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actions
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fixed #89
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2010-08-25 10:31:55 +00:00 |
base_nodes
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issue #80
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2010-08-25 02:19:20 +00:00 |
cocoa
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issue #81: remove including header of "platform/platform.h"
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2010-08-25 03:44:26 +00:00 |
effects
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issue #80
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2010-08-25 02:19:20 +00:00 |
include
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fixed #95
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2010-08-26 07:09:02 +00:00 |
label_nodes
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fixed #86
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2010-08-25 09:21:38 +00:00 |
layers_scenes_transitions_nodes
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issue #80
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2010-08-25 02:19:20 +00:00 |
menu_nodes
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fixed #95
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2010-08-26 07:09:02 +00:00 |
misc_nodes
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fixed #86
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2010-08-25 09:21:38 +00:00 |
particle_nodes
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issue #82: debug
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2010-08-26 06:06:41 +00:00 |
platform
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fixed #94
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2010-08-26 05:47:47 +00:00 |
sprite_nodes
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fixed #86
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2010-08-25 09:21:38 +00:00 |
support
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issue #80
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2010-08-25 02:19:20 +00:00 |
textures
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issue #82: debug
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2010-08-26 06:06:41 +00:00 |
tileMap_parallax_nodes
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issue #91, debug CCParallaxNode
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2010-08-26 03:34:22 +00:00 |
touch_dispatcher
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issue #80
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2010-08-25 02:19:20 +00:00 |
CCConfiguration.cpp
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issue #6: fixed a compile error
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2010-08-06 06:29:57 +00:00 |
CCConfiguration.h
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fixed #30: change some header files to include
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2010-08-04 08:45:00 +00:00 |
CCDirector.cpp
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issue #78
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2010-08-25 05:45:28 +00:00 |
CCDrawingPrimitives.cpp
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2010-08-04 07:46:12 +00:00 |
CCScheduler.cpp
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issue #64: retain the object when it was added to the scheduler
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2010-08-20 07:56:24 +00:00 |
CCScheduler.h
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fixed #32: changed because the implementation of CCActionManager
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2010-08-05 06:38:42 +00:00 |
CCamera.cpp
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issue #44: fix some bugs
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2010-08-13 02:05:35 +00:00 |
cocos2d.cpp
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fixed #80
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2010-08-25 02:35:19 +00:00 |
cocos2dx-uphone.vcproj
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fixed #93
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2010-08-26 02:53:49 +00:00 |