axmol/cocos/scripting/lua-bindings/manual/network
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
..
Lua_web_socket.cpp Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
Lua_web_socket.h Split luabindings module to some independent modules 2014-07-31 15:20:23 +08:00
lua_cocos2dx_network_manual.cpp Split deprecated class, functions and enums to related module and adjust iOS/Mac test case and templates 2014-08-04 17:11:57 +08:00
lua_cocos2dx_network_manual.h Add module register functions and adjust iOS and Mac test cases 2014-08-04 09:39:42 +08:00
lua_extensions.c Split luabindings module to some independent modules 2014-07-31 15:20:23 +08:00
lua_extensions.h Split luabindings module to some independent modules 2014-07-31 15:20:23 +08:00
lua_xml_http_request.cpp Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
lua_xml_http_request.h Split luabindings module to some independent modules 2014-07-31 15:20:23 +08:00