCache.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
TextureCache.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
TextureCube.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
TextureCube.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
TrianglesCommand.cpp
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00
TrianglesCommand.h
Remove CC prefix from code file name ( #1230 )
2023-06-11 13:08:08 +08:00