mirror of https://github.com/axmolengine/axmol.git
210 lines
7.0 KiB
CMake
210 lines
7.0 KiB
CMake
set(cocos_root ${COCOS2DX_ROOT_PATH})
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set(lua_bindings_manual_headers
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manual/CCComponentLua.h
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manual/3d/lua_cocos2dx_3d_manual.h
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manual/CCLuaStack.h
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manual/CCLuaEngine.h
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manual/lua_module_register.h
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manual/CCLuaBridge.h
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manual/extension/lua_cocos2dx_extension_manual.h
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manual/LuaBasicConversions.h
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manual/spine/LuaSkeletonAnimation.h
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manual/platform/ios/CCLuaObjcBridge.h
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manual/network/lua_cocos2dx_network_manual.h
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manual/network/lua_xml_http_request.h
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manual/network/lua_downloader.h
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manual/audioengine/lua_cocos2dx_audioengine_manual.h
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manual/Lua-BindingsExport.h
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manual/tolua_fix.h
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manual/navmesh/lua_cocos2dx_navmesh_manual.h
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manual/navmesh/lua_cocos2dx_navmesh_conversions.h
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manual/cocos2d/LuaScriptHandlerMgr.h
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manual/cocos2d/lua_cocos2dx_manual.hpp
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manual/Cocos2dxLuaLoader.h
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manual/CCLuaValue.h
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manual/physics3d/lua_cocos2dx_physics3d_manual.h
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manual/cocostudio/lua-cocos-studio-conversions.h
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manual/cocostudio/CustomGUIReader.h
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manual/ui/lua_cocos2dx_ui_manual.hpp
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manual/controller/lua_cocos2dx_controller_manual.hpp
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)
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set(lua_bindings_manual_files
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manual/CCLuaBridge.cpp
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manual/CCLuaEngine.cpp
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manual/CCLuaStack.cpp
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manual/CCLuaValue.cpp
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manual/Cocos2dxLuaLoader.cpp
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manual/LuaBasicConversions.cpp
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manual/lua_module_register.cpp
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manual/tolua_fix.cpp
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manual/CCComponentLua.cpp
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manual/cocos2d/LuaScriptHandlerMgr.cpp
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manual/cocos2d/lua_cocos2dx_manual.cpp
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manual/cocos2d/lua_cocos2dx_physics_manual.cpp
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manual/3d/lua_cocos2dx_3d_manual.cpp
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manual/cocostudio/CustomGUIReader.cpp
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manual/cocostudio/lua_cocos2dx_coco_studio_manual.cpp
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manual/cocostudio/lua-cocos-studio-conversions.cpp
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manual/cocostudio/lua_cocos2dx_csloader_manual.cpp
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manual/controller/lua_cocos2dx_controller_manual.cpp
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manual/extension/lua_cocos2dx_extension_manual.cpp
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manual/network/lua_cocos2dx_network_manual.cpp
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manual/network/lua_xml_http_request.cpp
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manual/network/lua_downloader.cpp
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manual/spine/lua_cocos2dx_spine_manual.cpp
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manual/spine/LuaSkeletonAnimation.cpp
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manual/ui/lua_cocos2dx_ui_manual.cpp
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manual/audioengine/lua_cocos2dx_audioengine_manual.cpp
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manual/physics3d/lua_cocos2dx_physics3d_manual.cpp
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manual/navmesh/lua_cocos2dx_navmesh_conversions.cpp
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manual/navmesh/lua_cocos2dx_navmesh_manual.cpp
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)
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set(lua_bindings_auto_headers
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auto/lua_cocos2dx_audioengine_auto.hpp
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auto/lua_cocos2dx_3d_auto.hpp
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auto/lua_cocos2dx_controller_auto.hpp
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auto/lua_cocos2dx_spine_auto.hpp
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auto/lua_cocos2dx_studio_auto.hpp
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auto/lua_cocos2dx_auto.hpp
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auto/lua_cocos2dx_navmesh_auto.hpp
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auto/lua_cocos2dx_csloader_auto.hpp
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auto/lua_cocos2dx_physics3d_auto.hpp
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auto/lua_cocos2dx_ui_auto.hpp
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auto/lua_cocos2dx_physics_auto.hpp
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auto/lua_cocos2dx_extension_auto.hpp
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auto/lua_cocos2dx_backend_auto.hpp
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)
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set(lua_bindings_auto_files
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auto/lua_cocos2dx_3d_auto.cpp
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auto/lua_cocos2dx_auto.cpp
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auto/lua_cocos2dx_controller_auto.cpp
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auto/lua_cocos2dx_extension_auto.cpp
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auto/lua_cocos2dx_physics_auto.cpp
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auto/lua_cocos2dx_spine_auto.cpp
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auto/lua_cocos2dx_studio_auto.cpp
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auto/lua_cocos2dx_csloader_auto.cpp
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auto/lua_cocos2dx_ui_auto.cpp
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auto/lua_cocos2dx_audioengine_auto.cpp
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auto/lua_cocos2dx_physics3d_auto.cpp
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auto/lua_cocos2dx_navmesh_auto.cpp
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auto/lua_cocos2dx_backend_auto.cpp
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)
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if(APPLE)
