..
CCBatchCommand.cpp
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
CCBatchCommand.h
issue #12078 : added renderer group and removed core and support group.
2015-06-01 13:43:56 +08:00
CCCustomCommand.cpp
Refactor draw command
2015-01-15 14:00:49 -08:00
CCCustomCommand.h
issue #12078 : added renderer group and removed core and support group.
2015-06-01 13:43:56 +08:00
CCFrameBuffer.cpp
release default fbo
2015-11-24 18:11:16 +08:00
CCFrameBuffer.h
Rename CCRenderBufferObject to CCRenderBuffer in windows projects.
2015-06-11 11:45:10 +08:00
CCGLProgram.cpp
Use nullptr instead of 0 or NULL
2016-05-25 03:09:11 +09:00
CCGLProgram.h
Remove unnecessary const from return types
2016-02-29 16:48:07 +09:00
CCGLProgramCache.cpp
Fix minor typo: Texure -> Texture
2016-05-26 02:36:15 +09:00
CCGLProgramCache.h
add config loaded event
2015-07-24 16:38:30 +08:00
CCGLProgramState.cpp
Adds `std::nothrow` to the `new` statements
2015-12-16 14:02:55 +08:00
CCGLProgramState.h
Renderer improvments: TriangleCommand and QuadCommand merged
2016-02-08 11:25:37 -08:00
CCGLProgramStateCache.cpp
Iterator erase pattern
2016-04-01 18:29:21 -06:00
CCGLProgramStateCache.h
issue #12078 : added renderer group and removed core and support group.
2015-06-01 13:43:56 +08:00
CCGroupCommand.cpp
Update CCGroupCommand.cpp
2015-01-20 19:28:30 +08:00
CCGroupCommand.h
Fixes 1605 include path in 541 files
2016-03-20 21:53:44 +08:00
CCMaterial.cpp
Removes unused code in Material::initWithFile.
2016-01-15 00:55:10 +08:00
CCMaterial.h
merge cocos
2015-09-10 10:44:09 +08:00
CCMeshCommand.cpp
Remove duplicate header includes
2016-05-26 23:25:44 +09:00
CCMeshCommand.h
Removes state from MeshCommand.
2015-05-20 15:57:26 -07:00
CCPass.cpp
Fixes 1605 include path in 541 files
2016-03-20 21:53:44 +08:00
CCPass.h
Fix typo in documentation and comments
2015-12-09 01:48:24 +09:00
CCPrimitive.cpp
Adds `PrimitiveCommand` test
2015-08-25 15:07:03 -07:00
CCPrimitive.h
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
CCPrimitiveCommand.cpp
Refactor draw command
2015-01-15 14:00:49 -08:00
CCPrimitiveCommand.h
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
CCQuadCommand.cpp
Fix crash due to reallocation of shared indices memory
2016-05-15 12:30:30 +10:00
CCQuadCommand.h
Fix crash due to reallocation of shared indices memory
2016-05-15 12:30:30 +10:00
CCRenderCommand.cpp
fix transparent render bug
2015-03-03 10:42:47 +08:00
CCRenderCommand.h
Fix typos in documentation
2015-10-23 16:59:51 +09:00
CCRenderCommandPool.h
[ci skip]Update comments
2015-03-24 20:23:51 +08:00
CCRenderState.cpp
Use nullptr instead of 0 or NULL
2016-05-25 03:09:11 +09:00
CCRenderState.h
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
CCRenderer.cpp
Renderer improvments: TriangleCommand and QuadCommand merged
2016-02-08 11:25:37 -08:00
CCRenderer.h
Fix typos in documentation
2016-02-18 16:16:36 +09:00
CCTechnique.cpp
fix clone
2015-09-11 15:08:59 +08:00
CCTechnique.h
Adds better sample
2015-05-13 17:39:39 -07:00
CCTexture2D.cpp
Add system label overflow ( #15827 )
2016-06-15 10:43:15 +08:00
CCTexture2D.h
Add system label overflow ( #15827 )
2016-06-15 10:43:15 +08:00
CCTextureAtlas.cpp
add more descriptive message to ASSET macro.
