mirror of https://github.com/axmolengine/axmol.git
81 lines
2.8 KiB
C++
81 lines
2.8 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCKEYBOARD_EVENT_DELEGATE_H__
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#define __CCKEYBOARD_EVENT_DELEGATE_H__
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#include "NSEvent.h"
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#include "ccxCommon.h"
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#include "NSObject.h"
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namespace cocos2d {
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class CCX_DLL CCKeyboardEventDelegate
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{
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public:
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//! call the release() in child layer
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virtual void KeyboardDestroy() {}
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//! call the retain() in child layer
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virtual void KeyboardKeep() {}
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/** called when the "keyUp" event is received.
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Return YES to avoid propagating the event to other delegates.
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*/
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virtual bool ccKeyUp(NSEvent* pEvent) { return false; }
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/** called when the "keyDown" event is received.
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Return YES to avoid propagating the event to other delegates.
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*/
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virtual bool ccKeyDown(NSEvent* pEvent) { return false; }
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/** called when the "flagsChanged" event is received.
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Return YES to avoid propagating the event to other delegates.
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*/
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virtual bool ccFlagsChanged(NSEvent* pEvent) { return false; }
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};
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class CCX_DLL CCKeyboardEventHandle : public NSObject
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{
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public:
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virtual ~CCKeyboardEventHandle(void);
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/** delegate */
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CCKeyboardEventDelegate* getDelegate();
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void setDelegate(CCKeyboardEventDelegate *pDelegate);
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/** initializes a CCKeyboardEventHandle with a delegate */
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virtual bool initWithDelegate(CCKeyboardEventDelegate *pDelegate);
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public:
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/** allocates a CCKeyboardEventHandle with a delegate */
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static CCKeyboardEventHandle* handlerWithDelegate(CCKeyboardEventDelegate *pDelegate);
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protected:
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CCKeyboardEventDelegate* m_pDelegate;
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};
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}
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#endif
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