mirror of https://github.com/axmolengine/axmol.git
012f1020ca
It is possible to submit to the Renderer a Sprite with custom uniforms (although it won't be batched). It is possible to use a custom shader + uniforms on Sprite with subclassing Sprite |
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CocoStudioArmatureTest | ||
CocoStudioComponentsTest | ||
CocoStudioSceneTest | ||
CocosBuilderTest | ||
ControlExtensionTest | ||
EditBoxTest | ||
NetworkTest | ||
NotificationCenterTest | ||
Scale9SpriteTest | ||
TableViewTest | ||
ExtensionsTest.cpp | ||
ExtensionsTest.h |