axmol/cocos/platform
huangshiwu 7f57d15cb3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_glviewattrs 2014-08-22 11:04:13 +08:00
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android OpenGL context attributions setting revise 2014-08-22 10:55:39 +08:00
apple add 2014-07-29 17:06:43 +08:00
desktop OpenGL context attributions setting revise 2014-08-22 10:55:39 +08:00
ios OpenGL context attributions setting revise 2014-08-22 10:55:39 +08:00
linux OpenGL context attributions setting revise 2014-08-22 10:55:39 +08:00
mac OpenGL context attributions setting revise 2014-08-22 10:55:39 +08:00
win32 OpenGL context attributions setting revise 2014-08-22 10:55:39 +08:00
winrt + [WP8] Added method for custom precompiled shader program loading 2014-08-20 12:02:16 +03:00
wp8 merge v3 into v3_wp8glviewhookpr 2014-08-04 16:49:42 +08:00
wp8-xaml fix winrt complie error 2014-08-07 18:38:11 +08:00
CCApplicationProtocol.h OpenGL context attributions setting revise 2014-08-22 10:55:39 +08:00
CCCommon.h Squashed commit of the following: 2014-05-16 14:36:00 -07:00
CCDevice.h setKeepScreenOn method 2014-08-19 15:00:58 +04:00
CCFileUtils.cpp winrt compile fix -addtional 2014-08-08 10:47:14 +08:00
CCFileUtils.h add 2014-07-29 17:06:43 +08:00
CCGLView.cpp OpenGL context attributions setting revise 2014-08-22 10:55:39 +08:00
CCGLView.h OpenGL context attributions setting revise 2014-08-22 10:55:39 +08:00
CCImage.cpp fix compiling error on android and fix some coding style 2014-08-21 15:41:05 +08:00
CCImage.h use macro to control whether to use jpeg, tiff, webp or not 2014-08-21 15:19:26 +08:00
CCSAXParser.cpp Squashed commit of the following: 2014-05-16 14:36:00 -07:00
CCSAXParser.h Squashed commit of the following: 2014-05-16 14:36:00 -07:00
CCThread.cpp Squashed commit of the following: 2014-05-16 14:36:00 -07:00
CCThread.h Squashed commit of the following: 2014-05-16 14:36:00 -07:00
CMakeLists.txt GLView Hook 2014-07-31 00:53:04 +08:00