axmol/core
halx99 7d7a1f3f2c All compressed image should do PMA at texture convert tools or GPU fragment shader
such as astcenc-2.3+(https://github.com/ARM-software/astc-encoder/releases) with -pp-premultiply
2022-04-23 17:45:07 +08:00
..
2d Remove CC_CONSTRUCTOR_ACCESS, refer to #603 2022-03-18 21:46:07 +08:00
3d Update CCBundle3D.h 2022-03-18 22:20:31 +08:00
audio Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
base All compressed image should do PMA at texture convert tools or GPU fragment shader 2022-04-23 17:45:07 +08:00
math Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
navmesh Remove CC_CONSTRUCTOR_ACCESS, refer to #603 2022-03-18 21:46:07 +08:00
network Downloader: download file with cacert support 2022-01-20 19:15:37 +08:00
physics Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
physics3d Remove CC_CONSTRUCTOR_ACCESS, refer to #603 2022-03-18 21:46:07 +08:00
platform Delete unused code 2022-04-05 13:58:55 +08:00
renderer Remove CC_CONSTRUCTOR_ACCESS, refer to #603 2022-03-18 21:46:07 +08:00
ui Improve use prebuilt engine libs for windows 2022-04-02 13:50:53 +08:00
CMakeLists.txt Add windows video play support [render video sample to texture2d] (#577) 2022-02-24 17:57:08 +08:00
adxe.cpp Update adxe.cpp 2022-02-08 23:22:14 +08:00
adxe.h Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
cocos2d.h Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
precheader.cpp Rename core folder name 2021-12-31 14:39:08 +08:00
precheader.h Rename core folder name 2021-12-31 14:39:08 +08:00