mirror of https://github.com/axmolengine/axmol.git
418 lines
11 KiB
C++
418 lines
11 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCXEGLView.h"
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#include "EGL/egl.h"
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#include "gles/gl.h"
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#include "CCXCocos2dDefine.h"
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#include "NSSet.h"
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#include "CCDirector.h"
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#include "CCTouch.h"
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#include "CCTouchDispatcher.h"
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namespace cocos2d {
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//////////////////////////////////////////////////////////////////////////
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// impliment CCXEGL
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//////////////////////////////////////////////////////////////////////////
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class CCXEGL
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{
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public:
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~CCXEGL()
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{
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if (EGL_NO_SURFACE != m_eglSurface)
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{
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eglDestroySurface(m_eglDisplay, m_eglSurface);
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}
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if (EGL_NO_CONTEXT != m_eglContext)
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{
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eglDestroyContext(m_eglDisplay, m_eglContext);
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}
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eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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eglTerminate(m_eglDisplay);
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if (m_eglNativeDisplay)
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{
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ReleaseDC(m_eglNativeWindow, m_eglNativeDisplay);
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}
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}
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static CCXEGL * create(CCXEGLView * pWindow)
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{
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CCXEGL * pEGL = new CCXEGL;
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BOOL bSuccess = FALSE;
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do
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{
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CCX_BREAK_IF(! pEGL);
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pEGL->m_eglNativeWindow = pWindow->getHWnd();
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pEGL->m_eglNativeDisplay = GetDC(pEGL->m_eglNativeWindow);
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EGLDisplay eglDisplay;
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CCX_BREAK_IF(EGL_NO_DISPLAY == (eglDisplay = eglGetDisplay(pEGL->m_eglNativeDisplay)));
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EGLint nMajor, nMinor;
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CCX_BREAK_IF(EGL_FALSE == eglInitialize(eglDisplay, &nMajor, &nMinor) || 1 != nMajor);
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const EGLint aConfigAttribs[] =
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{
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EGL_LEVEL, 0,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_NATIVE_RENDERABLE, EGL_FALSE,
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EGL_DEPTH_SIZE, 16,
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EGL_NONE,
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};
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EGLint iConfigs;
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EGLConfig eglConfig;
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CCX_BREAK_IF(EGL_FALSE == eglChooseConfig(eglDisplay, aConfigAttribs, &eglConfig, 1, &iConfigs)
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|| (iConfigs != 1));
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EGLContext eglContext;
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eglContext = eglCreateContext(eglDisplay, eglConfig, NULL, NULL);
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CCX_BREAK_IF(EGL_NO_CONTEXT == eglContext);
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EGLSurface eglSurface;
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eglSurface = eglCreateWindowSurface(eglDisplay, eglConfig, pEGL->m_eglNativeWindow, NULL);
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CCX_BREAK_IF(EGL_NO_SURFACE == eglSurface);
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CCX_BREAK_IF(EGL_FALSE == eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext));
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pEGL->m_eglDisplay = eglDisplay;
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pEGL->m_eglConfig = eglConfig;
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pEGL->m_eglContext = eglContext;
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pEGL->m_eglSurface = eglSurface;
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bSuccess = TRUE;
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} while (0);
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if (! bSuccess)
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{
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CCX_SAFE_DELETE(pEGL);
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}
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return pEGL;
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}
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void resizeSurface()
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{
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// if (! m_eglNativeWindow || EGL_NO_DISPLAY == m_eglDisplay)
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// {
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// return;
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// }
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//
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// // release old surface
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// if (EGL_NO_SURFACE != m_eglSurface)
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// {
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// eglDestroySurface(m_eglDisplay, m_eglSurface);
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// m_eglSurface = EGL_NO_SURFACE;
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// }
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//
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// // create new surface and make current
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// m_eglSurface = eglCreateWindowSurface(m_eglDisplay, m_eglConfig, m_eglNativeWindow, NULL);
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// eglMakeCurrent(m_eglDisplay, m_eglSurface, m_eglSurface, m_eglContext);
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}
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void swapBuffers()
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{
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if (EGL_NO_DISPLAY != m_eglDisplay)
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{
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eglSwapBuffers(m_eglDisplay, m_eglSurface);
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}
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}
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private:
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CCXEGL()
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: m_eglNativeWindow(NULL)
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, m_eglNativeDisplay(EGL_DEFAULT_DISPLAY)
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, m_eglDisplay(EGL_NO_DISPLAY)
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, m_eglConfig(0)
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, m_eglSurface(EGL_NO_SURFACE)
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, m_eglContext(EGL_NO_CONTEXT)
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{}
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EGLNativeWindowType m_eglNativeWindow;
