axmol/samples/Cpp/TestCpp/Classes/MenuTest/MenuTest.h

128 lines
2.5 KiB
C++

#ifndef _MENU_TEST_H_
#define _MENU_TEST_H_
////----#include "cocos2d.h"
#include "../testBasic.h"
class MenuLayerMainMenu : public Layer
{
protected:
MenuItem* _disabledItem;
public:
MenuLayerMainMenu(void);
~MenuLayerMainMenu();
public:
virtual bool ccTouchBegan(Touch *touch, Event * pEvent);
virtual void ccTouchEnded(Touch *touch, Event * pEvent);
virtual void ccTouchCancelled(Touch *touch, Event * pEvent);
virtual void ccTouchMoved(Touch *touch, Event * pEvent);
void allowTouches(float dt);
void menuCallback(Object* pSender);
void menuCallbackConfig(Object* pSender);
void menuCallbackDisabled(Object* pSender);
void menuCallback2(Object* pSender);
void menuCallbackPriorityTest(Object* pSender);
void menuCallbackBugsTest(Object *pSender);
void onQuit(Object* pSender);
void menuMovingCallback(Object *pSender);
//CREATE_NODE(MenuLayer1);
};
class MenuLayer2 : public Layer
{
protected:
Point _centeredMenu;
bool _alignedH;
void alignMenusH();
void alignMenusV();
public:
MenuLayer2(void);
~MenuLayer2();
public:
void menuCallback(Object* pSender);
void menuCallbackOpacity(Object* pSender);
void menuCallbackAlign(Object* pSender);
//CREATE_NODE(MenuLayer2);
};
class MenuLayer3 : public Layer
{
protected:
MenuItem* _disabledItem;
public:
MenuLayer3(void);
~MenuLayer3();
//CREATE_NODE(MenuLayer3);
};
class MenuLayer4 : public Layer
{
public:
MenuLayer4(void);
~MenuLayer4();
public:
void menuCallback(Object* pSender);
void backCallback(Object* pSender);
//CREATE_NODE(MenuLayer4);
};
class MenuLayerPriorityTest : public Layer
{
public:
MenuLayerPriorityTest();
~MenuLayerPriorityTest();
void menuCallback(Object* pSender);
private:
Menu* _menu1;
Menu* _menu2;
bool _priority;
};
class BugsTest : public Layer
{
public:
BugsTest();
void issue1410MenuCallback(Object *pSender);
void issue1410v2MenuCallback(Object *pSender);
void backMenuCallback(Object *pSender);
};
class RemoveMenuItemWhenMove : public Layer
{
public:
RemoveMenuItemWhenMove();
~RemoveMenuItemWhenMove();
virtual void registerWithTouchDispatcher(void);
virtual bool ccTouchBegan(Touch *pTouch, Event *pEvent);
virtual void ccTouchMoved(Touch *pTouch, Event *pEvent);
void goBack(Object *pSender);
private:
MenuItemFont *item;
};
class MenuTestScene : public TestScene
{
public:
virtual void runThisTest();
};
#endif