..
actions
fixes some macro names
2013-08-28 12:43:20 -07:00
base_nodes
lazy alloc component container
2013-09-06 16:00:24 -07:00
cocoa
SpriteBatchNode: follows C++ best practices
2013-08-31 10:38:10 -07:00
draw_nodes
Use explicit boolean compare instead of implicit float -> boolean conversion
2013-08-12 14:21:58 -07:00
effects
Better destructors logs
2013-08-21 20:08:51 -07:00
include
revert back fps interval to 0.1s
2013-08-29 20:05:14 -07:00
kazmath
compiles on ARM
2013-08-30 21:08:28 -07:00
keyboard_dispatcher
fixed issues on win32 and mac keyboard
2013-07-02 11:39:18 +02:00
keypad_dispatcher
CCAssert -> CCASSERT
2013-07-19 22:01:27 -07:00
label_nodes
Merge branch 'develop' into dictionary_array_fixes
2013-08-21 21:27:44 -07:00
layers_scenes_transitions_nodes
Merge remote-tracking branch 'parent/develop' into develop
2013-08-26 21:36:38 +09:00
menu_nodes
fix warnings caused by deprecating some functions of Array
2013-08-22 10:45:47 +08:00
misc_nodes
Use C++ code in C++ comments.
2013-08-01 16:40:56 +08:00
particle_nodes
Key should start with '/' to gain performance
2013-09-06 22:51:47 -07:00
platform
Optimization + standardization in FileUtils
2013-09-06 22:54:08 -07:00
proj.emscripten
issue #2488 : Updating project configurations for new Label classes.
2013-08-15 21:01:45 +08:00
proj.linux
Merge branch 'develop' into Iss2460-glfw-refractor
2013-08-28 13:42:22 +08:00
proj.nacl
issue #2430:move GLProgram enum into class
2013-07-25 17:48:22 +08:00
proj.qt5
Qt 5: Build fixes for Qt 5 platform
2013-08-01 09:20:17 +02:00
proj.tizen
[Tizen] Update project files.
2013-08-25 02:22:50 +09:00
proj.win32
Merge pull request #3503 from dabingnn/Iss2460-glfw-refractor
2013-09-05 18:28:31 -07:00
script_support
issue #2764:Add TableView lua binding and releated test sample
2013-09-04 14:02:22 +08:00
shaders
Array & Dictionary fixes
2013-08-21 20:12:09 -07:00
sprite_nodes
Performance improvements in FileUtils / TextureCache
2013-09-06 15:33:28 -07:00
support
SpriteBatchNode: follows C++ best practices
2013-08-31 10:38:10 -07:00
text_input_node
New Label stuff merged and Label::Alignment replaced with TextVAlignment and TextHAlignment
2013-07-26 16:04:21 -07:00
textures
compatible with cocos2d c++ guidelines
2013-09-06 19:02:24 -07:00
tilemap_parallax_nodes
Merge branch 'develop' into dictionary_array_fixes
2013-08-21 21:27:44 -07:00
touch_dispatcher
Array & Dictionary fixes
2013-08-21 20:12:09 -07:00
Android.mk
issue #2434 : add android_generator and generate cocos2dx, extensions and TestCpp's android.mk files
2013-08-22 11:49:34 +08:00
CCCamera.cpp
issue #2462:use cocos2d-x c++ style
2013-08-08 16:31:44 +08:00
CCCamera.h
issue #2462:use cocos2d-x c++ style
2013-08-08 16:31:44 +08:00
CCConfiguration.cpp
issue #2533:add ATITC compressed texture support
2013-08-16 11:02:44 +08:00
CCConfiguration.h
issue #2533:add ATITC compressed texture support
2013-08-16 11:02:44 +08:00
CCDeprecated.cpp
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345
2013-07-27 22:06:30 +08:00
CCDirector.cpp
Performance improvements in FileUtils / TextureCache
2013-09-06 15:33:28 -07:00
CCDirector.h
closed #2650 : Remove ccTypeInfo since we could get the hash value from *typeid(T).hash_code()* if using c++11.
2013-08-22 18:16:50 +08:00
CCScheduler.cpp
fix warnings caused by deprecating some functions of Array
2013-08-22 10:45:47 +08:00
CCScheduler.h
Use C++ code in C++ comments.
2013-08-01 16:40:56 +08:00
ccFPSImages.c
issue 2217: Removing unused fps_image png data.
2013-05-23 16:04:40 +08:00
ccFPSImages.h
issue 2217: Removing unused fps_image png data.
2013-05-23 16:04:40 +08:00
ccTypes.cpp
Adds more constants to Color
2013-08-22 17:19:07 -07:00
cocos2d.cpp
Fixes some warnings
2013-07-24 14:02:36 -07:00
cocos2dx-Prefix.pch
issue #2371 : Deleting cocos2dx/proj.ios and cocos2dx/proj.mac since it isn't needed anymore, moving the prefix header file to previous folder.
2013-07-05 10:52:46 +08:00