axmol/cocos2dx/textures
Ricardo Quesada 6e25301b43 more best practices fixes
- Adds more `const` in getters
- Overriden methods have the `override` keyword
- Reorganizes the structure of the class:
  # creators first, then constructor, destructors, init
  # then overridden methods
  # variables at the end
- removes Hungarian notation from parts of the code
2013-07-17 16:56:19 -07:00
..
etc 1. Add C++ code to decode ETC file 2013-07-01 17:40:57 +08:00
CCTexture2D.cpp closed #2410: Formatting codes in Texture2D::initWithString. 2013-07-16 16:47:35 +08:00
CCTexture2D.h Adds more readability to the class internals. 2013-07-15 12:43:22 -07:00
CCTextureAtlas.cpp issue #2410: Reverting some changes about VAO. And adding CC_ENABLE_CACHE_TEXTURE_DATA to 'EVNET_COME_TO_FOREGROUND' in DrawNode. 2013-07-17 13:53:16 +08:00
CCTextureAtlas.h more best practices fixes 2013-07-17 16:56:19 -07:00
CCTextureCache.cpp more best practices fixes 2013-07-17 16:56:19 -07:00
CCTextureCache.h more best practices fixes 2013-07-17 16:56:19 -07:00
CCTextureETC.cpp getInstance() / destroyInstance() are used... 2013-07-11 15:24:23 -07:00
CCTextureETC.h issue #2328 refractor etc support: 2013-07-02 15:36:47 +08:00
CCTexturePVR.cpp getInstance() / destroyInstance() are used... 2013-07-11 15:24:23 -07:00
CCTexturePVR.h more best practices fixes 2013-07-17 16:56:19 -07:00