mirror of https://github.com/axmolengine/axmol.git
116 lines
3.3 KiB
C++
116 lines
3.3 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2014-2015 Chukong Technologies Inc.
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#if CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID
|
|
|
|
#ifndef __AUDIO_ENGINE_INL_H_
|
|
#define __AUDIO_ENGINE_INL_H_
|
|
|
|
#include <SLES/OpenSLES.h>
|
|
#include <SLES/OpenSLES_Android.h>
|
|
#include <string>
|
|
#include <unordered_map>
|
|
#include "base/CCRef.h"
|
|
#include "base/ccUtils.h"
|
|
|
|
#define MAX_AUDIOINSTANCES 24
|
|
|
|
#define ERRORLOG(msg) log("fun:%s,line:%d,msg:%s",__func__,__LINE__,#msg)
|
|
|
|
NS_CC_BEGIN
|
|
namespace experimental{
|
|
class AudioEngineImpl;
|
|
|
|
class AudioPlayer
|
|
{
|
|
public:
|
|
AudioPlayer();
|
|
~AudioPlayer();
|
|
|
|
bool init(SLEngineItf engineEngine, SLObjectItf outputMixObject,const std::string& fileFullPath, float volume, bool loop);
|
|
|
|
bool _playOver;
|
|
bool _loop;
|
|
SLPlayItf _fdPlayerPlay;
|
|
private:
|
|
SLObjectItf _fdPlayerObject;
|
|
SLSeekItf _fdPlayerSeek;
|
|
SLVolumeItf _fdPlayerVolume;
|
|
|
|
float _duration;
|
|
int _audioID;
|
|
int _assetFd;
|
|
float _delayTimeToRemove;
|
|
|
|
std::function<void (int, const std::string &)> _finishCallback;
|
|
|
|
friend class AudioEngineImpl;
|
|
};
|
|
|
|
class AudioEngineImpl : public cocos2d::Ref
|
|
{
|
|
public:
|
|
AudioEngineImpl();
|
|
~AudioEngineImpl();
|
|
|
|
bool init();
|
|
int play2d(const std::string &fileFullPath ,bool loop ,float volume);
|
|
void setVolume(int audioID,float volume);
|
|
void setLoop(int audioID, bool loop);
|
|
void pause(int audioID);
|
|
void resume(int audioID);
|
|
void stop(int audioID);
|
|
void stopAll();
|
|
float getDuration(int audioID);
|
|
float getCurrentTime(int audioID);
|
|
bool setCurrentTime(int audioID, float time);
|
|
void setFinishCallback(int audioID, const std::function<void (int, const std::string &)> &callback);
|
|
|
|
void uncache(const std::string& filePath){}
|
|
void uncacheAll(){}
|
|
void preload(const std::string& filePath, std::function<void(bool)> callback);
|
|
|
|
void update(float dt);
|
|
private:
|
|
|
|
// engine interfaces
|
|
SLObjectItf _engineObject;
|
|
SLEngineItf _engineEngine;
|
|
|
|
// output mix interfaces
|
|
SLObjectItf _outputMixObject;
|
|
|
|
//audioID,AudioInfo
|
|
std::unordered_map<int, AudioPlayer> _audioPlayers;
|
|
|
|
int currentAudioID;
|
|
|
|
bool _lazyInitLoop;
|
|
};
|
|
|
|
#endif // __AUDIO_ENGINE_INL_H_
|
|
}
|
|
NS_CC_END
|
|
|
|
#endif
|