mirror of https://github.com/axmolengine/axmol.git
61 lines
2.4 KiB
C++
61 lines
2.4 KiB
C++
/****************************************************************************
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Copyright (c) 2013 Zynga Inc.
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _CCFontAtlasCache_h_
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#define _CCFontAtlasCache_h_
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#include <unordered_map>
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#include "2d/CCFontAtlas.h"
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#include "2d/CCLabel.h"
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NS_CC_BEGIN
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class CC_DLL FontAtlasCache
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{
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public:
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static FontAtlas * getFontAtlasTTF(const TTFConfig & config);
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static FontAtlas * getFontAtlasFNT(const std::string& fontFileName, const Vec2& imageOffset = Vec2::ZERO);
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static FontAtlas * getFontAtlasCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
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static FontAtlas * getFontAtlasCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
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static FontAtlas * getFontAtlasCharMap(const std::string& plistFile);
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static bool releaseFontAtlas(FontAtlas *atlas);
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/** Removes cached data.
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It will purge the textures atlas and if multiple texture exist in one FontAtlas.
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*/
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static void purgeCachedData();
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private:
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static std::string generateFontName(const std::string& fontFileName, int size, GlyphCollection theGlyphs, bool useDistanceField);
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static std::unordered_map<std::string, FontAtlas *> _atlasMap;
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};
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NS_CC_END
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#endif
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