2015-07-14 15:28:36 +08:00
CCTextureAtlas.h
fix doxygen comment
2015-03-27 17:09:54 +08:00
CCTextureCache.cpp
Texture2D::addImageAsync : Set pixel format correctly. ( #15774 )
2016-06-03 09:38:01 +08:00
CCTextureCache.h
Remove duplicate header includes
2016-05-26 23:25:44 +09:00
CCTextureCube.cpp
Adds `std::nothrow` to the `new` statements
2015-12-16 14:02:55 +08:00
CCTextureCube.h
Move CCTextureCube From 3d to renderer to solve compilation issue
2015-08-24 14:01:50 +08:00
CCTrianglesCommand.cpp
Renderer improvments: TriangleCommand and QuadCommand merged
2016-02-08 11:25:37 -08:00
CCTrianglesCommand.h
Renderer improvments: TriangleCommand and QuadCommand merged
2016-02-08 11:25:37 -08:00
CCVertexAttribBinding.cpp
Fix return value of VertexAttribBinding::init()
2016-04-10 08:05:19 +09:00
CCVertexAttribBinding.h
Add 3 missing class export
2015-11-27 14:58:18 +08:00
CCVertexIndexBuffer.cpp
removed CC_PLATFORM_WP8
2015-05-08 09:19:13 -07:00
CCVertexIndexBuffer.h
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
CCVertexIndexData.cpp
make it compile on win32
2015-08-26 10:16:50 -07:00
CCVertexIndexData.h
fix typos and syntax error. A thorough check by tool VSSpellChecker.
2015-09-22 16:08:23 +08:00
CMakeLists.txt
Move CCTextureCube From 3d to renderer to solve compilation issue
2015-08-24 14:01:50 +08:00
ccGLStateCache.cpp
SetBlending fix
2016-06-01 17:46:27 +08:00
ccGLStateCache.h
issue #12078 : added renderer group and removed core and support group.
2015-06-01 13:43:56 +08:00
ccShader_3D_Color.frag
Name modification
2014-08-21 11:33:00 +08:00
ccShader_3D_ColorNormal.frag
fix the bug of lighting shader
2015-03-17 16:43:08 +08:00
ccShader_3D_ColorNormalTex.frag
builtin material normal map support
2015-12-01 10:37:53 +08:00
ccShader_3D_ColorTex.frag
Name modification
2014-08-21 11:33:00 +08:00
ccShader_3D_Particle.frag
add 3d particle (Particle Universe)
2015-02-11 18:14:22 +08:00
ccShader_3D_Particle.vert
add 3d particle (Particle Universe)
2015-02-11 18:14:22 +08:00
ccShader_3D_PositionNormalTex.vert
fix macro definition error
2015-11-27 14:23:17 +08:00
ccShader_3D_PositionTex.vert
shader optimize
2014-10-20 13:41:26 +08:00
ccShader_3D_Skybox.frag
Update ccShader_3D_Skybox.frag
2015-03-27 17:07:30 +08:00
ccShader_3D_Skybox.vert
remove unused variable
2015-06-25 15:05:21 +08:00
ccShader_3D_Terrain.frag
fix shader on pc
2015-10-22 09:29:12 +08:00
ccShader_3D_Terrain.vert
add new line at end of file
2015-04-03 09:11:09 +08:00
ccShader_CameraClear.frag
add clear feature when before draw scene with a camera
2015-05-07 15:09:06 +08:00
ccShader_CameraClear.vert
add clear feature when before draw scene with a camera
2015-05-07 15:09:06 +08:00
ccShader_Label.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_Label_df.frag
Adds MARK: TODO: FIXME: in code
2014-08-29 12:54:24 -07:00
ccShader_Label_df_glow.frag
Adds MARK: TODO: FIXME: in code
2014-08-29 12:54:24 -07:00
ccShader_Label_normal.frag
Does not crash on Mac if the .ttf file is not found
2014-05-15 17:22:53 -07:00
ccShader_Label_outline.frag
improve rendering of inner shapes when outline is used
2015-06-08 12:56:43 +03:00
ccShader_PositionColor.frag
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionColor.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionColorLengthTexture.frag
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionColorLengthTexture.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionColorTextureAsPointsize.vert
fix crash on windows
2015-01-20 16:50:51 +08:00
ccShader_PositionTexture.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTexture.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionTextureA8Color.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTextureA8Color.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionTextureColor.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor.vert
Compiles on windows, sort of
2014-05-09 19:07:22 -07:00
ccShader_PositionTextureColorAlphaTest.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor_noMVP.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor_noMVP.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionTexture_uColor.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTexture_uColor.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_Position_uColor.frag
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_Position_uColor.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_UI_Gray.frag
fix scale9sprite gray state opacity issue.
2016-01-07 17:17:55 +08:00
ccShaders.cpp
Fixes 1605 include path in 541 files
2016-03-20 21:53:44 +08:00
ccShaders.h
unify (No)Normal Mapping shaders
2015-11-27 13:15:33 +08:00