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# CCLuaObjcBridge.mm needed by ios and mac
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set(lua_bindings_manual_headers
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${lua_bindings_manual_headers}
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manual/platform/ios/CCLuaObjcBridge.h
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)
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set(lua_bindings_manual_files
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${lua_bindings_manual_files}
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manual/platform/ios/CCLuaObjcBridge.mm
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)
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if(IOS)
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set(lua_bindings_manual_headers
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${lua_bindings_manual_headers}
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manual/ui/lua_cocos2dx_webview_manual.hpp
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auto/lua_cocos2dx_webview_auto.hpp
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auto/lua_cocos2dx_video_auto.hpp
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manual/ui/lua_cocos2dx_video_manual.hpp
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)
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set(lua_bindings_manual_files
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${lua_bindings_manual_files}
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manual/ui/lua_cocos2dx_webview_manual.cpp
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auto/lua_cocos2dx_webview_auto.cpp
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manual/ui/lua_cocos2dx_video_manual.cpp
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auto/lua_cocos2dx_video_auto.cpp
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)
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endif()
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elseif(ANDROID)
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set(lua_bindings_manual_headers
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${lua_bindings_manual_headers}
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manual/ui/lua_cocos2dx_webview_manual.hpp
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auto/lua_cocos2dx_webview_auto.hpp
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auto/lua_cocos2dx_video_auto.hpp
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manual/ui/lua_cocos2dx_video_manual.hpp
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)
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set(lua_bindings_manual_files
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${lua_bindings_manual_files}
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manual/ui/lua_cocos2dx_webview_manual.cpp
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auto/lua_cocos2dx_webview_auto.cpp
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manual/ui/lua_cocos2dx_video_manual.cpp
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auto/lua_cocos2dx_video_auto.cpp
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)
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endif()
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set(lua_bindings_files
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${lua_bindings_manual_files}
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${lua_bindings_auto_files}
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${COCOS_DEPRECATED_SRC}
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)
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set(lua_bindings_headers
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${lua_bindings_manual_headers}
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${lua_bindings_auto_headers}
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${COCOS_DEPRECATED_HEADER}
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)
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# lua-cjson
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set(lua_bindings_files
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${lua_bindings_files}
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lua-cjson/fpconv.c
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lua-cjson/strbuf.c
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lua-cjson/lua_cjson.c
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)
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option(BUILD_YASIO_LUA "Build yasio with cclua support" ON)
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if(BUILD_YASIO_LUA)
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message(STATUS "BUILD_YASIO_LUA=${BUILD_YASIO_LUA}")
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set(lua_bindings_files
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${lua_bindings_files}
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"${cocos_root}/external/yasio/bindings/lyasio.cpp"
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"${cocos_root}/external/yasio/bindings/yasio_cclua.cpp")
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endif()
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list(APPEND lua_bindings_files ${lua_bindings_headers})
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set(ENGINEX_LUA_LIB luacocos2d CACHE INTERNAL "The EGNX lua bindings lib name" )
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add_library(${ENGINEX_LUA_LIB} STATIC ${lua_bindings_files})
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target_link_libraries(${ENGINEX_LUA_LIB} ${ENGINEX_CORE_LIB})
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add_dependencies(${ENGINEX_LUA_LIB} ${ENGINEX_CORE_LIB})
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if(BUILD_YASIO_LUA)
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target_compile_definitions(${ENGINEX_LUA_LIB} PRIVATE CC_ENABLE_YASIO_LUA=1)
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endif()
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get_target_property(lua_ext_depend external CC_LUA_DEPEND)
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target_link_libraries(${ENGINEX_LUA_LIB} ${lua_ext_depend})
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target_include_directories(${ENGINEX_LUA_LIB}
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PRIVATE manual/platform/android
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PRIVATE manual/platform/android/jni
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PRIVATE ${cocos_root}/extensions/spine/runtime/include
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PRIVATE ${cocos_root}/extensions/cocostudio
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INTERFACE ${cocos_root}/extensions/scripting/lua-bindings/manual
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PRIVATE ${cocos_root}/extensions/spine/runtime/include
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)
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if(WINDOWS)
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target_compile_definitions(${ENGINEX_LUA_LIB} PUBLIC _USRLUASTATIC)
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endif()
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target_compile_definitions(${ENGINEX_LUA_LIB} PUBLIC LUA_COMPAT_MODULE)
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set_target_properties(${ENGINEX_LUA_LIB}
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PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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FOLDER "Extensions"
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)
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if(XCODE OR VS)
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cocos_mark_code_files("${ENGINEX_LUA_LIB}")
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endif()
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