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EGLNativeDisplayType m_eglNativeDisplay;
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EGLDisplay m_eglDisplay;
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EGLConfig m_eglConfig;
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EGLSurface m_eglSurface;
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EGLContext m_eglContext;
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};
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//////////////////////////////////////////////////////////////////////////
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// impliment CCXEGLView
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//////////////////////////////////////////////////////////////////////////
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static CCXEGLView * pMainWindow;
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static const WCHAR * kWindowClassName = L"Cocos2dxWin32";
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static LRESULT CALLBACK _WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (pMainWindow && pMainWindow->getHWnd() == hWnd)
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{
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return pMainWindow->WindowProc(uMsg, wParam, lParam);
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}
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else
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{
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return DefWindowProc(hWnd, uMsg, wParam, lParam);
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}
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}
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CCXEGLView::CCXEGLView()
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: m_bCaptured(false)
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, m_bOrientationReverted(false)
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, m_pDelegate(NULL)
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, m_pEGL(NULL)
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, m_hWnd(NULL)
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{
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m_pTouch = new CCTouch;
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m_pSet = new NSSet;
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m_eInitOrientation = CCDirector::sharedDirector()->getDeviceOrientation();
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m_bOrientationInitVertical = (CCDeviceOrientationPortrait == m_eInitOrientation
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|| kCCDeviceOrientationPortraitUpsideDown == m_eInitOrientation) ? true : false;
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}
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CCXEGLView::~CCXEGLView()
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{
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release();
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CCX_SAFE_DELETE(m_pSet);
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CCX_SAFE_DELETE(m_pTouch);
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CCX_SAFE_DELETE(m_pDelegate);
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CCX_SAFE_DELETE(m_pEGL);
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}
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bool CCXEGLView::Create(LPCTSTR pTitle, int w, int h)
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{
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bool bRet = false;
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do
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{
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CCX_BREAK_IF(m_hWnd);
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HINSTANCE hInstance = GetModuleHandle( NULL );
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WNDCLASS wc; // Windows Class Structure
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// Redraw On Size, And Own DC For Window.
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wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
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wc.lpfnWndProc = _WindowProc; // WndProc Handles Messages
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wc.cbClsExtra = 0; // No Extra Window Data
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wc.cbWndExtra = 0; // No Extra Window Data
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wc.hInstance = hInstance; // Set The Instance
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wc.hIcon = LoadIcon( NULL, IDI_WINLOGO ); // Load The Default Icon
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wc.hCursor = LoadCursor( NULL, IDC_ARROW ); // Load The Arrow Pointer
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wc.hbrBackground = NULL; // No Background Required For GL
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wc.lpszMenuName = NULL; // We Don't Want A Menu
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wc.lpszClassName = kWindowClassName; // Set The Class Name
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CCX_BREAK_IF(! RegisterClass(&wc) && 1410 != GetLastError());
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// center window position
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RECT rcDesktop;
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GetWindowRect(GetDesktopWindow(), &rcDesktop);
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RECT rect = {(rcDesktop.right + rcDesktop.left - w) / 2, (rcDesktop.bottom + rcDesktop.top - h) / 2, 0, 0};
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rect.right = rect.left + w;
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rect.bottom = rect.top + h;
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AdjustWindowRectEx(&rect, WS_CAPTION | WS_POPUPWINDOW, false, WS_EX_APPWINDOW | WS_EX_WINDOWEDGE);
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// create window
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m_hWnd = CreateWindowEx(
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WS_EX_APPWINDOW | WS_EX_WINDOWEDGE, // Extended Style For The Window
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kWindowClassName, // Class Name
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pTitle, // Window Title
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WS_CAPTION | WS_POPUPWINDOW, // Defined Window Style
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rect.left, rect.top, // Window Position
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rect.right - rect.left, // Window Width
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rect.bottom - rect.top, // Window Height
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NULL, // No Parent Window
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NULL, // No Menu
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hInstance, // Instance
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NULL );
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CCX_BREAK_IF(! m_hWnd);
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// init egl
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m_pEGL = CCXEGL::create(this);
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if (! m_pEGL)
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{
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DestroyWindow(m_hWnd);
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m_hWnd = NULL;
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break;
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}
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ShowWindow(m_hWnd, SW_SHOW);
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pMainWindow = this;
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bRet = true;
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} while (0);
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return bRet;
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}
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LRESULT CCXEGLView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
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{
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PAINTSTRUCT ps;
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switch (message)
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{
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case WM_LBUTTONDOWN:
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if (m_pDelegate && m_pTouch && MK_LBUTTON == wParam)
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{
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m_bCaptured = true;
