axmol/cocos2dx/platform/mac
Ricardo Quesada b78382d5e5 Performance improvements in FileUtils / TextureCache
Added common "apple" platform to avoid duplicate files in FileUtils and other common files
Improves performance in fetching files.
2013-09-06 15:33:28 -07:00
..
CCAccelerometer.h issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
CCApplication.h Fixed more documentation errors. 2013-08-01 20:55:43 +08:00
CCApplication.mm issue #2460: glfw mac version 2013-08-21 12:01:56 +08:00
CCCommon.mm More CCLog --> log. 2013-07-24 10:46:13 +08:00
CCDevice.mm issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
CCDirectorCaller.h Re-adds 'CC' prefix to objective-c classes. 2013-06-20 17:46:22 -07:00
CCDirectorCaller.mm Better destructors logs 2013-08-21 20:08:51 -07:00
CCEGLView.h issue #2460: optimize EGLView interface 2013-08-29 11:36:16 +08:00
CCEGLView.mm issue #2460: optimize EGLView interface 2013-08-29 11:36:16 +08:00
CCEventDispatcher.h Re-adds 'CC' prefix to objective-c classes. 2013-06-20 17:46:22 -07:00
CCEventDispatcher.mm getInstance() / destroyInstance() are used... 2013-07-11 15:24:23 -07:00
CCGL.h issue #2371: [Mac] glClearDepth --> glClearDepthf, glDepthRange --> glDepthRangef, glReleaseShaderCompiler --> NULL . 2013-07-04 16:31:50 +08:00
CCImage.mm Closed #2345 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into 2345 2013-07-29 11:40:18 +08:00
CCPlatformDefine.h [Mac] fix CC_ASSERT error 2012-09-04 11:16:59 +08:00
CCStdC.h Moved '#include <stdint.h>' to 'platform/ios(android,linux,blackberry)/CCStdC.h' since win32 don't have a stdint.h. 2012-08-29 14:49:02 -07:00
CCWindow.h Re-adds 'CC' prefix to objective-c classes. 2013-06-20 17:46:22 -07:00
CCWindow.m Re-adds 'CC' prefix to objective-c classes. 2013-06-20 17:46:22 -07:00
EAGLView.h Re-adds 'CC' prefix to objective-c classes. 2013-06-20 17:46:22 -07:00
EAGLView.mm Better destructors logs 2013-08-21 20:08:51 -07:00