mirror of https://github.com/axmolengine/axmol.git
216 lines
4.6 KiB
XML
216 lines
4.6 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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ProjectType="Visual C++"
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Version="9.00"
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Name="libCocosDenshion"
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Keyword="Win32Proj"
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TargetFrameworkVersion="0"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName).win32"
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\Include"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;COCOSDENSHIONWIN32_EXPORTS;COCOS2D_JAVASCRIPT;_EXPORT_DLL_"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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SubSystem="2"
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ImportLibrary="$(TargetDir)$(TargetName).lib"
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TargetMachine="1"
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Name="VCPostBuildEventTool"
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName).win32"
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IntermediateDirectory="$(ConfigurationName).win32"
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CharacterSet="0"
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<Tool
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Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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<Tool
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\Include"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;COCOSDENSHIONWIN32_EXPORTS;_EXPORT_DLL_"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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<Tool
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Name="VCManagedResourceCompilerTool"
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Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib"
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OutputFile="$(OutDir)\$(ProjectName).dll"
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SubSystem="2"
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EnableCOMDATFolding="2"
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ImportLibrary="$(TargetDir)$(TargetName).lib"
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TargetMachine="1"
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<Tool
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Name="VCALinkTool"
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Name="VCManifestTool"
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Name="VCXDCMakeTool"
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<Tool
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Name="VCFxCopTool"
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Name="VCAppVerifierTool"
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<Tool
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Name="VCPostBuildEventTool"
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Header Files"
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>
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<File
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RelativePath="..\include\Export.h"
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<File
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RelativePath="..\win32\MciPlayer.h"
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>
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</File>
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<File
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RelativePath="..\include\SimpleAudioEngine.h"
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>
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<Filter
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Name="Resource Files"
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Name="Source Files"
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<File
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<File
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RelativePath="..\win32\SimpleAudioEngine.cpp"
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<Globals>
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</VisualStudioProject>
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