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m_pTouch->SetTouchInfo(0, (float)LOWORD(lParam), (float)HIWORD(lParam));
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m_pSet->addObject(m_pTouch);
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m_pDelegate->touchesBegan(m_pSet, NULL);
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}
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break;
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case WM_MOUSEMOVE:
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if (MK_LBUTTON == wParam && m_bCaptured)
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{
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m_pTouch->SetTouchInfo(0, (float)LOWORD(lParam), (float)HIWORD(lParam));
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m_pDelegate->touchesMoved(m_pSet, NULL);
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}
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break;
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case WM_LBUTTONUP:
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if (m_bCaptured)
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{
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m_pTouch->SetTouchInfo(0, (float)LOWORD(lParam), (float)HIWORD(lParam));
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m_pDelegate->touchesEnded(m_pSet, NULL);
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m_pSet->removeObject(m_pTouch);
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m_bCaptured = false;
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}
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break;
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case WM_PAINT:
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BeginPaint(m_hWnd, &ps);
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EndPaint(m_hWnd, &ps);
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break;
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case WM_CLOSE:
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CCDirector::sharedDirector()->end();
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break;
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case WM_DESTROY:
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PostQuitMessage(0);
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break;
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default:
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return DefWindowProc(m_hWnd, message, wParam, lParam);
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}
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return 0;
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}
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CGSize CCXEGLView::getSize()
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{
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RECT rc;
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GetClientRect(m_hWnd, &rc);
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return CGSize((float)(rc.right - rc.left), (float)(rc.bottom - rc.top));
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}
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CGRect CCXEGLView::getFrame()
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{
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RECT rc;
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GetClientRect(m_hWnd, &rc);
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return (CGRect((float)rc.left, (float)rc.top, (float)(rc.right - rc.left), (float)(rc.bottom - rc.top)));
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}
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bool CCXEGLView::isOpenGLReady()
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{
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return (NULL != m_pEGL);
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}
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void CCXEGLView::release()
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{
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if (m_hWnd)
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{
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DestroyWindow(m_hWnd);
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m_hWnd = NULL;
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}
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pMainWindow = NULL;
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UnregisterClass(kWindowClassName, GetModuleHandle(NULL));
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}
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void CCXEGLView::setTouchDelegate(EGLTouchDelegate * pDelegate)
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{
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m_pDelegate = pDelegate;
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}
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void CCXEGLView::swapBuffers()
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{
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if (m_pEGL)
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{
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m_pEGL->swapBuffers();
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}
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}
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HWND CCXEGLView::getHWnd()
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{
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return m_hWnd;
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}
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int CCXEGLView::setDeviceOrientation(int eOritation)
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{
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do
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{
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bool bVertical = (CCDeviceOrientationPortrait == eOritation
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|| kCCDeviceOrientationPortraitUpsideDown == eOritation) ? true : false;
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CCX_BREAK_IF(m_bOrientationReverted && bVertical != m_bOrientationInitVertical);
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CCX_BREAK_IF(! m_bOrientationReverted && bVertical == m_bOrientationInitVertical);
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RECT rc;
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GetClientRect(m_hWnd, &rc);
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// swap width and height
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LONG nTmp = rc.right;
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rc.right = rc.bottom;
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rc.bottom = nTmp;
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// calc new window size
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AdjustWindowRectEx(&rc, GetWindowLong(m_hWnd, GWL_STYLE), false, GetWindowLong(m_hWnd, GWL_EXSTYLE));
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// change width and height
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SetWindowPos(m_hWnd, 0, 0, 0, rc.right - rc.left, rc.bottom - rc.top,
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SWP_NOCOPYBITS | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOZORDER);
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if (m_pEGL)
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{
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m_pEGL->resizeSurface();
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}
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m_bOrientationReverted = (bVertical == m_bOrientationInitVertical) ? false : true;
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} while (0);
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return m_eInitOrientation;
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}
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bool CCXEGLView::canSetContentScaleFactor()
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{
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// can scale content?
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return false;
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}
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void CCXEGLView::setContentScaleFactor(float contentScaleFactor)
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{
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// if it supports scaling content, set it
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}
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} // end of namespace cocos2d
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