axmol/cocos/scripting/lua-bindings/auto/api/SkeletonAnimation.lua

50 lines
1.3 KiB
Lua

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-- @module SkeletonAnimation
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-- @function [parent=#SkeletonAnimation] addAnimation
-- @param self
-- @param #int int
-- @param #char char
-- @param #bool bool
-- @param #float float
-- @return spTrackEntry#spTrackEntry ret (return value: spTrackEntry)
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-- @function [parent=#SkeletonAnimation] getCurrent
-- @param self
-- @return spTrackEntry#spTrackEntry ret (return value: spTrackEntry)
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-- @function [parent=#SkeletonAnimation] setMix
-- @param self
-- @param #char char
-- @param #char char
-- @param #float float
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-- @function [parent=#SkeletonAnimation] setAnimation
-- @param self
-- @param #int int
-- @param #char char
-- @param #bool bool
-- @return spTrackEntry#spTrackEntry ret (return value: spTrackEntry)
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-- @function [parent=#SkeletonAnimation] clearTracks
-- @param self
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-- @function [parent=#SkeletonAnimation] clearTrack
-- @param self
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-- @function [parent=#SkeletonAnimation] onAnimationStateEvent
-- @param self
-- @param #int int
-- @param #spEventType speventtype
-- @param #spEvent spevent
-- @param #int int
return nil