axmol/cocos/scripting/lua-bindings/auto/api/MotionStreak.lua

58 lines
1.6 KiB
Lua

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-- @module MotionStreak
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-- @function [parent=#MotionStreak] reset
-- @param self
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-- @function [parent=#MotionStreak] setTexture
-- @param self
-- @param #cc.Texture2D texture2d
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-- @function [parent=#MotionStreak] getTexture
-- @param self
-- @return Texture2D#Texture2D ret (return value: cc.Texture2D)
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-- @function [parent=#MotionStreak] tintWithColor
-- @param self
-- @param #color3B_table color3b
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-- @function [parent=#MotionStreak] setStartingPositionInitialized
-- @param self
-- @param #bool bool
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-- @function [parent=#MotionStreak] isStartingPositionInitialized
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#MotionStreak] isFastMode
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#MotionStreak] setFastMode
-- @param self
-- @param #bool bool
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-- overload function: create(float, float, float, color3B_table, cc.Texture2D)
--
-- overload function: create(float, float, float, color3B_table, string)
--
-- @function [parent=#MotionStreak] create
-- @param self
-- @param #float float
-- @param #float float
-- @param #float float
-- @param #color3B_table color3b
-- @param #string str
-- @return MotionStreak#MotionStreak ret (retunr value: cc.MotionStreak)
return nil