axmol/cocos/audio
Wenhai Lin c06b5c5570 AudioEngine:Fixed play audio may fail when switch to new scene on iOS. 2015-07-01 17:19:28 +08:00
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android [CppTests:ExtensionsTest-->CocoStudioComponentsTest]Fixed crash on Android 5.0.x 2015-06-26 10:16:52 +08:00
apple AudioEngine:Fixed play audio may fail when switch to new scene on iOS. 2015-07-01 17:19:28 +08:00
include issue #12078: Added audio group. 2015-05-28 15:46:02 +08:00
ios Fixes audio issues when using CMake on Mac 2014-09-29 14:07:11 -03:00
linux add guard to audio engine pointer 2015-06-25 10:17:31 +08:00
mac Squashed commit of the following: 2014-09-09 12:18:31 -07:00
openal Fix OpenAL include paths, cmake search include paths for case, when openal includes as "#include <al.h>" 2014-11-18 17:27:43 +03:00
win32 Fixed crash. 2015-05-20 17:13:04 +08:00
winrt fixed issue #160 2015-06-24 17:50:11 -07:00
AudioEngine.cpp Added new audio engine with wav support 2015-05-15 18:17:52 -07:00
CMakeLists.txt remove unnneded includes and declarations 2014-11-18 10:06:45 +03:00