mirror of https://github.com/axmolengine/axmol.git
46 lines
1.2 KiB
CMake
46 lines
1.2 KiB
CMake
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# set friendly platform define
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if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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set(WINDOWS TRUE)
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set(SYSTEM_STRING "Windows Desktop")
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Android")
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set(SYSTEM_STRING "Android")
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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if(ANDROID)
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set(SYSTEM_STRING "Android")
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else()
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set(LINUX TRUE)
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set(SYSTEM_STRING "Linux")
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endif()
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elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
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if(IOS)
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set(APPLE TRUE)
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set(SYSTEM_STRING "IOS")
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else()
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set(APPLE TRUE)
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set(MACOSX TRUE)
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set(SYSTEM_STRING "Mac OSX")
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endif()
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endif()
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# set platform specific path
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set(_path_prefix ${CMAKE_CURRENT_SOURCE_DIR}/prebuilt/)
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if(IOS)
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set(platform_name ios)
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set(platform_spec_path ios)
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elseif(ANDROID)
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set(platform_name android)
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set(platform_spec_path android/${ANDROID_ABI})
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elseif(WINDOWS)
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set(platform_name win32)
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set(platform_spec_path win32)
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elseif(MACOSX)
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set(platform_name mac)
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set(platform_spec_path mac)
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elseif(LINUX)
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set(platform_name linux)
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set(platform_spec_path linux/64-bit)
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endif()
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set(platform_spec_path "${_path_prefix}${platform_spec_path}")
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